Still better than uc4 which was significantly more tedious and boring
Tomb Raider 2013 was the best Uncharted game ever made gameplay-wise
Rise of the Tomb Raider is probably the biggest disappointment since then
It's terrible compared to the first game. I don't understand the good scores.
It's the same game LOL. Damn hipsters these days.I too am baffled by the love for it. TR2013 is much better.
But the TR reboot games suffer from the inverse Uncharted; TR games have stronger core gameplay and combat mechanics but very weak stories that are shoved in the your face (at least, the original 2013 game). Uncharted has a good/great story but only having 'good' gameplay mechanics that carry the narrative a long.
Despite my sour view of the story of the original TR Reboot, I did enjoy it a lot and I'm happy you really loved the game.
My favorite part of Tomb Raider threads are to see all the random Uncharted comparisons that gets thrown into the discussion.
The OP made no mention of Uncharted, are we not able to discuss games without making the same boring comparisons? As soon as Uncharted was mentioned it just turned into the same TR > UC / TR < UC most TR threads turn into.When talking about the reboot games, they're definitely not random. Before that the series had pretty little in common with Uncharted, yeah, but nowadays, I think the comparison is appropriate.
Wait, they are still doing the scared Lara thing? She's whimpering while pumping a guy full of lead and then scoring headshots on the two guys behind him.
Same here, both are great games that nobody should ignore, we're talking about 9/10 or 10/10 on both depending on your preferences.As for Tomb Raider vs Uncharted... don't care. As a gamer, I'm lucky to be blessed with both.
The OP made no mention of Uncharted, are we not able to discuss games without making the same boring comparisons? As soon as Uncharted was mentioned it just turned into the same TR > UC / TR < UC most TR threads turn into.
Wait, they are still doing the scared Lara thing? She's whimpering while pumping a guy full of lead and then scoring headshots on the two guys behind him.
What's a mouth breather?
Those little puzzles were the best part of the first one. I was sad to hear they didn't make those play a bigger role in the sequel.
Those little puzzles were the best part of the first one. I was sad to hear they didn't make those play a bigger role in the sequel.
The AOE kill items were probably balanced for the Xbox One version and its horrendous input lag. On the PC though, where there was no input lag, it definitely made the game too easy.I really enjoy the game but the combat is a big step back from TR2013. Not that I care-- I think the combat needed to take a huge backseat.
The encounter design does not take advantage...or even seem to acknowledge...that very quickly into the game you get easily replenished AoE kill items that make every encounter a total joke. And yes, Lara is a headshot machine.
I doubt that they wanted to invest resources into a mode that was dropped really quick by the community for their previous entry in this franchise.My only complaint about RoTR was why did they axe the online multiplayer from the original? It was the best thing to ever happen to the series. It was so good I found it on par or surpassing Uncharted 2's multiplayer in some instances.
Agree, this makes the game a lot more fun.Play with nothing but the bow.
Wow, this game has been praised for months, surprised at all of the negativity outpouring in this thread.
Still, haven't played it yet, but this feels like the first mass dogpile I have seen since launch.
First one was better. ROTR is lovely looking but there is so many boring things to do and the fights are so easy and dull, drags the whole game down. They padded it out and added nothing exciting. It's basically stretched out and less focused, the Tombs are a prime example, same old stuff but it takes you 5 mins more to get there in the same linear path, a nice looking one but what does that add?