AnbaLeumas
Banned
So good
![]()
Looks amazing. I really hope we get more stuff close to that.
So good
![]()
don't know why everybody is so excited about this. lately storytelling for final fantasy and kingdom hearts sucks. barley made it through kingdom hearts birth by sleep,piece of crap.
Yeah, I think it's something like that. Like they really don't want to fight, but they have to - it'd make for an interesting battle. I just hope it remains in the game.
Looks amazing. I really hope we get more stuff close to that.
don't know why everybody is so excited about this. lately storytelling for final fantasy and kingdom hearts sucks. barley made it through kingdom hearts birth by sleep,piece of crap.
I expect the entire game to be near indistinguishable from CG. Nomura wanted a world on the scale of FFXII with the fidelity of FFXIII.
I don't know the name of the character opposite Noctis in that gif and I have been just calling her Kagari for years now. I think I'll just stick with that, even when the game releases.
How come I don't remember this scene? :\I really love this gif and want to know what happens next (if that scene is still part of the story):
![]()
I don't know the name of the character opposite Noctis in that gif and I have been just calling her Kagari for years now. I think I'll just stick with that, even when the game releases.
How come I don't remember this scene? :\
I just read the ladt few pages that I missed do to work. Oh my god. I am having all sorts of feelings right now. Like dying and being happy, ;___; So much hype. Someone help me.
Stella?
http://youtu.be/kGyVZRHZ2ow
can anyone tell me which trailer this is? It probably was TGS trailer but can't remember which year.
DKS3717 party from 2008.
Scenario writer for Versus is Nojima, so there's hope in that.
Nojima also wrote Advent Children and Final Fantasy X-2. Guy isn't perfect.
To be fair, it's much harder to write for a forced sequel that was never originally planned. Given what Advent Children and X-2 were trying to accomplish, I actually thought his work was pretty serviceable. Obviously nowhere near the quality of the original games in both of the series, but it should be noted that he wrote those, as well.
I'm not sure I fully understand what Verendus is trying to say. Is he saying Versus is gone and something entirely different is being announced at Sony's presser, or that it still exists and has been renamed into something else?
Nojima also wrote Advent Children and Final Fantasy X-2. Guy isn't perfect.
I'm not sure I fully understand what Verendus is trying to say. Is he saying Versus is gone and something entirely different is being announced at Sony's presser, or that it still exists and has been renamed into something else?
I don't know if I can take Versus being destroyed after waiting this long, especially if Square tries another silly "sci fi setting with magic" take on FF again.
Nojima also wrote Advent Children and Final Fantasy X-2. Guy isn't perfect.
I'm not sure I fully understand what Verendus is trying to say. Is he saying Versus is gone and something entirely different is being announced at Sony's presser, or that it still exists and has been renamed into something else?
I don't know if I can take Versus being destroyed after waiting this long, especially if Square tries another silly "sci fi setting with magic" take on FF again.
Tetsuya Nomura said:The stories from the past entries in the Final Fantasy series are not exactly as I would have done, but that's as it should be because I didn't direct them. My only concern in terms of Versus XIII is that FF always talks about human emotion and psychologies in a broad way, and I want to go deeper in terms of offering some crude reality in terms of human emotion or human [behavior]. The goal, when a player holds a controller and plays an RPG, is to make them believe in another world to experience a dream in a fictional world. It will be different in Versus XIII because of the intrusion of the real world, and things that are really happening. There will be less fiction and more reality.
No one is but the combination of people working on this game is probably one of the best teams ever put together inside of Square Enix. And everything we've seen so far has been fantastic. I really don't think you have to worry about anything with this game. They have put a lot of thought and good concepts into this game (Nomura is good at presenting original concepts, Nojima is great at putting together a script and Takeshi Nozue is the CG director who's awesome at positioning and directing scenarios)
There is very little to worry about with a team of this pedigree.
Versus should be called Final Reality
Anyone remember this quote :]
And nobody is perfect, even the best have off-times when it comes to games movies music etc.
But his body of work is largely pretty strong. There is reason to have hope here. Of course no one is expecting Shakespeare (see what I did there?) but it has potential to be a really solid story that is told well. Throw in Nomura to assure the combat is hectic and fun, and everyone else. This is the A team. Only thing we're missing is some Matsuno perfection ;_;
edit: PS if anyone knows what Matsuno is working on now, do tell. I haven't heard anything in forever after his 3DS thing.
I'm pretty sure he's saying Versus still exists, but it will just be renamed. As for your latter comment, sci-fi fantasy has worked very well in the Final Fantasy series in the past. The setting wasn't the problem with FFXIII.
Sci-fi with magic could have worked. XIII just screwed up the premise like it did most of the stuff it tried to do.
It's probably more of the latter. He's said that Versus XIII is no longer part of the title.
No one is but the combination of people working on this game is probably one of the best teams ever put together inside of Square Enix. And everything we've seen so far has been fantastic. I really don't think you have to worry about anything with this game. They have put a lot of thought and good concepts into this game (Nomura is good at presenting original concepts, Nojima is great at putting together a script and Takeshi Nozue is the CG director who's awesome at positioning and directing scenarios)
There is very little to worry about with a team of this pedigree.
nvm misread
SE wouldn't DARE release a new big console FF where you couldn't control airships. They know people want that badly. The same way they'll never release another big FF without proper towns or tons of NPCs.
It's funny how I would now kill for what used to be an FF staple, to simply be in their next game at all. Why did it have to come to this?
Primarily because Square stopped listening to FF fans almost entirely