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Angry Joe Dying Light Review

These average to slightly above average scores for Dying Light makes me wonder if I'm playing the same game as reviewers. 30 hours in, and I can't remember the last time I've had as much fun in a game world. From the mechanics to the world they've built to run around in, I have very little to fault the game for, especially in light of how well they nailed what they did right.

totally agree. I have replayed so many story missions with friends when joining their game that frankly I dont mind which says alot of me as that never happens.
 
Agree with most of his points, but none of them detract. Fair observations and criticisms, but the game is still an easy 8/10 (though numbers are pointless).

It's so much fun to play, and it uses all that it borrows really well. It looked like they ripped off their own game when I first saw it, but it's so much better than Dead Island.

It's not amazing or anything, but I like the story too. Go figure.
 
Most underrated game in a long time. Honestly I play this and then I play Far Cry 4 and I'm wondering what it is reviewers are seeing that I don't to give the latter game (which I find interminably boring and generic) such higher review scores.
 
Angry Joe show? He is not angry at all and nothing but smiles. Not sure he knows what it means. He cusses and gets kinda shitty but I am not sensing anger at all in this guy.
 
Once I get past his "angry" schtick, then he's a pretty good critic. It's tough some times when he goes over the top angry at things and I just turn it off. There's already too much angry/negative things in the world as is.
 
These average to slightly above average scores for Dying Light makes me wonder if I'm playing the same game as reviewers. 30 hours in, and I can't remember the last time I've had as much fun in a game world. From the mechanics to the world they've built to run around in, I have very little to fault the game for, especially in light of how well they nailed what they did right.

my feelings as well. i genuinely dont understand it.
 
Damn this things is just full of spoilers from beginning to end. I agree main story was meh but sidequests and quarantine zones were ace.
 
This is what kills it for me. The mediocre/cliche story, and no 3rd person mode/view. Really can't stand first person games.
 
I agree with pretty much everything he said, but I'm not nearly as burnt out on the Zombie genre and I thought it something close to an 8/10.

Parkour is what this game was all about, for me.
 
Cool. The score
6/10
seems a little low to me, but I haven't played every zombie game like him. Enjoying it quite a bit, specially for the awesome price.

Anyway, I respect the guy after watching the Major Nelson interview a couple months ago and asking him ballsy questions. He got him all flustered. Haha.
 
This game was never on my radar, and it seems like it turned out exactly how I expected it to. I wasn't a fan of Dead Island games and I too, am a little tired of zombie games (except for maybe the Dead Rising games).

HvszFjs.gif
 
Dude looks weird without a beard

Also the only time I ever enjoyed one of his videos was the steel battalion thing he did. Legit seemed happy to try it and you see the sadness and disappointment hit him
 
Yeah man I don't think its fair for other reviewers that this guy gets a separate thread like he is special snowflake. Doesn't seem right to me.

He's a "personality" instead of just another semi-faceless news outlet so he's got a fandom. I don't think there's anything wrong with people making threads about his reviews, though I don't personally find most of his content to be all that interesting or insightful.
 
I think he actually does fairly thorough summaries of the various elements of every game he reviews.

Let's just say that the style and flavour of the presentation is unfortunate, and does distract from the usually solid actual content (I understand that it's popular, but still).
 
He hates the story but likes the core gameplay. I can't blame him about the story. The story is terrible and cliche-ridden. He loves the parkour system and the "drop kick".
 
I found the main storyline predictable and boring as hell. There were some interesting sidequests.....but they do absolutely nothing for the world that you are playing in. It's fucking fetch quests all over again............and a LOT of running back and forth, seriously made me want a quick travel. Thankfully the co-op is amazing and truly where the game shines. It does all the loot systems perfectly and truly doesn't hinder anyone playing with random players either, in fact I met a lot of great players because we could all just mindlessly run around and enjoy the game.


but that ending.....QTE.....after all the boss fights techland, you decide to end it with a fricken QTE!!!!!
 
This game was never on my radar, and it seems like it turned out exactly how I expected it to. I wasn't a fan of Dead Island games and I too, am a little tired of zombie games (except for maybe the Dead Rising games).

Dying Light trumps Dead Rising 3 in pretty much every possible way, except vehicles, which is because Dying Light doesn't have any.
 
I accidentally watched him play while I was on Twitch on launch day.

He was really bad at the game, and for some reason was playing without V-sync on so there was a shit ton of screen tearing the entire time.

It's hilarious that he spends most of the review complaining about the story, considering that's the weakest aspect of the game, but really shouldn't play any role in whether or not you actually enjoy playing the game.

And then he brings up that "lack of innovation" that Jim Sterling brought up, which I really just don't get at all. If I open up my Steam library right now, there's literally only one first person open world zombie apocalypse parkour game I can play, and that's Dying Light. In fact, there's only two parkour games in my Steam library, and the other one is Mirror's Edge, which this isn't even remotely like beyond the parkour aspect.
 
I accidentally watched him play while I was on Twitch on launch day.

He was really bad at the game, and for some reason was playing without V-sync on so there was a shit ton of screen tearing the entire time.

It's hilarious that he spends most of the review complaining about the story, considering that's the weakest aspect of the game, but really shouldn't play any role in whether or not you actually enjoy playing the game.

And then he brings up that "lack of innovation" that Jim Sterling brought up, which I really just don't get at all. If I open up my Steam library right now, there's literally only one first person open world zombie apocalypse parkour game I can play, and that's Dying Light. In fact, there's only two parkour games in my Steam library, and the other one is Mirror's Edge, which this isn't even remotely like beyond the parkour aspect.


Brink/Titanfall would be your third.....but that even shoots yet farther away. As they are just multiplayer/bot games.
 
Brink/Titanfall would be your third.....but that even shoots yet farther away. As they are just multiplayer/bot games.
Fortunately I didn't buy into the Brink pre-launch hype, and Titanfall's in my Origin library unfortunately. It could really use a server browser and Steam Community Workshop support being that it is a Source game.
 
I accidentally watched him play while I was on Twitch on launch day.

He was really bad at the game, and for some reason was playing without V-sync on so there was a shit ton of screen tearing the entire time.

It's hilarious that he spends most of the review complaining about the story, considering that's the weakest aspect of the game, but really shouldn't play any role in whether or not you actually enjoy playing the game.

And then he brings up that "lack of innovation" that Jim Sterling brought up, which I really just don't get at all. If I open up my Steam library right now, there's literally only one first person open world zombie apocalypse parkour game I can play, and that's Dying Light. In fact, there's only two parkour games in my Steam library, and the other one is Mirror's Edge, which this isn't even remotely like beyond the parkour aspect.

A bad story can most definitely impact on whether you enjoy a game or not.
 
A bad story can most definitely impact on whether you enjoy a game or not.

The story is why I stopped playing the game. The core gameplay is fun, but I need the story to motivate me. The game's story is garbage. Games like these need better writing for characters with decent character development. I didn't really care about anybody in this game.
 
I accidentally watched him play while I was on Twitch on launch day.

He was really bad at the game, and for some reason was playing without V-sync on so there was a shit ton of screen tearing the entire time.

It's hilarious that he spends most of the review complaining about the story, considering that's the weakest aspect of the game, but really shouldn't play any role in whether or not you actually enjoy playing the game.

And then he brings up that "lack of innovation" that Jim Sterling brought up, which I really just don't get at all. If I open up my Steam library right now, there's literally only one first person open world zombie apocalypse parkour game I can play, and that's Dying Light. In fact, there's only two parkour games in my Steam library, and the other one is Mirror's Edge, which this isn't even remotely like beyond the parkour aspect.

For once, I wanted a good story in a zombie game (I'm a PC player, so no TLoU), but if the story and characters are still shit in this game like in Dead Island, I have no reason to buy or like this game.. gameplay is important, yes, but I'm a strong story guy, so - BioShock was from a gameplay viewpoint pretty average or slightly above average, but the story and characters and themes just made the game for me
 
Shadow of Mordor had almost no story, and what little was there was the definition of a rehash, yet it was considered by many to be the 2014 GotY.

Show me a $60 game in the last year that had an original story not slammed with cliches and generalizations, that would be pretty impressive.
 
I agree with pretty much everything he said, but I'm not nearly as burnt out on the Zombie genre and I thought it something close to an 8/10.

Parkour is what this game was all about, for me.

Agreed.

Without the parkour, the game would be nothing special at all.

But, man, the parkour is so, so good once you get to grips with it. Combined with the grappling hook, traversal is fucking majestic.
 
Dying Light trumps Dead Rising 3 in pretty much every possible way, except vehicles, which is because Dying Light doesn't have any.

I'll take your word for it, but then again as far as I know you can't get Mega Man's buster cannon arm gun in Dying LIght. They're such different games; I'm sorry if it sounded like I was trying to compare them earlier. In terms of zombie games, though, I still think I'd prefer a silly Dead Rising game which...is still a zombie game which...ugh...
 
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