• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Angry Joe talks about the problems of doing a Zelda BoTW review

You realize that Joe's reviews (the one's I've watched atleast) involve costumes which he pays for, lots of video editing, special effects etc? Joe has comedy skits all throughout his review. It's not just a spoken review with gameplay in the background.

Joe likely has the highest production value video game reviews.
I get all that, and I'm not trying to undermine the effort that goes into these videos, some people seem to be willingly misinterpreting my point.

I'm simply saying that these guys are pretty lucky in that they probably enjoy a great deal of their time spent working. They're probably doing what they would be spending their free time doing if they had a different job.

It's cool, good for them.
 
For someone with little context here. What is Nintendo asking for, requiring? All of the money from advertising? A part of it? Just forbidding anyone from making money?

Jim Sterling talks about it here: https://www.youtube.com/watch?v=OA8xrgLqQZ8&t=609s

The video title is a bit hyperbolic, but it covers the subject pretty well.

Basically, nintendo ignores fair use laws, and exploits the Youtube content piracy system in a way that allows them to monetize videos created by other people. And youtube lets them get away with it. Other game companies don't operate this way.
 
Even if ContentID didn't exist at the time of Lenz vs. Universal, the logic still applies. In the past you just had to file DMCA notices manually per video. Nowadays you have access to ContentID which not only automates that process, but also targets larger amounts of video content. The only difference is the means and time in which you are able to protect your copyright and take down videos. In other words, the more things change the more things remain the same. Which means that even with ContentID, it's still ripe to abuse in the same way that DMCA Takedowns were abused in Lenz vs. Universal without considering whether the copyright infringement in question was actually copyright infringement. That's why it doesn't matter what terms and conditions YouTube has set.

To get beyond the ContentID process the video creator would need to challenge the ContentID claim which basically is asking the same company who already found you guilty to have another look.

If a video creator loses that process (which is biased heavily against them) they can have a copyright strike put on their channel which can be very damaging. YouTube has put policies in place to harm Channels who want to challenge the ContentID system. It would be a lot better if YouTube expanded their Fair Use standards and did not punish Channels who began a legal process against a ContentID partner like Nintendo.

Right now there is far too much risk in people relying on the YouTube platform to go outside the ContentID system. That is a YouTube problem, not a Nintendo problem.
 
I get all that, and I'm not trying to undermine the effort that goes into these videos, some people seem to be willingly misinterpreting my point.

I'm simply saying that these guys are pretty lucky in that they probably enjoy a great deal of their time spent working. They're probably doing what they would be spending their free time doing if they had a different job.

It's cool, good for them.

Fun work =/= stress free/easy work.

My job is fun, and I love doing it. It doesn't mean I don't get stressed by it and it isn't hard sometimes.
 
Fun work =/= stress free/easy work.

My job is fun, and I love doing it. It doesn't mean I don't get stressed by it and it isn't hard sometimes.
I enjoy my job too, and it's incredibly stressful. I have to manage orders, people, tasks and clients every day, but in my opinion I don't think filming yourself playing a video game and then talking about it is a particularly stressful job. It sounds like they're living the dream! Fair play to 'em.

Getting paid to do what you would otherwise be doing as a form of enjoyment/relaxation/escapism? Must be amazing.
 
Tell that to professional review outlets honouring embargoes and off-limits content at the publisher's request, who will suffer blacklisting and even legal action if they don't.

NDA's and other contractual obligations in order to arrange timely coverage are the result of both parties willing to abide by each other's terms.

None of those make fair use as a legal concept vanish.
 
I enjoy my job too, and it's incredibly stressful. I have to manage orders, people, tasks and clients every day, but in my opinion I don't think filming yourself playing a video game and then talking about it is a particularly stressful job. It sounds like they're living the dream! Fair play to 'em.

Getting paid to do what you would otherwise be doing as a form of enjoyment/relaxation/escapism? Must be amazing.

I mean I'm sure and have heard from the people you are describing that they are absolutely happy and thrilled to be doing it, saying it's not stressful however is off the mark. When you are doing capture, deadlining particular games, playing games you aren't even enjoying, stress of streaming whilst playing, stress of being entertaining, writing the review, recording the review, editing the review, etc.

I appreciate you are specifically talking about the playing of the game, but it's all linked and all adds stress on top of the experience of playing said game.
 
I'm not very familiar with Angry Joe besides the fact he does mainly video content, but is there anything stopping him from doing written reviews and publishing them on a site with ads in cases where he can't use game footage?

I mean, he doesn't even have to do that either. There are ways to creatively work around not using any footage. He has a big enough fanbase who just want to hear his thoughts to sustain those sorts of video reviews. At least, you'd think so.

If he's not going to be the one to take Nintendo to court over it, Joe's time is probably better spent thinking up workarounds.

1188469.jpg


1199147.gif


The guy makes videos, that's what he does. It's like saying that Kesha should be releasing songs in a written format if she really wants to sing.
 
Why does he have to do a review? There's tons of them on YouTube already. Are his reviews bringing a new viewpoint that others don't have?

His audience would love for him to do one and he'd get 1-2 million views easily. So he makes his fanbase happy AND he does well financially. Sounds like a win-win for everyone.... except Nintendo. And Nintendo aint having that.

EDIT: Wow, this thread was larger than I realized O_O
 
To be fair I'd find the very act of performing for an audience very stressful so I certainly see that side of it. And yes, meeting deadlines must add to that stress, not to mention NDA's, copyright infringement, etc. It's clearly not a gravy train.

But on the flip side the majority of their job is sitting in the comfort of their own home engaging in their hobby and critiquing it, it's hardly saving people from a burning building is it.

Again, I'm not trying to undermine their work, I couldn't do it, but it's certainly on the milder end of the work related stress spectrum. That's all I'm saying.
I'll give it a read, cheers.
 
Has nothing to do with fair use.

Fair use/deal isn't a license to broadcast copyright-protected images and music. It's not a globally universal law, either. Hell, it's not even a law, it's a legal term. If you're making money as a critic and want to use content, then you have to expect to play ball with the big boys. It's just that like Joe says, the vast majority of publishers are fine with e-broadcasters using their stuff, within reason, and Nintendo isn't. But they're well within their rights to, and YouTube must comply with their wishes.
 
To be fair I'd find the very act of performing for an audience very stressful so I certainly see that side of it. And yes, meeting deadlines must add to that stress, not to mention NDA's, copyright infringement, etc. It's clearly not a gravy train.

But on the flip side the majority of their job is sitting in the comfort of their own home engaging in their hobby and critiquing it, it's hardly saving people from a burning building is it.

Again, I'm not trying to undermine their work, I couldn't do it, but it's certainly on the milder end of the work related stress spectrum. That's all I'm saying.

I'll give it a read, cheers.

Fair play, I'm just not a fan of downplaying work stress/load of other people's jobs. I see I may have read further into your initial comments than you were actually putting in and I certainly agree it's not exactly firefighting or emergency room doctors etc.
 
Nintendo have a "content creation" program on youtube that youtubers can join that exempts them from being hit with contentID matches, but they have to agree to various terms.

There are other video services available that are not youtube and do not have content id systems.

Sure; you neglect to mention that these programmes take a slice of ad revenue if the people in question wish to cover Nintendo games while showing footage or playing particular music from said games.

Some youtubers get hit with contentId matches because they use footage previously uploaded by nintendo and flagged as belonging to nintendo, and lose the ad revenue on that specific video.

They complain about nintendo.

They're quite within their rights to complain about Nintendo's draconian policies which completely ignore fair use. I mean, to those of you defending this - do you actually understand what fair use is?! I would recommend watching this video from YourMovieSucks. It's not about videogames but he explains Fair Use with sources to back up his points.

Oh come on man, 90% of that time is being sat on the sofa playing a fucking video game, it's hardly graft is it.

You're being completely fucking disingenuous and you know it. Writing, recording, acting out skits, editing and adding any special effects will take a considerable amount of time; especially when some of his videos are half an hour long. To pretend that 90% of the job is sitting on the sofa playing games is utter bullcrap.
 
Still no one ready to challenge Youtube's system or go to court over it?
I guess nothing is ever going to change.
Youtube content ID is shite but people are ok with it enough to stay on the platform so I guess it's not such a big deal.
 
Does Nintendo practice this with every game they've ever published or is it just for new, more "profitable" releases? Like, do I need to be on a whitelist to play Vs. Ice Climber on YouTube?
 
Still no one ready to challenge Youtube's system or go to court over it?
I guess nothing is ever going to change.
Youtube content ID is shite but people are ok with it enough to stay on the platform so I guess it's not such a big deal.

It needs to happen at some point, but it would need to be a class-action lawsuit to share the risk. If you've got say 50 YouTubers joining together again Nintendo then it could work, but unless it's Pewdiepie or someone else with buckets of cash then something like this would be too big and too expensive for a single person.
 
Sure; you neglect to mention that these programmes take a slice of ad revenue if the people in question wish to cover Nintendo games while showing footage or playing particular music from said games.

So what?

Most businesses at some point have to give up a slice of their revenue as a business expense.
If you are a youtuber who does not like youtube policies, go host your own fucking videos and go manage your own ad sales, marketing and user acquisition.
Stop fucking bitching about youtube and do something about it.
 
Maybe you should do something else.

Surely the whole point of reviewing anything for a living is that you enjoy said thing.

Funny thing is, I've tried to quit.
As it turns out, playing games without reviewing them just isn't all that appealing to me anymore.

Doesn't make it easy though.
 
Nintendo have a "content creation" program on youtube that youtubers can join that exempts them from being hit with contentID matches, but they have to agree to various terms.

And so other media companies such as IGN, and DigitalFoundry have agreed to these terms? Is it not possible/hard for independent youtubers to get the same terms or they just don't want to?
 
And so other media companies such as IGN, and DigitalFoundry have agreed to these terms? Is it not possible/hard for independent youtubers to get the same terms or they just don't want to?

There are various content networks youtubers can join, but think of it like a union; you give up some of your specific personal revenue in return for various services provided by that content network such as dealing with youtube on things like contentid for you, or for promotion of your channel.

You can of course not join a union. Or get insurance. Or have a lawyer draw up your incorporation documents as a business. Or pay an accountant to do your taxes. Or whatever thing you dont want to spend money on because you figure you can handle it yourself.

But jfc if you're nickel and diming on your expenses stop whining about how you got hit with something easily preventable that affected revenue.
 
I write well over 100 game reviews a year.
It's pretty far from amazing.

Exactly. Love or hate a game, you still have to plow through it. You still have to write it, and meet deadlines.

Angry Joe does take it further with jokes, skits, and because of how he does his video stuff, some massive video editing. And that's okay! But generally it's not fun, it's stressful.

People think folks like angry joe would just do it for free if it wasn't his source of income. Honestly? Probably not. It takes up words of 80+ hours to put together a review and having the free time to pull that off while working 40+ a week elsewhere is highly unlikely. Sure you'll still get some voice over video stuff, but you'll get nothing like what angry joe creates for his reviews. Even with voice over video - ask the folks as easy allies how easy it is.

It's a lot of hard work and even working a job you enjoy overall, it can be extremely stressful. Even health harming as you work extremely long hours.

I am EiC of two gaming specific entities that report on news and create original editorial work. I also run a YouTube channel/twitch channel with live streams, video and written reviews, and other various content. I also work another job part time, because I need the money since I raise three kids. That being said, as much as I love my jobs, it's very stressful. Long hours, little sleep at times, a lot of stress to make deadlines that even as I set them, I set them for a reason be it relevance, review embargos, or simply to slot thugs around stuff that has to happen daily.

It's a lot of work, so much so I don't know that anyone who doesn't do what I do would even comprehend it. Overall I love it. Reality, however, is that it's an extremely stressful job. I don't think my job is more stressful than any other job, but I wouldn't ever tell someone that being a journalist or a youtube is any less stressful then say, working road construction or dealing with crunch.

And when your livelihood depends on it.... my word.
 
It's amazing how many people still think it's "just sitting around playing games and talking about it."

Aside from the obvious editing, scripting, shooting etc, there's also the marketing aspect, business tasks - Youtubing is basically a small business. Sure, it's something they enjoy - but that's why people go into their own business, YouTube or otherwise.

If I were Joe, I just wouldn't cover Nintendo. They've created a system where they get to profit from other peoples work, like Joe said it's 'transformative' content. It's pretty shitty of Nintendo to treat people like that.

I just wouldn't give them any of my screentime. Plenty of other games to cover.
 
It's amazing how many people still think it's "just sitting around playing games and talking about it."

Aside from the obvious editing, scripting, shooting etc, there's also the marketing aspect, business tasks - Youtubing is basically a small business. Sure, it's something they enjoy - but that's why people go into their own business, YouTube or otherwise.

If I were Joe, I just wouldn't cover Nintendo. They've created a system where they get to profit from other peoples work, like Joe said it's 'transformative' content. It's pretty shitty of Nintendo to treat people like that.

I just wouldn't give them any of my screentime. Plenty of other games to cover.

People that say this haven't edited a video in their lives, and no copy posting and cutting a Montage you did together don't count, its hard work.
 
So what?

Most businesses at some point have to give up a slice of their revenue as a business expense.
If you are a youtuber who does not like youtube policies, go host your own fucking videos and go manage your own ad sales, marketing and user acquisition.
Stop fucking bitching about youtube and do something about it.

You heard it here first folks, it really is that easy.

I don't think I need to tell you how stupid that whole post of yours is but I'll go ahead and say it anyway. That post of yours was stupid and bad and you should feel bad.
 
So what?

Most businesses at some point have to give up a slice of their revenue as a business expense.
If you are a youtuber who does not like youtube policies, go host your own fucking videos and go manage your own ad sales, marketing and user acquisition.
Stop fucking bitching about youtube and do something about it.
he has a lot of viewers so him bitching about these policies is doing something about it. he even says he has contacted nintendo several times. is that not enough? what else should he do?
 
It needs to happen at some point, but it would need to be a class-action lawsuit to share the risk. If you've got say 50 YouTubers joining together again Nintendo then it could work, but unless it's Pewdiepie or someone else with buckets of cash then something like this would be too big and too expensive for a single person.

Nintendo is not even the party at fault here, they're using the system that Youtube provides.
The heavy lifting is done by Youtube for Youtube.
Google does not give a shit about youtubers anyway and these guys are more than happy to be abused by the platform and blame corporations that have no reason to not play favorites.
As long as the extent of the pushback is limited to youtube vids and tweets, meh the whole thing will be forgotten by the time another company feels like pushing a little.
You heard it here first folks, it really is that easy.

I don't think I need to tell you how stupid that whole post of yours is but I'll go ahead and say it anyway. That post of yours was stupid and bad and you should feel bad.

He's right though, if you don't like how Youtube does business, no one is forcing you to host your stuffs there.
At the end of the day it's a private platform with its own rules.
They could decide to ban any mention of bacon tomorrow if they so wished, they have arbitrary rules that they present as fair.
 
It's amazing how many people still think it's "just sitting around playing games and talking about it."

Aside from the obvious editing, scripting, shooting etc, there's also the marketing aspect, business tasks - Youtubing is basically a small business. Sure, it's something they enjoy - but that's why people go into their own business, YouTube or otherwise.

yeah but marketing is something you have to do in every job. networking. selling your skills. maybe this guy does a lot of cross promotions but i haven't seen many. what "marketing" does he do that isn't just stuff he puts on his channel? twitter/social media? again, everyone uses those nowadays.

look, youtubing is obviously a lot of work, as in EFFORT. i am a video editor and i know that stuff takes time. but i also you know you can just hire someone real cheap to do it for you, or better yet intern an art student and get it done for free. based on the amount youtubers take in, it is well within their budget to be a cost of doing business that they never actually have to touch themselves.

a traditional job places the employee in the Chain of Production. they help make the thing. a youtuber only comments on something that others have made, after the fact. if they can find a way to do that and make it work, good on them, but they have to admit they are playing by others rules (youtube/google/Nintendo/all the traditional companies making the media they comment on and the platform they use).
 
It's amazing how many people still think it's "just sitting around playing games and talking about it."

Aside from the obvious editing, scripting, shooting etc, there's also the marketing aspect, business tasks - Youtubing is basically a small business. Sure, it's something they enjoy - but that's why people go into their own business, YouTube or otherwise.

If I were Joe, I just wouldn't cover Nintendo. They've created a system where they get to profit from other peoples work, like Joe said it's 'transformative' content. It's pretty shitty of Nintendo to treat people like that.

I just wouldn't give them any of my screentime. Plenty of other games to cover.

Agreed I mean, office-workers doing horrible hours spend 90 % on their ass in front of a computer. So do developers. LAZY BUMS. I can't fathom the mental hoops you'd have to jump through to defend your corporate waifu in this. It's borderline old man yelling at cloud-behavior.

Right now Nintendo is responding to free (most likely positive) PR to millions of subscribers with a hearty 'fuck off', just to earn a little dime.

It remains their decision to do so, but it'll never be smart.
 
Fair use/deal isn't a license to broadcast copyright-protected images and music. It's not a globally universal law, either. Hell, it's not even a law, it's a legal term. If you're making money as a critic and want to use content, then you have to expect to play ball with the big boys. It's just that like Joe says, the vast majority of publishers are fine with e-broadcasters using their stuff, within reason, and Nintendo isn't. But they're well within their rights to, and YouTube must comply with their wishes.

It's not just a legal term, it's a legal doctrine that does indeed allow for the broadcast of otherwise copyright-protected material subject to certain conditions. Nintendo isn't well within their rights. If Nintendo brought a copyright claim against Angry Joe for his videos they'd be laughed out of court. But since YouTube has a stupid system where they just trust the copyright holder, Nintendo can abuse it in ways they would be unable to abuse the court system.

Why don't you PM Evilore and tell him he needs to pony up to publishers since NeoGAF derives ad revenue by virtue of people viewing threads that contain copyright-protected material? The answer is because it'd be really dumb, just like it's dumb to defend Nintendo's abuse of YouTube's asinine copyright protection system.
 
Agreed I mean, office-workers doing horrible hours spend 90 % on their ass in front of a computer. So do developers. LAZY BUMS. I can't fathom the mental hoops you'd have to jump through to defend your corporate waifu in this. It's borderline old man yelling at cloud-behavior.

Right now Nintendo is responding to free (most likely positive) PR to millions of subscribers with a hearty 'fuck off', just to earn a little dime.

It remains their decision to do so, but it'll never be smart.

Calculated risk.
Not everything free is good for you anyway.
How many subs of his are unique to him that weren't reached through the superbowl ad, GameInformer, Giant Bomb or one the gazillion other marketing arms out there?
How many are devoted enough that marketing there is going to go from no sell to purchase?
Chances are he's irrelevant to their fortune and everyone knows that.
Regardless they have full control of this because Youtube allows them to, as long as everyone is ok with the tools Youtube provides this isn't going to change.
 
You heard it here first folks, it really is that easy.

Its not that easy.

Thats the point. Doing it yourself is time-consuming, laborious, and expensive.

Which is why whining about the systems that are provided - for free - that allow people to make a living from with minimal effort on their part comes across as so greedy and entitled.
 
Its not that easy.

Thats the point. Doing it yourself is time-consuming, laborious, and expensive.

Which is why whining about the systems that are provided - for free - that allow people to make a living from with minimal effort on their part comes across as so greedy and entitled.

So, it's not easy, but it only requires minimal effort. Okeeeeey
 
Maybe you should do something else.

Surely the whole point of reviewing anything for a living is that you enjoy said thing.

You're really not thinking very hard about this, are you?

What's the base time commitment to play through Horizon Zero Dawn?

So you're on the hook for that even before you get to writing the review.

Writing the review takes time. Revising the review with an editor can take time.

If you have to provide screen shots and video, there's that too.

If you do a video review that's several hours of editing on top of that.

Then comes the question, how does a reviewer get paid? Few are on salary. Freelancers (when I did it at least) tend to get paid by the piece so the time investment vs the payout is abysmal if you break it down hourly.

Now add a few dozen games you don't necessarily have an interest in playing in the first place.

Do anything enough and it will become work rather than fun. Guaranteed.

look, youtubing is obviously a lot of work, as in EFFORT. i am a video editor and i know that stuff takes time. but i also you know you can just hire someone real cheap to do it for you, or better yet intern an art student and get it done for free.

Sure if you're an unethical scumbag who illegally uses unpaid interns.
 
So, it's not easy, but it only requires minimal effort. Okeeeeey

How much time does an average youtuber spend on generating ad-sales? Cold calling and chasing leads? Booking campaigns?

The answer is: fuck all. They get all that 'for free' via youtube.

In any traditional media, there would be an entire department and that would be their entire fulltime job.

So how is that not minimal effort on a youtubers part?
Upload video, get money. Thats the extent of their work on the advertising side of things.
It is minimal.
 
How much time does an average youtuber spend on generating ad-sales? Cold calling and chasing leads? Booking campaigns?

The answer is: fuck all. They get all that 'for free' via youtube.

In any traditional media, there would be an entire department and that would be their entire fulltime job.

So how is that not minimal effort on a youtubers part?
Upload video, get money. Thats the extent of their work on the advertising side of things.
It is minimal.

And that's without talking about the infrastructure part, if you using the old media (or not using stuffs like youtube) I'm pretty you're paying someone to host your stuffs and make sure your stuffs can be watched at all.
 
So, it's not easy, but it only requires minimal effort. Okeeeeey

Um compared to building a site and traffic like Youtube. You bet your ass that's minimal effort. I don't know how many youtubers and Twitch streamers have threatened to leave and go to a different site. They all mostly comeback or quit entirely. When you go to Dailymotion as your primary platform ill take you seriously lol.

Again Joe should move on there is plenty of stuff to make content from or take real action and lawyer-up if he believes in his stance that much.
 
Maybe you should do something else.

Surely the whole point of reviewing anything for a living is that you enjoy said thing.

this is the point in this discussion where anyone who respects their own time would just roll their eyes, go "pfffffffft this guy", and walk away from ya
 
Just give Nintendo games scathing reviews while talking over still images or having no footage. That, abandon YouTube, or go to court.
 
Just give Nintendo games scathing reviews while talking over still images or having no footage. That, abandon YouTube, or go to court.

People have been flagged for talking about a movie while sitting in their car with no other images. There's no foolproof way to keep a company from filing an inappropriate claim.
 
Sure if you're an unethical scumbag who illegally uses unpaid interns.

why does that make you a scumbag? some markets have a lot of video work, and cities with schools that deal with production produce lots of people that just need experience. i remember getting out of college and wanting to charge people i know to make music videos and being unable to bc people were doing so for free, for the publicity, the exposure, the experience, etc. you may end up having to say yes to free work depending on the market. but experience is always valuable, so it isn't always a one-way exploitative thing.

i do give Angry Joe props for using props (lol) and costumes and acting out characters, it is very silly and light-hearted, it is the sort of area where he can actually flex some talent, as a performer.

it sucks to get shut down but that's the way the world works unfortunately. you couldn't make "Paul's Boutique" these days, you'd go bankrupt just licensing all the samples.
 
Just give Nintendo games scathing reviews while talking over still images or having no footage. That, abandon YouTube, or go to court.

Or continue making a big stink about it and dragging Nintendo through the mud. i.e. The type of combat Angry Joe is best suited to.
 
Honestly, Nintendo is only hurting themselves here. Look at the top games shown on Youtube. Not very many Nintendo games there. But looks at the most popular ones. They are super profitable games. Popularity on Youtube does not equal less sales. In fact you could argue it means more, because its more free marketing.

The more Nintendo restricts is content from being shown, the less people will see of it. And the less people will think about it. Nintendo certainly makes great games, and I hope they never go away, but if they keep up their policies, they will be less and less prominent. As we've seen lately. I guess we'll find out if the Switch actually sells units or not. That will be interesting.
 
So, it's not easy, but it only requires minimal effort. Okeeeeey
- Youtube has no upfront cost or development, making the barrier for entry very small.
- You don't need to do ad sales, income is just: get more views, get more money. Websites like IGN, Eurogamer, etc, have complete teams for that stuff.
- There is no development or maintenance on your website needed. Google takes care of it all.
- No bandwidth costs or any other costs to keep it running outside of time investment and equipment.
- Google takes care of backups, hardware failures, spikes in traffic, etc, etc.
- Access to an audience of hundreds of millions, just by uploading content which is a huge plus.

Starting up and keeping a Youtube channel running is minimal effort from the business side of things. The only effort is for the content. Which differs per channel.
 
why does that make you a scumbag?
It's basically active theft.

some markets have a lot of video work, and cities with schools that deal with production produce lots of people that just need experience.
And if they're outputting work that the company then uses for profit, they are legally entitled to payment.

Hence it being scummy if you don't pay them.
 
Top Bottom