DevilWillcry
Member
Silicon Knights? They haven't closed yet?
ruby_onix said:They're going to spend 3-5 years silently making their next game in a vacuum, but then instead of actually releasing it when it's done, they'll hide it away and continue accumulating interest and building debt in order to spend another 3-5 years releasing phony "in progress" screenshots that paint SK in a perfect light, until they finally decide to release what has become a technologically obsolete game on a console that may have died as many as ten years previously.
Deep into that darkness peeringruby_onix said:They're going to spend 3-5 years silently making their next game in a vacuum, but then instead of actually releasing it when it's done, they'll hide it away and continue accumulating interest and building debt in order to spend another 3-5 years releasing phony "in progress" screenshots that paint SK in a perfect light, until they finally decide to release what has become a technologically obsolete game on a console that may have died as many as ten years previously.
And with the Wii Vitality sensor!Core407 said:With Waggle
Nintendo made up the term "second party" when they bought a stake in Rare and gave them DKC.UraMallas said:Well, if you know then tell us what it means. Because I don't know what an "affiliated company with an equity method applied" means...
U K Narayan said:It was 26 people - and it wasn't even confirmed to be a permanent layoff. A lot of companies were laying employees off back then.
I honestly don't think there's anything to worry about here.
ruby_onix said:Affiliated company = exclusive
Equity method applied = part owner
Consolidated subsidiary = full owner
SK stopped being a second party a long time ago, because Nintendo released them from the exclusivity contract. They're not an "affiliated company" anymore. But Nintendo didn't ditch their stock, so they still have the "equity method applied". Unless SK signed a new exclusivity contract with Nintendo.
Maybe you just stumbled on to news?Shiggy said:That's it - probably. Nintendo still lists them as an affiliated company though.
UraMallas said:Maybe you just stumbled on to news?
UraMallas said:Maybe you just stumbled on to news?
You know your Eternal Darkness, kudos.Prime Blue said:I wish they'd finally do their Eternal Darkness: Sanity's Redemption for the Wii, I want to see the yellow Ancient.
Yeah, you're right. SK clearly broke away from Nintendo in 2004, but Nintendo's reports for 2005, 2006, (2007 doesn't seem to list the same kinds of stuff), and 2008 all show no change at all in SK's status compared to the years before, even though other companies have updated and shifted from one column to another.Shiggy said:I am talking about their recent annual report, which was released four years after the termination of their agreement.
ShockingAlberto said:I wonder if TOSE puts "Developers of Dragon Quest" on their website or Paon puts "Developers of Donkey Kong" on theirs.
they released too human. it wasn't as good as dyack made it out to be. silence ever since.Any news about Silicon Knights?
beelzebozo said:i'll always love them for ETERNAL DARKNESS.
Prime Blue said:I wish they'd finally do their Eternal Darkness: Sanity's Redemption for the Wii, I want to see the yellow Ancient.
Wizpig said:Still have to finish Too Human, but i think it will turn out to have a cliffhanger ending and no sequel planned.
rhino4evr said:would anyone care about SK if Matt from IGN hadn't hyped every interview with them to hell.
rhino4evr said:I liked Eternal Darkness as much as the next guy, but that's about it. They some how made Metal Gear Solid boring..which is probably the worst offense ever. Too Human is the worst game I've played this gen.
legend166 said:I'll never understand the Eternal Darkness love. Talk about a snoozefest.
U K Narayan said:Well, the cutscenes wouldn't be as great as Kojima Productions' efforts, but it's a safe bet that the story would, you know, not be complete shit.
beelzebozo said:like playing chess
i mean, where's the action?
legend166 said:that's why I play BATTLECHESS.
rhino4evr said:OH SHIT...I Found it..
http://blogs.ign.com/Matt-IGN/p37
Five Reasons I Will Buy Too Human
I present to you today five reasons why I will absolutely buy Too Human when it is released on Xbox 360 later this year
LOL this was written in April of 2006!!!
1. Trees Made Out of Electrical Wires
2. Giant Enviroments
3. Dinosaur Bones in Water
4. Menacing Evil Guys
5. Forest That I want to Live in.
I think this may be the worst thing written on IGN...it's stuck with me for all these years.
duckroll said:It's funny though, because Too Human as it was originally conceived, is such a fucking appealing concept to me. Too bad they dropped that and went in the direction of a mediocre Cyber-Norse "trilogy" action RPG which turned into a poor poor man's Diablo.
Originally Too Human was announced as a 4 CD PS1 adventure game set in a Blade Runner-ish futuristic city. You would play the role of a special agent doing missions and stuff in third person ala MGS, while the main character would narrate monologues as you played similar to Legacy of Kain. The idea for "Too Human" as a title came from how the main character would have the option of adding cybernetic implants to aid his abilities throughout the game, and in the process while making the game easier he would lose parts of his humanity. Sad that they never got to complete and release that game.![]()
Funny given your hard-on for Music QTEs: The GameTheGreatDave said:Unless Dyack is able to post stupid self indulgent crap on GAF, I have no interest in SK's shitty games. Without silly Internet drama they're not even worth talking about.
By that you mean a company that Nintendo took from obscurity, made great, and then which left Nintendo to create HD games that were more ambitious than they were capable of developing, and now are potentially not in business any longer?nightez said:I cant wait for Eternal Darkness 2. But I have a feeling SK will be another Factor 5.
...
U K Narayan said:It would be cool if we got a sequel to Too Human. The game was very promising.
I saw the thread and thought thisSadist said:Eternal Darkness 2. Want it now!
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I can confirm that Henry Sterchi ( Director of Design at SK) left and landed at Microsoft.Sean said:They laid off a bunch of people late last year. And the lead designer on Too Human left SK and went to Microsoft recently.
I would imagine their game with Sega was canned, it's been over four years since it was announced and not a thing has been shown of it.