• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Anybody else feel Fallout 4 isn't that great?

Stop playing Fallout 4 as an RPG and start playing it as an immersive sim and you'll have a lot more fun.

Doesn't this just excuse Fallout 4 of OP's criticism, though? It's designed to be an RPG, not an immersive sim. If it fails as an RPG, then it fails as being the game it was intended to be. Having to reshape your view of the game to something other than its original intention in order for it to be "fun" really whitewashes any criticism towards the game.

It's like saying, "Don't think of Call of Duty as an FPS. Think of it as a super soldier running sim and you'll have more fun."
 
It is fun, but it has failed to really grab me. There is just something about the wax figure characters and the overall tone that really puts me off. Especially the voiced protagonist. This is the first Bethesda game that has fell kind of flat for me as well.
 
Fallout 4 is certainly different from what I expected. To me it actually feels more like Borderlands or Diablo than any of its own predecessors. I spend most of my time clearing out what are essentially dungeons, and gathering loot. There's some character-oriented role-playing there, but it's very light compared to Skyrim and even Fallout 3. Most of the quests I've had center on "go here, kill everything." The immersive sandbox is still there, but most of the possibilities from it come out of what you can do in combat.

That's still a fun game, the combat is really good for an FPS/RPG hybrid, but it's not really the RPG I expected from Bethesda. I've reached a point where I'm only playing Fallout 4 in relatively short busts: usually one quest or a couple dungeons a day.
 
Doesn't this just excuse Fallout 4 of OP's criticism, though? It's designed to be an RPG, not an immersive sim. If it fails as an RPG, then it fails as being the game it was intended to be. Having to reshape your view of the game to something other than its original intention in order for it to be "fun" really whitewashes any criticism towards the game.

It's like saying, "Don't think of Call of Duty as an FPS. Think of it as a super soldier running sim and you'll have more fun."

It's not as good immersive sim either. Nearly every solution involves combat, all the skills and perks have been scaled back or locked away behind stricter progression systems so its very hard find personal playstyles. It certainly isnt a game that feels like an extension of Deus Ex, System Shock 2 or Thief, the bedrock immersive sims. Its more like Borderlands without the loot variety. Deus Ex and System Shock have stronger rpg mechanics as well.
 
Yup.

For me its the worst modern Bethesda game.

The gunplay finally works and it looks passable but thats about it. Everything else in the game seems like a massive regression over their previous work. From the levering system to player choice and overall size of the world and number of quests, everything just feels like a step back.

This is how I felt, though I strongly disliked the gunplay as well.

It had the worst and most restrictive role playing of their games since I started playing them (which was at Oblivion). I wanted to play a lone wanderer, and had no interest in building, but ran into roadblock after roadblock. Can't have a shop in the main city, have to join a faction, forced to build at multiple point (and with little/no direction about the bad building systems and UI). It was maddening.

Voicing the player characters was an awful idea, as they simply don't reflect how I thought the dialogue options would play out (which themselves are extraordinarily poor). I ran ~2-3 quests that were something other than go and kill things in my time with the game.

Just couldn't get into it and had very little enjoyment come from my ~40-50 hours put into the game, and had to put a lot of effort into trying to work around things I hated (gunplay via VATS, building systems forced on me, companions forced on me, factions forced on me, character backstory and spoken dialogue wreaking the role playing). I'm done and won't be playing it again. It had some wonderful qualities in the world building department as always, but I think it was a bad RPG, a bad shooter, featured the worst UI I've seen in years, and was not an enjoyable game at all.
 
Actually they're copying mod for their own games. Their implementation is arguably worse than those mods, but there you go...

Yeah, crafting weapons is blatantly copied from one of the very best mods for FO3. That one I've noticed as well. Except of course, you are right. Modding weapons in FO4 is a chore as there is never enough components and it's a pain to salvage everything room by room.
 
My main issue with FO4 isnt the glitches, "lack of role playing", dialogue system ect but with the inventory. Even with endurance and it's perks maxed out it seems like I've add spent 80% of my time with the game sifting through everything and crafting and discarding, only to have my weight limit still near maxed.

Once I heard weapon degradation was gone I thought cool but having this in its place isn't really what I had in mind.

I dunno, I find the whole approach kind of weird after skyrim, a game whose success is largely credited to its accessibility in interface. there are a lot more obtuse and annoying RPGs in this regard, but here it seems really half baked. Like it won't let you just play the damn game already
 
From the E3 unveiling, it was apparent Bethesda was doing their own thing and not taking much from New Vegas. The voiced protag, the barebones dialogue options, power armor within 20 minutes of gameplay, "hey boy, wanna fuck shit up" que montage of fucking major shit up in a power armor with a jetpack, causing 'splosions and being B-A-D-A-S-S.

Gotta get yourself in the right state of mind if you really want to enjoy the game.
 
At first I was blinded by the hype and desire for another Bethesda game. I love Fallout 4 but it doesn't blow me away. My favorite parts are just exploring with my companions and hearing them comment on the world.

I actually like the voiced protagonist. I feel attached to my character like I did in Mass Effect and Dragon Age. But for me, the main quest fails. I found it incredibly boring and the big reveal at the end made me angry.

The game ultimately feels more of the same and I hope with the next Elder Scrolls, it is a huge step up. Similar to what I am counting on from the next Mass Effect.
 
It is needed because if you display any sort of distaste for the game in it's now multiple OT's you'll either get lambasted for it, or buried under all the praise for the game...

The hype was very strong for this game, and people always get burned by hype...and they should be able to be vocal about not liking the game.

I think that is the problem, and I would love that didnt happen. I know it does, but I dont thing creating this type of threads does any good, they just create echo chambers (same with OT of course, thats why we need the two faces of the coin in those threads so peopkle can form their own opinion) of love or hate, and thats never good.

At the end of the day people can do whatever they want though, is just what i feel about this threads. I dont like Fallout 4, and I know a lot of people do, and other like me dont, but i dont need to make a thread to feel my opinion is vindicated.
If he feels the need though, more power to him, just my opinion about what i would like to see more, not forcing anyone here, and much less as im not a moderator.
 
So, to start off, Fallout 4 is my first Bethesda game. I've played some Skyrim, but I didn't find it particularly compelling, so I gave up. I bought Fallout 4 at launch, and put about 25-26 hours into it, working my way through at least half of the story. And I gotta say, I simply didn't have any fun with it.

Now, I've put 150+ hours into The Witcher 3, and enjoyed the hell out of it. It's my GOTY. And as an RPG, Fallout 4 just seems... dull in comparison. The quests are really uninspired especially the side quests, the story is mostly terrible, the writing feels pretty generic, the NPCs are hardly interesting, the RPG elements are pretty much non existent, and it just feels like a rather generic and soulless experience.

Anybody else feel this way about the game, or am I alone in this? I didn't want to ask this in the OT and ruin everybody's good time so I started a new thread. I hope that's alright.

I have to say, i enjoy Bethesda games in general. Finished Fallout3, Oblivion, Skyrim but for some reason fallout4 isnt sucking me in at all this time. Im not sure why considering every other game they made did. That universe even though theres a lot to do, visually still looks very much like every other fallout game. Its weird, i feel like im in the same area as the last game even those its Boston and not Washington. Yeah theres Boston unique structures in places, but the rest of it just looks so similar to everything they've done in 3 that i just dont buy it anymore. Im not getting sucked in. I know what to expect, i know how stuff and battles are going to play out, i know what im going to find, there's just very little surprise to the game this time because of how similar it is to the last one visually. The cities dont really have any personality. They just look like fallout cities. I dunno, its not sucking me in this time. Its hard to explain.

I think ultimately, they might need a new engine.
 
I'm a huge Fallout fan and I'm not liking this game at all. The game feels soulless to me... no real choice, horrible voice acting, repetitive mission structure and lackluster story. Also, yeah it's cool you can build your own town but it doesn't really do much. The depth of all the systems in this game are like ankle deep.

Sure the gunplay is okay but most modern shooters play okay now... that's hardly something to give it props for.

It's easily my biggest disappointment of the year, if not the biggest disappointment this gen.
 
I bought Fallout 4 in the black friday sale. I've never played fallout.. it was definitely not a game for me as i quickly found out. it's a shame. But i managed to sell it for a profit lol.
 
I paid ~$30 for it around launch, and I'm regretting it about 11 hours in. I'm not a big Bethesda fan to begin with, but its Fallout so I bought in. Story and dialouge are as bad as you might expect from them, possibly worse. Every time the old lady talks my eyes start rolling out of my head. The system changes they've made are all bad, particularly the dialogue option UI and the options available which is awful. Crafting is a nice addition, but fuck off with that town/base building garbage.
 
I have to say, i enjoy Bethesda games in general. Finished Fallout3, Oblivion, Skyrim but for some reason fallout4 isnt sucking me in at all this time. Im not sure why considering every other game they made did. That universe even though theres a lot to do, visually still looks very much like every other fallout game. Its weird, i feel like im in the same area as the last game even those its Boston and not Washington. Yeah theres Boston unique structures in places, but the rest of it just looks so similar to everything they've done in 3 that i just dont buy it anymore. Im not getting sucked in. I know what to expect, i know how stuff and battles are going to play out, i know what im going to find, there's just very little surprise to the game this time because of how similar it is to the last one visually. The cities dont really have any personality. They just look like fallout cities. I dunno, its not sucking me in this time. Its hard to explain.

I think ultimately, they might need a new engine.

I think it's because they don't give you any real choice in this game. Remember Megaton or Tenpenny Tower from FO3? Nothing like that in here. Dialogue options are shit and they end up forcing you down a path, which is very un-Fallout like.

So basically they removed the DNA of what Fallout is completely. The gameplay is there and the world is there but it's all pointless when you have no decision making power in it. It's just another AAA shooter / open world game now, not Fallout. Replaying Fallout 4 would be like replaying Assassin's Creed or Far Cry. Nothing would be different.
 
So, to start off, Fallout 4 is my first Bethesda game. I've played some Skyrim, but I didn't find it particularly compelling, so I gave up. I bought Fallout 4 at launch, and put about 25-26 hours into it, working my way through at least half of the story. And I gotta say, I simply didn't have any fun with it.

Now, I've put 150+ hours into The Witcher 3, and enjoyed the hell out of it. It's my GOTY. And as an RPG, Fallout 4 just seems... dull in comparison. The quests are really uninspired especially the side quests, the story is mostly terrible, the writing feels pretty generic, the NPCs are hardly interesting, the RPG elements are pretty much non existent, and it just feels like a rather generic and soulless experience.

Anybody else feel this way about the game, or am I alone in this? I didn't want to ask this in the OT and ruin everybody's good time so I started a new thread. I hope that's alright.
nope. love it
 
The game became kind of a joke later one with how power you can become even without using Power Armor on Survivalist. >.>


At least XBX constantly keeps you on your toes after 50+ hours while exploring.
 
I mean I dropped out of it recently with just so many games coming out, and lots of updates to online games, but damn was it fun. *Haven't finished the story line just yet*

It is to an objective point, buggy. Bugs are everywhere, and to a point where you will regularly find them doing regular things.

HOWEVER, I feel like this game scratches an itch perfectly that I'm able to look past it. The music is great, if not repetitive, and the atmosphere is welcomed. The colors of the game look good being not piss green and various shades of brown, but some colors poke out as bright ie:Vault Suits and just look awkward.

There are cool outfits, but it is such a shame they can't be considered as it doesn't stack with armor pieces which end up having more of a skill bonus + variety.

Gunplay is soooo much more improved by relying on skill, but sadly, this SEVERELY outmatches VATS's bullet spinning, %-base hit chance except for critical hits and MAYBE a fully speced out sniper.

There are quests here and there and terminal entries that I genuinely enjoy and comes as a treat to come across. I also enjoyed the map and the amount of customization PA has, despite it feeling weird for it not having as much impact as it did in games like 3.

I dunno, this game is great, but with its caveats. Overall though, it does its job and is just an enjoyable experience, and with the use of mods, you can already make this game good.
 
I have to say, i enjoy Bethesda games in general. Finished Fallout3, Oblivion, Skyrim but for some reason fallout4 isnt sucking me in at all this time. Im not sure why considering every other game they made did. That universe even though theres a lot to do, visually still looks very much like every other fallout game. Its weird, i feel like im in the same area as the last game even those its Boston and not Washington. Yeah theres Boston unique structures in places, but the rest of it just looks so similar to everything they've done in 3 that i just dont buy it anymore. Im not getting sucked in. I know what to expect, i know how stuff and battles are going to play out, i know what im going to find, there's just very little surprise to the game this time because of how similar it is to the last one visually. The cities dont really have any personality. They just look like fallout cities. I dunno, its not sucking me in this time. Its hard to explain.

I think ultimately, they might need a new engine.

It's not the engine but general design of the game and how it's structured. A new engine isn't going to solve issues of how areas look (how long as it been since the war in these games and shit still looks like it only just happen?) or why every raider you encounter just suddenly tries to kill you unprovoked or poor dialogue choices and dialogue in general. There are actual design issues at play that an engine will not fix. I feel this way because Fallout New Vegas actually addressed a number of those issues in some very significant and positive ways with an older version of this engine. It's the development team that's the problem.

Does anyone know if the development teams for Elders Scroll (Skyrim and ESO) and Fallout (3 and 4) at Bethseda are different?
 
I think your complaints are valid. I played Fallout 4 for about 60-70 hours and did as many sidequests as possible. Faction fetch quests and the repeatables clotted my quest log and then I just didn't want to play anymore. I realized the locations that I thought were immersive and had great worldbuilding were all pretty similar. After looking up a map and the sidequests, I did most of the side content before stopping. (I was at the
route split in the main questline
.) I did have fun with the game though. Probably had to do with the improved gunplay more than the RPG mechanics this time around. I'll probably pick it up again after XCX.

In general, people play and like games for a lot of different reasons though, especially in the RPG genre (Roleplaying, progression, gameplay, exploration, etc).
 
Does anyone know if the development teams for Elders Scroll (Skyrim and ESO) and Fallout (3 and 4) at Bethseda are different?

ESO is different. But TES and FO (Bethesda) teams are the same and have been for a while. There was even an article talking about how Bethesda is very little employee churn.

The last good writers they had, left after Morrowind. And FO4 finally feels like the team needs some fresh perspective. They're too set in their ways.
 
Chalk me up for the 'enjoyed Witcher and Fallout both' camp. Fallout offers a great sense of exploration. Stumbling upon a rusting hatch in the floor while you were trekking towards some structures looming on the horizon. Diving in, lose yourself in an underground maze for a while. Fighting for survival because you were unprepared. Part of the fun is in deciding your playstyle. Witcher 3, meanwhile builds an amazing world that was a joy to traverse and just soak the atmosphere, with a much stronger story and memorable cast. But I don't play it for exploration, I dive right into the towns and quests - it's all about being part of that world. Fallout makes you something of an anomaly dumped in an alien landscape, an observer. You're not really part of it, you're dumped upon it and put your mark on it.

If I'm showing someone Witcher 3, I show the countryside, roaming the forests, Geralt being an controversial but needed part of the lands and the lore as a monster hunter, wasting creatures of the night, the moral ambiguity and the exotic nature of East-European inspired folklore. Fallout, I probably end up kiting a herd of ghouls into an ongoing firefight between BoS and some mutants, Vertibirds crashing left and right, a suicider blowing a nuke up, maybe a Deathclaw joins the fold - pure mayem, and you can join or just pass it and explore some ruins, help some wastelanders, mod your gun.
 
ESO is different. But TES and FO (Bethesda) teams are the same and have been for a while. There was even an article talking about how Bethesda is very little employee churn.

The last good writers they had, left after Morrowind. And FO4 finally feels like the team needs some fresh perspective. They're too set in their ways.

I read an article before the release of the game how the writer of the "Arrow in the knee" line got bumped up in importance in the team. Might explain some stuff.

The game became kind of a joke later one with how power you can become even without using Power Armor on Survivalist. >.>
Dat Ballistic Weave.
 
ESO is different. But TES and FO (Bethesda) teams are the same and have been for a while. There was even an article talking about how Bethesda is very little employee churn.

The last good writers they had, left after Morrowind. And FO4 finally feels like the team needs some fresh perspective. They're too set in their ways.

Something must have changed in addition to that because narrative wise the game is worst then both Skyrim and Fallout 3.
 
I think the Female VO is outstanding, but aside from that, it's pretty much Skyrim 1.5 with a less interesting setting.

I loved Skyrim, so it's not really too much of a complaint.
 
Yup.

For me its the worst modern Bethesda game.

The gunplay finally works and it looks passable but thats about it. Everything else in the game seems like a massive regression over their previous work. From the levering system to player choice and overall size of the world and number of quests, everything just feels like a step back.
I agree otherwise, but the fact that they finally have solid gameplay makes up for the shortcomings in other areas, making it my favorite Bethesda game. New Vegas was better though.

Having such a small number of so uninspired quests is definitely the game's biggest flaw.
 
Pretty much

RPG means so many different things for many different people, I have no idea what people mean when they said is a bad RPG

Could always emphasize the word in the shortening that you want RPG to be. RolePG means you play a character, a role, a extension of you within the gameworld with choices, stories to tell etc. RPlayingG means you like messing around in a world hower you want but want some interaction with it like dialogues (that doesn't necessarily do anything) and progression (increase this number to become even more awesome). RPGame means you want a game with numbers to increase so you can beat bigger things with numbers to increase said numbers.

RolePlayingGame is when you point to Fallout 1, 2, New Vegas and say "I want that".
 
I'm honestly just ready for The Elder Scrolls VI. I'll consider FO4 a bump in the road on the way to that. I just hope that they don't include the voiced protagonist and the stripped dialogue options.
 
Something must have changed in addition to that because narrative wise the game is worst then both Skyrim and Fallout 3.

They clearly just stopped giving a shit.

gLQho9Z.jpg
 
It's a good game BUT it's a bad Fallout game.

And yeah that Kid in a Fridge Quest made no sense whatsoever.
 
It never hooked me. I don't feel connected to the main character and I haven't ran into any story threads that just held my interest. As a whole the game is solid but unremarkable to me. I'll probably revisit it and start over a while from now after I'm done with XCX and the modding scene is really active.
 
Fallout 4 is certainly different from what I expected. To me it actually feels more like Borderlands or Diablo than any of its own predecessors. I spend most of my time clearing out what are essentially dungeons, and gathering loot. There's some character-oriented role-playing there, but it's very light compared to Skyrim and even Fallout 3. Most of the quests I've had center on "go here, kill everything." The immersive sandbox is still there, but most of the possibilities from it come out of what you can do in combat.

That's still a fun game, the combat is really good for an FPS/RPG hybrid, but it's not really the RPG I expected from Bethesda. I've reached a point where I'm only playing Fallout 4 in relatively short busts: usually one quest or a couple dungeons a day.

This is it pretty much for me. I'm treating it as a dungeon crawler, and it's not bad. Find some loot, go to another dungeon, kill some dudes and find some more loot.
 
Something must have changed in addition to that because narrative wise the game is worst then both Skyrim and Fallout 3.

The individual lines of dialogue aren't quite as stupid as FO3, but all that is destroyed by the conversation system in general. Some of the quests are still just as braindead as before. The main quest and narrative around it doesn't have such egregious leaps of bizarro logic, but is still quite dumb and often makes leaps of expediency (or alternatively narrative laziness).

Personally I think it is a wash.

I read an article before the release of the game how the writer of the "Arrow in the knee" line got bumped up in importance in the team. Might explain some stuff.
It is a showy piece of dialogue that has become infamous. That is A-OK with Bethesda.
 
Every inch of the game just feels so lacking and half-baked. I'm over a hundred hours in and honestly, it's the definition of a 3/5 game.
 
It's great that we finally have a Mother as a protag in the vein of Geralt and Joel, but then they undermine this whole thing by having you mess around for 50 hours before going to find your lost son.
 
I don't like all the sim qualities to it, I guess I can just skip that I suppose?

Idk I downloaded fallout 3 the other day for Xbox one and I'm having more fun with that? Don't know why, 4 is just not doing it for me
 
It really depend on what game you're expecting to play.

If you're expecting an in-depth RPG with deep characters, great plot, and interesting choices, then no, it's not that great at any of those things.

If however, you're expecting a Diablo/Borderlands type of loot/exploration game with some RP elements. Then it's a very good game.
 
Top Bottom