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Anybody else have a tough time going back to old games?

I have such a backlog that I only try to focus on playing the current generation's games. I have so many unfinished games from the past that I find it would be impossible to finish them all.
 
No problem here retro arcade games are some of my favorite.

Time Pilot is still a great game IMO.

Joust, Mario Brothers (the original), Buster Brothers offered great multiplayer action that's still hectic fun for hours.

Playing them with a newer controller helps.
 
To answer the original question, no, sine graphics are more than just high resolutions and lighting effects and stuff. Even for sprite based games, low resolution can still look very very good. But keep in mind that it's often a different kind of good than high resolution 2D sprites and such.
 
I recently found a cheap 32" Sony Trinitron WEGA XBR, the picture quality is making it very easy to go back to Dreamcast, Ps1, and Saturn games.
 
No.

I love them now for the same reasons i loved them than.I also prefer the look of older games so graphics isn't a problem.

I will be playing my retro games long after i have stopped playing pretty much any current gen games.
 
Depends how I'm playing it. Console games on standard definition TVs are hard on my eyes and I can't do it for long, but the same games on HDTVs are fine.

I have more trouble finding the time to play old games, as my backlog for this generation is already huge.
 
Really depends on the game and how far "back" we're talking. A lot of games these days are just better looking and playing versions of games from the last two generations. Like why play GTA3 when I can play GTA4?

But if the experience was memorable or unique enough I have no issue going back and playing them. I can go back and play games like Shadow of the Colossus about a million times and that game was ugly as sin.

I only have issues going back and playing REALLY old games. I didnt grow up playing games so theres no real nostalgic factor. I just see a bunch of ugly games where my character doesnt jump when I want him to and the margin error for jumps are so small its maddening. Also I dot have the patience to play older games. On the one hand, I feel a little bad that Ive never played a FF before FF7 but at the same time I know for a fact Id never be able to sit down and play one.
 
I haven't had a hard time getting into any older games. Recently played FFIV & FFIX on PS1 for the first time and I thought they both looked fantastic for their respective release dates. Also re-played Goldeneye and the PS1 gem Thrasher Skate & Destroy - and loved both.
 
Nope, I was scared at first going to play FFVII when I started to finish these damn games once and for all but once you're into the story you don't even bother with the graphics

Remakes are always appreciated in the gaming world though unlike movies
 
No. I don't enjoy some of my favorite old games as much as I used to, but I like finding new gems that I'd never had the chance to enjoy before. That's why my VC/PSN downloads are so high. This has almost nothing to do with graphics.
 
My problem is that today's games are so easy that I find I don't have the patience I did when I was a kid to play and finish a lot of 8-bit and 16-bit games. I can't tell you how many times I've tried to replay Phantasy Star 2 only to give up after about two hours of constant grinding.
 
2D games, particularly nintendo and genisis classics (top tier for each) all are playable still hold up games IMO.

Super Mario World, Punch Out, Gunstar Heroes...I pick these up from time to time and love them
 
Only really early PS2 or certain 3D PSX games, I think. I only say PS2 because Summoner was so horrible looking that I couldn't see anything. Brightness makes a huge difference in being able to play a game for me. I'd still forge ahead if the game was actually really good though.
 
Not at all.

In fact I find a lot of NES games still beautiful.

The only ones that I have to adjust to sometimes are some early N64 and PS1 games, the latter especially, but a good game is always a good game.
 
KevinCow said:
Maybe for some games that haven't aged well, but never because of the graphics.

you know, when a game doesn't "age" well, you've really got to ask yourself if it was ever as good as you thought it was in the first place.
 
Only 32/64bit era titles.

I can handle the simplicity and style of from the 8 and 16bit era quite easily as while the graphics aren't complex they are usually pretty clear and well defined. I can still just as easily jump into the NES version of Zelda as I could the latest release on Xbox360 or PS3. I do believe however developers jumped into the whole 3D on 32 and 64 bit machines too early as the hardware wasn't really up to the task. It was less of an issue on the N64 which at least had AA and texture filtering but for the most part games of that period were a horrific mess of blur or blocky environments that at times were a complete mess to navigate. Awful frame rates, fogging and numerous jagged objects that were indistinguishable from other jagged objects just left me wondering wtf was happening.

Otherwise anything outside that era still has it's charms. The mark of a good game for me is one I can still play today and enjoy. Some games age horribly, some just never get old.
 
LordAzrael said:
No, not at all. Still use a CRT for ALL my games, and have a huge VHS collection I bust out often.

Old games? They're just not fun for me. Too simplistic, too hard(almost always), just not fun.

What are you considering in the "old games" blanket? I'm thinking things like Mario Brothers (1, 2 or 3), Sonic 1 & 2, NES/SNES Final Fantasys & Zeldas or Dragon Warriors. Castlevania IV (or earlier), Super Metriod, Fallout, Command & Conquer, X-COM, DooM, Curse of Monkey Island.

I guess a more generic definition would be games that were limited to running in 320x240 through 640x480 for the most part.
 
Did a no-Yoshi, mushrooms-only (except when Yoshi/cape is required to reach the second exit) run through Super Mario World last night because I couldn't sleep. Still awesome. Also played a bit of 3, Lost Levels. <3 Super Mario All-Stars + Super Mario World.

I almost raged when playing Yoshi's Island, it took me twenty minutes to remember where all the red coins are in 1-7. :lol
 
beelzebozo said:
you know, when a game doesn't "age" well, you've really got to ask yourself if it was ever as good as you thought it was in the first place.

Yeah, I agree for the most part. But there are also issues where sequels or other games in similar genres made such huge improvements that it's hard to lose them. Like most NES games not having save points, most 3D PS1 games not having analog control and not using the right stick to control the camera, not being able to walk diagonally in Zelda 1, stuff like that.
 
USD said:
I almost raged when playing Yoshi's Island, it took me twenty minutes to remember where all the red coins are in 1-7. :lol

Good to know I'm not the only one who was driven insane by trying to 100% that level!

In answer to the topic, no, not at all!...well alright, pre-NES is a bit hard to go back to, mostly because of the generally terrible controllers. Many NES/SNES/Mega Drive games look great to me still, and many still hold some damn fine gameplay. I'm mostly a retro gamer these days :)
 
Depends on the game, N64 and PS1 are the main problem. That "At work" attempt of 3D gaming, normally with shoddy framerates and glitches. Make it hard to enjoy the games. The worst are PS1 Games that came before the sticks on the controller came in.
 
Xenomorph said:
I find that once you reach a certain point that the sprites are almost easier to look at then some of the graphics from N64/PSX era.
Absolutely. PS/N64/Saturn polygon-based games were not very attractive, since 3D was still new. The texturing, modeling, and rendering was all quite sloppy. Sprites, on the other hand, were pretty much an art that had been perfected (in the right hands), since you had known, unchanging 2D variables such as resolution and colour.
 
I wonder what some of the people in this thread think of Dwarf Fortress.
 
yeah, takes some adjusting. im playing KOTOR now and the story holds where the graphics/glitches dont.

what fucks me up moreso are control issues, ie im so used to controlling the camera now its weird playing some dreamcast games. i was trying Spider-Man again the other day, felt awkward instinctively reaching for a 2nd analog.
 
beelzebozo said:
you know, when a game doesn't "age" well, you've really got to ask yourself if it was ever as good as you thought it was in the first place.
I have this same thought whenever i play perfect dark or goldeneye.:lol
 
I have a tough time going back to old games because the gameplay mechanics are often so shallow that they barely hold my interest for 10 minutes. Like I'm not going to play Galaga for any extended length of time when all I can do is move left, move right, and shoot.
 
Funny question. I rarely ever play games anymore, but when I do it's only old games. I can't enjoy new games anymore and I stopped buying them.
 
Nope!

Old games still have their charm.
Besides, most of the re-hashed efforts available for current systems today just aren't quite up to par with their originals.
 
Hell, I'd say I play older games far more often than newer games. I've never been a graphics person at all, I can't even wrap my head around the idea of someone not playing a game from a generation or so ago because it doesn't live up to today's standards.

Good graphics wear thin, good gameplay is forever.
 
90% of the time I can't go back and play old games and get any enjoyment out of them.

Exceptions to the rule:

Wasteland
Fighting games (Real Bout 2 and Breaker's Revenge)
Spikeout
 
I've been having trouble going back and playing some of the old JRPG's that everyone tells me are always so fantastic, not because of the graphics at all, but the relentless, annoying grind
Man, I'm so glad we live in an era where developers have moved past artificially padding the length of their games with repetition...
oh wait...
 
I don't have a problem going back to old games to a certain extent. But I do have a hard time going back to most NES games and early PS1 3D games. Besides that I still enjoy older games for TG16, Snes, and Genesis on an aesthetic level.
 
Actually I'm the opposite,I love going back to the old stuff. Umm,my avatar pretty much defines that I guess.

Jaguar/7800/PSOne,Saturn,I play all sorts really.
I just bought a new HD set,went crazy and bought a 47 inch 1080P set. Hooked the PC up to it,have Nebula up and running - playing Sega model 2 stuff like Daytona and Indy 500,oldschool forever. Hell,I can play shit like 2600 PitFall for ever.
Stick figures never looked so good.
:D
 
.GqueB. said:
I only have issues going back and playing REALLY old games. I didnt grow up playing games so theres no real nostalgic factor.

There is more to like about these games than simple 'nostalgia'.

.GqueB. said:
where my character doesnt jump when I want him to and the margin error for jumps are so small its maddening.

This is a big generalization which doesn't really apply to that many games.It's pretty obvious you haven't played that many old games.

As for me i enjoyed having games which provided me with a challenge something which doesn't happen to often anymore.

.GqueB. said:
I just see a bunch of ugly games

And the only FF you have played is FF7? At least some games on the snes (or consoles of this age) have a unique graphical style which can hold up today. Most PS1 games just look like a horrible mess now.
 
I find it really easy to jump between classic games and modern games. I can play Gears 2 and then jump into Yoshi's Island or SMW without any problems.

Since most 2D games don't strive for realism and usually don't play quite the same as modern games, I have no problem jumping in. Older 3D games feel just like the newer games, only uglier, so older 3D games tend to get outdated very quickly.

2D games age better than 3D games, IMO.
 
Depends on what, some things are timeless, but a lot are just nostalgia ridden bullshit too. The strong majority of the NES library is just completely unplayable to me nowadays.
 
I have a hard time because the mechanics have changed SO much. Outside of the art,2D gaming fucking sucks for me now. I pop in an old Mega Man game and I can't duck enemy pellets. I pop in an old fighter and all I can do is slowly walk forward or jump(usually into a shoryuken) to approach my opponent, etc. It's wicked annoying.
 
Not at all. I always have a retro game in my rotation. There's so easy to get into and complete. While I love modern games, many require too much time to get into.
 
1st gen 3D games ie PSX/Saturn/N64? Fuck yes. In fact I was so unimpressed....umm no....let me rephrase that....I was so APPALLED by the graphics back then, that I pretty much skipped that whole gen altogther and didn't really get back into 3D gaming until late into PS2's life cycle/early 360 days. Those early 3D graphics were nothing short of horrendous, and eye burning.

On the contrary, 2D games are, and will remain the best looking games to *me* for a very long time to come.


Asparagus said:
Don't play it on a big ass hdtv then :p

You wanna talk about screen size? Street Fighter III, Vampire Savior, SamSho 2, Final Fight, Super Mario World and a plethora of other 2D classics looks absolutely PHENOMENAL on my 110" front pj screen. Especially with the scanlines filter applied.
 
Paracelsus said:
No, but on the other hand I have a very tough time trying to get into recent games.

Agreed. There are a lot of overhyped games that offer nothing new, treading water in terms of gameplay, and just relying on graphical wow factor to impress.

I know it's been a theme since Amiga/ST replaced the 8-bit computers, but it's happening right now. The Hollywood-isation of gaming. Action games getting persistent annual or biannual sequels is pretty much the end of days IMO.
 
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