Same here, I was expecting a game closer to Heavy Rain, so now I don't really how much I'm going to like it. It's like with TLoU, as good as it seems to be, it just doesn't interesting me due to the type of game it is, and that's happening with most (AAA) games right now.
Huh? I didn't see any actual shooting gameplay in Beyond (link it to me if I've missed it), I think the briefing dude even tells her she can't shoot, has to stealth, and has to use Aiden to solve everything. And there's plenty of action in Quantic Dreams games.
You mean the most safe and stale genre that has existed since the explosion of platformers?
That one moment where she shoots a target during the training exercise invalidates the rest of the game.
Eurogamer said:The same old tired nonsense: 18-rated games for 15-year-old boys. Don Mattrick has dead eyes for a reason. It's impossible to care about the software they're pushing.
Huh? I didn't see any actual shooting gameplay in Beyond (link it to me if I've missed it), I think the briefing dude even tells her she can't shoot, has to stealth, and has to use Aiden to solve everything. And there's plenty of action in Quantic Dreams games.
KarmaCow said:That one moment where she shoots a target during the training exercise invalidates the rest of the game.
Yes, I'm incredibly bored with shooters. Only Destiny looked interesting, because of its art-style. As Eurogamer said it in their article today:
When did the creatives in charge of so many big studios run out of ideas beyond 'give this guy a gun'?
The most praised games in gaming typically end up being shooters, so you're right.
Halo 1, Half-Life 2, Bioshock, Bioshock Infinite, Uncharted 2, Metroid Prime, Call of Duty 4, The Last of Us, Mass Effect, and so on.
We have had 'shooting and killing' games since 1990.Focusing on action and shottings in Beyond killed it for me. The guy in Infamous says that 'nothings wrong' with his new powers and goes on a rampage blasting and smashing people. The same with MS, Nintendo [a little less, but still]. The highlight though was the guy beating the the girl in the KI and joking about it. Even indie games were focused on beating, shooting, killing. I would say 90% of non-sport games had someone beaten or killed or smashed, or any other form of violence, as their main focus.
I wouldn't lump Prime in the category of shooters, it was an excellent FPA.
We have had 'shooting and killing' games since 1990.