I've outgrown open world experiences.
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:gettingold:
Liking something different than you is "backing myself into a corner now"I'm not sure if I can take anything you type seriously now.
You have somehow backed yourself into multiple corners with just two sentences.
*Eagerly anticipating your clarification statement.
The "I am a grown man with a job" excuse for outgrowing open world games is just as silly as what the OP is saying.
I am 33 with a full time job, a kid, etc. All that means is that the open world game that took me 1-2 weeks to beat as a teenager takes me 3 months now. If I feel like a particular game has too much padding to be worth my limited time, I stop playing it and move to something else (or at least stop doing optional stuff and focus on the main quests). No one is forcing you to 100% every game.
I still like all sorts of games. Sometimes I am in the mood for something linear, sometimes I want something with a lot of exploration. Both can be full of needless padding. I've played 40 hour games that went by too quickly, and 8 hour games that felt like a drag. Linearity and length have nothing to do with it.
I am 33 with a full time job, a kid, etc. All that means is that the open world game that took me 1-2 weeks to beat as a teenager takes me 3 months now. If I feel like a particular game has too much padding to be worth my limited time, I stop playing it and move to something else (or at least stop doing optional stuff and focus on the main quests). No one is forcing you to 100% every game.
The "I am a grown man with a job" excuse for outgrowing open world games is just as silly as what the OP is saying.
Yeah, I'm kinda getting bored of the sandbox nature of games, it's nice to have sometimes but after a while it's gets boring and you just want a good straight forward experience.I've outgrown open world experiences.
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:gettingold:
I see the ability to walk around and explore an open world and it still be entertaining, as a mark of quality. People bash Mafia 2 for its world because it "had nothing to do". Mafia's 2 city was a great place to explore, brimming with little details that made the world feel alive.I'm all about quality, not quantity. Make side quests relevant to the story. Don't make grind useless quests just to get more power. Have substance behind the side stuff to make it worth playing.
The OP isn't even talking about open world games. There are non-linear games set in enclosed spaces as well, games like Mass Effect and Alpha Protocol. Even Deus Ex:HR and Dishonored would fit this category. I would consider all of those games to be more substantial and worthwhile than The Order, Uncharted, God of War, Gears of War, Binary Domain, etc.
I usually completely ignore the main quest in open world games. I played Skyrim for over 100 hours, and in terms of the main story I just did enough to get out of the cave at the beginning of the game. Same for Watch Dogs. 50 hours logged on Steam and I'm still in chapter 1.
Haven't gotten past the first heist in GTA V, too much fun exploring and getting into car chases
Pretty much this. I'm starting to lean more towards them actually because every genre is moving into open world, a lot of the time filled with bloated bullshit so it's longer.No cos I'm not that pretentious and high minded. I can enjoy any kind of game, linear, open world, forking paths in the road, whatever.
I just don't think they have enough depth for me. Too much hand holding when I like options and choices. I've been playing deep open games since the 80's like The Bard's Tale series, Baldurs Gate, Civ, X3, the Ultimas, etc etc that going to some short linear cinematic game makes me feel like I'm losing IQ points.
This. Linear is completely fine.Nope, I'm 32 with a family and a mortgage and increasingly less time for gaming. If anything I'm much more appreciative of tightly-paced linear games than I am open world games with tons of filler and busywork.
Also it why commit three months to one game with one gameplay type. You can play a few shorter games in that time.
I usually dont even start games that would take over 15/20 hours
To a certain extent I might feel like I've outgrown open world games. No real time to sink into those.