- Mar 6, 2013
With the release of the 'Definite Survivor Trilogy' i thought now it was a good time to jump in.
Finished Tomb Raider 2013 and going through RotTR now, didn't grew up with the older Tomb Raider games but i see lots and lots of comparisons from gamers/critics calling Tomb Raider an Uncharted clone, after playing i think they couldn't be more different
Tomb Raider is a full on bloody action game with light adventure elements, the setpieces and platformer only serve to go to the next combat encounter, fortunately the combat is very fun! I wish there were more enemy variety but the controls just feel good at 60fps, good variety of weapons it reminds me more of the action Resident Evil games than Uncharted.
Now, i think the developers focus too much on the 'emotional' story in marketing because its actually one of the weaker parts of the game, plot is mediocre at best, characters undeveloped or boring, the journey from college student to mass murderer psycopath isn't endearing imo but the island setting is interesting and almost makes up for it. No Rise doesn't improve much on this part. I wish the game didn’t take itself so seriously and go crazier with the enemy variety like RE, but unfortunately it barely happens.
The sequel ups the exploration with more collectathon typical from open world games and i love it! There is always something to find be tombs filled with puzzles, treasure boxes with weapons, caves or side missions, the setpieces are still awesome, fewer QTEs and cutscenes look pretty at least.
so yep, gameplay, graphics,art, sound are solid, comparing it to Uncharted is unfair imo, that series does many things better or different , the characters and writting are much better, locations super diverse and setpieces insane, but in the end i have way more fun playing Tomb Raider because the combat is on another level, as a game i just like it way more