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Aonuma: Majora's Mask 3D possible if "clamor from fans is there"!

Magicpaint said:
It's not portable though. Phantom Hourglass and Spirit Tracks have REALLY dampened my enthusiasm for portable Zelda.

Yeah.

New portable Zelda? No thanks. I really fear it could be even worse than Spirit Tracks.
Play it safe Nintendo, please. I already completed MM on N64, just don't release another crappy game.

Do something like ALTTP or LA. Bigger, better, bigger and bigger. Is it so hard? AND NO TRAINS. PLEASE.
 
If it's like OOT3d please do not waste any time on it, OOT3d is awful and so it will be MM3d.
If it's a complete remake done internally and not given to a shitty SH... maybe.

You know what you should do? A WW2 but not with the shitty quality of PH or ST.
 
Shouldn't the sales from OoT 3D be all the indicator they need?

Just consider if original OoT sold less than original Majora, or whatever.
 
Frost_Ace said:
I'd certainly wouldn't reject it but a new Zelda would be better.
The two aren't mutually exclusive. OoT 3D was developed by Grezzo, not by Nintendo, and Nintendo would hardly let them handle a new Zelda. So, getting them to remake MM wouldn't subtract resources for an original 3DS Zelda game.

LeleSocho said:
If it's like OOT3d please do not waste any time on it, OOT3d is awful and so it will be MM3d.
Huh?
 
It'll probably be announced at next year's E3 if not sooner. Hopefully with Grezzo having proved themselves with OoT3D they will be given more leeway in adding new elements or improving parts of the original like a better save option.
 
artwalknoon said:
It'll probably be announced at next year's E3 if not sooner. Hopefully with Grezzo having proved themselves with OoT3D they will be given more leeway in adding new elements or improving parts of the original like a better save option.

Sleep mode should help with whatever issues people had with the original.
 
I'd prefer a sequel to MM or MM with a 7 day system like how the original game was planned to be. That'd be my preference but I very much doubt a MM remake would include much extra content considering OoT 3DS.
 
Clams%2BGot%2BLegs.jpg


attack!
 
Jocchan said:
The two aren't mutually exclusive. OoT 3D was developed by Grezzo, not by Nintendo, and Nintendo would hardly let them handle a new Zelda. So, getting them to remake MM wouldn't subtract resources for an original 3DS Zelda game.

That's not really true, though I'm not going to pretend I know to what extent. Read the Iwata Asks for OOT3D, many people at Nintendo devoted time to OOT3D.
 
Starphoenix said:
E3 2012 Nintendo will announce Majora's Mask 3DS.

Then we won't hear anything for several months.

Nintendo will open up a website where fans can contribute to make additions to the game.

After a couple more months Nintendo will shut down the website and cancel the game citing a "lack of enthusiam from the fanbase".

Then it will be announced that Link wont be in Super Smash Bros.4

Next people cosplaying at future conferences will be kicked out.
This post made me think about how much better Nintendo has been at managing most of its mascots. A Zelda game is an event. A Mario platformer is an event. These games are rare and their release makes waves across the industry. Furthermore, for better or worse Nintendo's protectiveness and pride in their IPs is legendary.

Megaman games were whored out so much that they simply ceased to mean anything. And we're not talking about alternative genre spinoffs like a Megaman Tennis or whatever, we're talking about actual platformers, the bread and butter of the franchise.

Oversaturation and spotty quality led to poorer sales. Now the cow is dry, its udders shriveled and tortured. Rather than see if it can be nursed back to health, Capcom simply takes it behind the barn and puts it out of its misery.

...Then Capcom goes nuts and decides to go on a Twitter rampage to piss off as many cow lovers as they can, but there's no explaining that.
 
After putting a few hours into OOT3D this weekend....Please make this happen, Nintendo. I will pay you 59.99$ if I get to play Majora's Mask on the 3DS. You already have 90% of the assets you'd need anyways.
 
sfried said:
I...honestly do not know what you're talking about.
I think you know but you are just playing dumb
Two are the possibilities: Grezzo it's a truly awful SH or the game was very very low budget
but i think that's not the right thread to discuss of that
 
LeleSocho said:
I think you know but you are just playing dumb
Two are the possibilities: Grezzo it's a truly awful SH or the game was very very low budget
but i think that's not the right thread to discuss of that

Sure Grezzo did the work, but everything was approved by Nintendo. Do you really think Nintendo was like, "DAMN, why did we hire Grezzo? They didn't update the graphics enough! Well, we hired them to do the job, we can't do anything about it now!"

Really.... what are you talking about? The game looks great for a 3DS title.
 
Futureman said:
That's not really true, though I'm not going to pretend I know to what extent. Read the Iwata Asks for OOT3D, many people at Nintendo devoted time to OOT3D.
Nintendo did oversee it, but that's not comparable to developing the whole game in-house.

LeleSocho said:
I think you know but you are just playing dumb
Two are the possibilities: Grezzo it's a truly awful SH or the game was very very low budget
but i think that's not the right thread to discuss of that
Third possibility: you're overexaggerating. The game is everything except awful.
 
Kaijima said:
The $40 port meme with Zelda is pretty insulting to the work put into it.

It IS a freakin' remake, with every texture replaced, models upgraded, music redone with clean samples... play mechanics updated, most screwed dungeon in the game fixed. And more. With an enhanced version of Master Quest as a bonus.

It's the best presentation of a classic game I personally have ever seen.

But there's this notion it's a port they recomplied over a weekend or something.
It's just an "enhanced" port. Some stuff is actually worse, like lighting and particle effects.

For example, original with excellent atmosphere:
http://www.youtube.com/watch?v=cFHT4Y6-UMk

3DS, looks like a bad beta
http://www.youtube.com/watch?v=J0Z58yN8mXs

I'd prefer if they don't ruin MM like that.
 
Yes please, I'd be all over it if they made it.
LeleSocho said:
If it's like OOT3d please do not waste any time on it, OOT3d is awful and so it will be MM3d.
...
This is absolutely 100% wrong in every way.
 
Futureman said:
curious... did Nintendo release any OOT3D sales numbers?
Its in the NPD sales thread, around 248,000 in 11 days in the US I believe. The japanese numbers have been floating around for a while now if you can find the thread.
 
CLAMOR CLAMOR CLAMOR CLAMOR CLAMOR

Seriously, I definitely want this. OoT3D was impressive as hell, and if the same team were to do MM3D, it would be incredible.
 
Capcom: We'll release a new Darkstalkers if there is enough fan interest.
Square-Enix: We'll release Final Fantasy HD collections if there is enough fan interest.
Nintendo: We'll release a Majora's Mask remake if there is enough fan interest.

WTF Japanese gaming companies. Isn't your country small enough that you could basically hear your fans' cries from their dimly lit bedrooms? :-p

Anyway, it's your job to create that interest. Plain and simple. I'm so sick of this bull.
 
Ill buy it at any price, even if you include the Square Enix tax. Probably the most important Zelda in the entire franchise to be remade for me. Truly ahead of its time, and it always will be.
 
I'm a bit confused by the criticism of OoT3D in this thread. Of course it perfectly alright to dislike any game but did some people buy it without knowing what it was? Did they stick in the cartridge thinking it had even better graphics than it does or a fully orchestrated soundtrack? We knew pretty much every single improvement and addition to OoT3D before it was released, and seeing as how the original has been around for 13 or so years it seems odd that people who purchased it could be so incredibly let down by the final product. Unless you were completely new to the game in which case I think its a fantastic way to experience a classic.

Back on-topic, hopefully Grezzo is already working on it as we speak. I'm willing to bet Nintendo is gonna keep them busy from now on, especially since Iwata recently acknowledged the need for Nintendo to expand and work with more 3rd and 2nd party devs.
 
Rikkun said:
Yeah.

New portable Zelda? No thanks. I really fear it could be even worse than Spirit Tracks.
Play it safe Nintendo, please. I already completed MM on N64, just don't release another crappy game.

Do something like ALTTP or LA. Bigger, better, bigger and bigger. Is it so hard? AND NO TRAINS. PLEASE.

apparently you do want a crappy game if you want either one over MM (which is by far the only great Zelda game)
 
oatmeal said:
They were terrible not because of the control scheme, but because of terrible design choices.

I sort of disagree. I thought the controls would be my number one problem, but they worked fine and for some tools were even ideal (bombchu, boomerang tracing... stuff like that).

It IS the terrible design choices that did it - the garbage overworld travel, the offensively easy/linear puzzle/dungeon/boss design, the Temple of the Ocean King, the Train bs.

Spirit Tracks improved the dungeon design but the train fucked that game from classic status too.
 
Having never played Majora's Mask when I was younger I have no desire to see a remake. I much rather see a new game or perhaps a port of Wind Waker if another older game is to be put on the 3DS. I never gave that the attention it really deserved. (Hmm maybe I should start playing it again once I'm done with OOT). While I am enjoying OoT I think I had more fun playing Spirit Tracks because it was new. That includes the train sections. So ideally I'd rather see something new.
 
If Grezzo was capable I would love to see another Zelda game running in the OoT engine.

Wouldn't hurt and could result in another type of game like Majora's Mask.
 
Futureman said:
Sure Grezzo did the work, but everything was approved by Nintendo. Do you really think Nintendo was like, "DAMN, why did we hire Grezzo? They didn't update the graphics enough! Well, we hired them to do the job, we can't do anything about it now!"

Really.... what are you talking about? The game looks great for a 3DS title.
First, the problem was not only the graphics (sure the graphic it's the easiest issue to see but that's just one of the problems)
Second, of course Nintendo haven't complained about the work done because probably for them a slightly better port with near to 0 add-on was good enough for their wallet... after all the game should've sold thanks to the name... and i leave this here: the same shit it's happening to LM2 (even haloCE:AE it's a better port thanks to the cool "back-in-time" feature)
Jocchan said:
Third possibility: you're overexaggerating. The game is everything except awful.
Not even a chance... when they have announced the game I've immediately started to put money away for the japanese version and eventually for a japanese 3ds if it wasn't region free in the end seeing the shitty work I haven't bought neither the game or the console
 
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