Sho_Nuff82
Member
I'm waiting for the inevitable "So does anyone want to play Pokemon Dash/Mario Kart DS/GT PSP?" shops.
Oh, and
otake said:I really don't get some people. Iphone gaming is almost the complete opposite of the kind of experience I want out of a game. The controls suck, they only work for the simplest of games. That's what iphone gaming is good for, casual games. Very similar to the wii but wii games actually control better.
billy.sea said:The iTouch/iPhone is like the Wii (fun mini games, most games lack depth, cheap).
While DS/PSP is like 360/PS3 (more depth, more expensive)
I think the DS has a great balance of both though.
Crisis said:Hey Apple. Quick question - I own an iPod Touch like the other millions of people out there but do you really think it's a good idea to compare the library of the software available to that of the DS or PSP? I do not.
So...... ?infiniteloop said:I sold my DS after I got my iPhone.
billy.sea said:The iTouch/iPhone is like the Wii (fun mini games, most games lack depth, cheap).
While DS/PSP is like 360/PS3 (more depth, more expensive)
I think the DS has a great balance of both though.
infiniteloop said:I sold my DS after I got my iPhone.
LQX said:My nephew loves the ipod touch and he is only two. He is obsessed cars and there is a game from Namco on the app store that does all the driving and all he has to do is steer. The only game he can play. Moreover I rather play Blackjack and checkers on my itouch than pick up my DS or PSP so yeah I think the Apple might be on to something.
Yeah but Nintendo embodies what gaming is to meAZ Greg said:Doubters should really give iDevice gaming a try. It embodies what portable gaming is about much more than the DS/PSP. That's not to say it has higher quality software or more of it, but the DS/PSP software (PSP especially) demand more of an investment. An investment that means more than simply playing it in the car or on the bus/train. Most PSP/DS owners I know get the majority of their playtime with those two at home. I'm sorry, but I'd much rather play GT4/GT5at home than GT PSP. The DS avoids this problem a little better, but it's still there. iDevice gaming, so far, knows what it's trying to provide and does so appropriately.
Perhaps but game companies like Nintendo and Sega were experimenting with digital distribution in the 90s and even the 80s. Maybe it was Apple's iTunes success that told them it was the right time to try it again though.cjelly said:Would we have DSiWare and PSP Go if Apple didn't launch the iPhone and App Store?
Stumpokapow said:I'd disagree with that as my earlier post shows, but hypothetically wouldn't a handheld with several dozen of the best pop cap-esque "casual" time sinks actually be a fairly good value proposition to a lot of people?
Diablohead said:Read what you just wrote and get back to me with what's wrong there.
Here is a tip:The money you would make from a resell would still leave you $10 out of pocket, and without a game
This rule applies to any DLC market.
otake said:The controls suck, they only work for the simplest of games.
red shoe paul said:Seriously. Apple is fucking dumb.
otake said:sure, but not to me. I can't say I've played the games you listed. The ones I have played were complete shit and yes it bothered me that my fingers were on the screen.
soco said:because of all the constraints imposed by apple on their app store, it's very prohibitive for companies to make some of the higher budget games that you'll see on other systems. they can fire all the shots they want, but it's not going to change much of anything.
personally, i've yet to see a single game that i really want to play on the ipod touch/iphone.
TheSonicRetard said:I've had my iphone for about a month now, and I have about 50 games for it. In my experience, the only controls which suck are the ones which try to mimic standard gaming. Touch screen d-pads and analog sticks work, but not very well. You can acclimate, but it never feels good.
But to say only simple games work is wrong. The real bread and butter of the Iphone is the tilt controls. Those usually work wonderfully. Doom, Need for Speed, Top Gun... they all work very well with tilt controls. To the point where it feels like an analog stick.
Doom is an example of how to make a game that feels like a DS/PSP game, with good solid controls.
Alcander said:I'm really confused as to how you might "shoot" in that FPS game when you are already using both thumbs to aim/move...?
Modern Combat has solved this problem: On the left handside there is a analog stick for movement, on the right you swipe to aim/look around and you double tap to shoot. It's a very solid control scheme and has made strides for making a playable FPS on a touchscreen and handheld console.Alcander said:I'm really confused as to how you might "shoot" in that FPS game when you are already using both thumbs to aim/move...?
SmallTimeLeon said:Recouping the losses from a bad DS/PSP game are possible, perhaps a bit 50% or over 50% if you know someone whose willing to get it off your hands. Still, you payed 30 dollars for a DS game, you get at least 15 back on Ebay or through a friend at least 20-25.
For the Ipod/Iphone, you can't resell digital distributed games. I don't think I contradicted myself. =|?
I don't hate the Ipod, I just don't think it's a viable option as a gaming device. Apple just wants to tap into the DS/PSP gaming market but I don't think it'll work for them. They have their audience, stick with them. All this aggressive marketing is doing more harm than good for the people they want to convert into potential customers.
shattyboombatty said:These slides are pretty stupid... I don't know how much ipod games cost, but unless they put the most expensive ipod title next to these, this comparison is irrelevant.
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peakish said:This makes me want to see what Nintendo is doing after the DSI. I know it has its store but it still feels like a standard console, though I haven't played it so I'm only guessing from my impressions.
Now I fucking love the DS, but I'd like them to steal some more things from Apple handhelds. When will it happen?
otake said:I went out of my way to play iphone games because I wanted reasons to buy an Ipod touch. Whatever I played failed and they were supposedly awesome (according to my co-workers). maybe those games work for you, they don't work for me.
dojokun said:The DS did it right. Touch controls IN ADDITION to buttons, not IN PLACE OF buttons.
Yeah, I actually think I'll be very disappointed. Nintendo is too fucking stubborn when it comes to advances they aren't making themselves. Expect a strange gimmick instead.otake said:don't expect anything like the app store from a japanese developer. good UI design with room to grow escapes them. Hell, they just discovered middleware this gen.
I only wish MS would partner with sony. let ms do the appstore, sony the hardware and we're gold.
otake said:but no app store worth a damn and no internal storage + shitty as fuck tiny screen.
TheSonicRetard said:See, I don't disagree. I tried a lot of the games places like Penny-Arcade and GAF told me to try, and they just... didn't hold my interest. I dunno, maybe I can only play meatier games. But there are a few - talking 5 or 6 games - which do. I'd imagine you've given doom:R a chance, but if you haven't try it out.
I guess what I'm trying to say is that I've only really been satisfied with like 5 of those 20,000 games :lol
But I'm a collector, and a consumer whore, so I don't really care.
Stumpokapow said:What kind of games do you like on other platforms?
... this is not reflected in the reality of how the devices are selling or how apps are selling. It's fine if you feel like the platform is junk, it's fine if you feel like people shouldn't want to play dem shitty iphone games--but when you say "This isn't working for Apple" when it clearly is, you're entering a reality free zone.
exactly, the fucking DSI. You just proved my point. You will get nothing like the app store or the ipod touch from nintendo.Davidion said:That's where the DSI comes in, from Nintendo's perspective anyhow.
It'll be interesting to see how the rest of the market reacts with their own DD solutions.
otake said:I haven't tried Doom. I see if a friend has though I don't look forward to tilt controls in an fps. We'll see. I'll reply if I play it.
otake said:exactly, the fucking DSI. You just proved my point. You will get nothing like the app store or the ipod touch from nintendo.
TheSonicRetard said:I will say this, however - as a mobile device, the iphone shits all over the PSP and DS. The webbrowser on the iphone is ridiculously fucking good, to the point where I use it at times over my netbook when I'm on the couch.
I think the iphone is an awesome device. It's more of a UMC than a iphone. But as a games machine it's got a long way to go, outside of a few awesome games.
Doom isn't an FPS, by the way. It's a rail-shooter, like house of the dead overkill.