• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Are Nintendo being arrogant with WiiU ?

i'm glad so many people in this thread no all about business and what Nintendo should do as far as marketing the Wii U...
 
I feel the same, except except Pikman is not a system seller for me. $450 (system + game + tax) is waaaaaaaay too much for any single game. I was so excited pre-e3 2011. Now, anti-hyped is a pretty good way of describing my feelings.

The only thing Ninty seems to care about is their expensive novelty touch controller that I don't want. I'm done with novelty controllers and by ignoring the console part of their package, Nintendo has given me zero reason to buy because my #1 concern is the console. What is inside that box? What kind of performance can I expect? How will it compare to next year's MS and Sony offerings?

It is as if they expect people to spend hundreds of dollars just because it is Nintendo. If that isn't arrogance, I don't know what is.

I mean Nintendo has been actively hiding the console. Telling people that they can only photograph the controller? You can't photograph the actual TV? And the ads pretty much ignore everything except this magical touch screen? All we've gotten is some incredibly low rez jpgs of a circuit board and the fact that 1gb of ram is available for games. Fuck that.

I could write scientific study amount to explain your situation, perception depends on knowledge and understanding. Bottom line is, nintendo doesn't have to care about all consumer demographies at once, early adopters are mostly the core who get to information by their own research, by early i mean within 6-12 months if the offering is great, personally i avoid launches because of ridicolous launch price fluctuations in my specific EUR geolocation, then there are the middle over-skeptical-kind which usually lack certain technical and industry knowledge to make these cooky stories and emotion-laden frustration posts which are all worthless babble which is mostly stuff like from sitting too long on internet when there's nothing to talk about, to having overhyped expectations too early, but these usually get defeated quickly as all gets revealed at launch and many of them buy it anyways sooner or later, then we get to mainstream and casual who need to be presented with explained information on a silver plate via ads, gimmick functionality, shiny ads and "my friend has it" are enough of a reason casuals buy a product.


As marketing is technically a psychological operation, it's that so for "witholding information" which is a part of it but also has other reasons:

Witholding information:
- not letting competitors dig too much before the product launches
- conditioning consumer behavior (by human nature, when you are presented with a piece of info, you will crave for more)
- saving information to prolong marketing campaign (letting too much out all at once is very ineffective, you don't have anything for later, and consumers suffer from information shock)
- subject still under development(Online and OS software is being actively developed and changed up until console launch)

Infomation Shock - is too much information all at once pumped into consumer mind, some consumers will be overwhelmed and may not notice some of the information as well as other side effects. For me personally I would develop a "too good to be true" side effect in which I would not want to use the product for longer periods of time (eg. i would want to save it for later /prolong the experience) because it's just too good. For example if Starfox, Metroid, F-Zero would all release as 10-score hits all at the same date, I would have problems choosing what the heck should I play first, should I left that or , well the temptation would sooner or later I would the first extremely fast then I would put those 2 aside for half a year or some cooky "yes,no,maybe," confusion would emerge, i would not be enojoying them as much because I would power through too fast in matter of weeks it would be all over if not careful. I have experienced this with Skyward Sword, I was playing for 2 weeks straigth every day for some hours then I noticed I'm going to fast and I made a +3 month shutdown pause from playing it completely, after that I finished it in another 2 weeks or so, I do not like to rush these games, I want to apperciate every bit of software, story and gameplay and if you rush it at first you spoil the experience/surprise forever.

Conditioning Conusmer Behavior - All they say is and on their website is PR, but it is not them that are arrogant, it's the way you percieve and react to that information, for example Iwata Asks talking about Console tech and GamePad latency/wireless tech is spectacular info to me as I am interested in tech details, I don't have any hurry in my mind to get to the informaiton I would only need to worry about when using the console (information irrelevant until use, if some functionality is flawed then we would post feedback, worrying about those tiny details before launch is a waste of time, we know the big picture of online, and through what i read in IR i completely agree with their philosophy so I worry even less, Miiverse will also be extremely beneficial tool for us to post feedback for nintendo and developers) Others who are have different perception because of many factors do not view this subject the same way and are angry at the "useless" information, well that's what they do, it doesn't cost them tons of advertisment material if they can just post blurry pics and talk about it with complex statements that creates discussion point for communities, some of them are pissed ofcourse, how people react is different but there is one balance majority in between these extremes, for me the information in iwata asks is extremely valuable, for others that get pissed off by blurry image, well we both are engaged in discussion, that's their point, even if it's negative or positive, we are discussing and referencing nintendo and nintendo's products, thus creating practically free hype for them. The negatives start the thread, the positivies try to explain, so when they release bits of info, this is an ongoing discussion throughout up until release as time passes. When most of the core communities who are usually early adopters have been used to their potential they switch to mass marketing, it doesn't mean they won't market WiiU at launch, they just balance strategically, they don't need to waste so much on it if the pre-orders show signs of great interest. Some of these skeptical people do realize sooner or later either by the advertisments which is kind of a shame(late bloomer) , or by communities it self. And Nintendo definitely doesn't have resources and time to put forum posters to explain to every rouge extreme case what WiiU really is about because you are automatically a dwindling minority as time goes by anyways, you will get it sooner or later, they won't risk other reasons for witholding information just to release info a few pissed off consumers who are pissed at their friends not knowing what WiiU is (the biggest reason is that this doesn't matter at all, nor half of the OPs question, it doesn't really matter if your granmother doesn't know what WiiU is, why would anyone want to worry about it so much it would affect their own opinion on a product and the company, Nintendo has market advisors and analysts for that, they will take care of those grandmas, and as a matter of fact Nintendo clearly stated it will focus on the CORE at first because we were correct that Wii was percieved as a kids toy, and they do not want to create another Wii-launch because with general public, the first impression is the most important, it's really hard to reverse that initial impression), they just have less priority for info that you would want, as focusing on casual is easier because as I told you, casuals often buy products they don't really need.


Also: Ask your self why was there tech-details in EU and Japan but not in the US. They do also think about region specific, and they don't mean to piss anyone with is, it's just focusin on the majority there. Any self-research user from US has access to internet and can look up the tech-details released and talked about, and there were no wide-scale complaints and angry posts about why Reggie didn't talk about tech at all. For the question of why we don't know clear distinction between WiiU tech an X360 tech is simply because of many reasons, we got the stuff we really wanted in nitendo direct, so I don't really get the complaints, they are no in position to tell us and explain, it's not a public service, I just don't know how some people could get to such ridicolous demands. But for your best, I am helping you with your own good, just don't care about anything else except the common stuff, as most of those question in OP are invalid (childish stuff like "i don't like nintendo because friend thinks WiiU is a Wii-attachment", why would YOU be bothered by that, you know, enjoy the product!) , which is miiverse, i was never expecting it not to happen as I already mentioned it's common sense that i'll happen sooner or later before release, so in a couple of days we'll know how online works, there is zero concern, they just didn't announce it sooner, as witholding information rule goes, they don't want comptetitors to read into their plans too deep and too soon, patience goes a long way.

The biggest reason of tech-details keeping secret is that they're always changin, remember the general public first impression rule, well, that's why they want to have it secret, because they're balancing the capabilities of the device, the most damaging information is the information that something was "better" before but got "cut down". This enrages communities and these people then spread negativity around the internet. (im spreading it now but for the sake of explaining here) The example of that was that initially nintendo hoped to support 4 Gamepads simultaneously but it was probably too costly to have wireless throughput in enough capacity to have them all working no-lag at 30 or 60 FPS, so they cut down to 2. Those people because of their lack of certain tech-familiarity go on to fabricate theories and other stories, no it's not the GPU that puts a limit to how many GamePads a per console(AMD/ATI eyefinity had originally 6 separate outputs in their Radeon series, the tech has obviously evolved now) more importantly is wireless throughput out of anything and that is also the reason for FPS cut in half, the wireless throughput is limited(fixed amount) with those internal antennas and the system of compression/decompression - with increased bandwidth the data would increase and they would have to get expensiver I/O processors(presumably ARM) to handle those amounts of data.

That said - I look forward when modders start hooking up those high-quality external antennas to boost the range of the GamePad area of function. Nintendo could have done that easily, but this is well, there is no company that can please everybody all the time, I personally think that nintendo is over-worried by the slim looks and appearance of the console-shell design, I'm a tech enthusiast, I really wouldn't care if there are 3 antennas sticking out at the back, it's really such a small tradeoff, non-issue of the appearance for a big big improvement in technical advantage which leads to practical functionality (taking the gamepad around the house easily, not just one or 2 rooms away) . Well they said it's their pride that they put them selfs on a challenge to create a good device in such a small form factor, they have validity, and well as for the casual market which gimmick reasons are more powerful in their purchasing decisions (such as shiny UI, shiny console look, ... all those reasons which don't matter to enthusiasts, and are sometimes annoying, producing an opposite effect for those demographies). They could have fixed this with an external WLAN antenna port so we could purchase them separately, and win-win, they wouldn't have to spend much on that them selfs, well, that connector would cost them a few cents to a dollar per console, really negligible.
 
Reminds me a lot of Sony in the early PS3 days after the massive success of PS2.

So here we are, 13 days from US launch.

We still don't know for sure what games will be available on day one.
We don't know release dates for the other 'launch window' games before Xmas.
We don't know much at all about Miiverse, the Eshop or the Online.
We don't know if the console will support Achievements / Trophies.
We don't know what games will support the Pro controller.
We really have no idea on the specs apart from the Ram.
The demo stations in the US contain a game that isn't out until 2013.
In the UK i have still yet to see a TV advert (commercial).
In the UK we don't have any demo stations in shops.
In the UK i would bet 8/10 casual gamers have no idea what a WiiU is.

Could or should they be doing more to educate people on the system ?, i think it's a big yes !.

What do you think ?.

It's possible that Nintendo believes that none of this matters to their target demographics and are going to be fine. I'd like to know what kind of ad campaign is going on in Japan compared to us and EU.
 
It's arrogance but they have been overly arrogant since the 3DS and at least they have a Nintendo Direct before the system is out.
 
No, the price is low enough that it'll sell out regardless not to mention the fact there are massive waiting lists at every retailer already. If it cost $600, they might have a problem.
 
I believe it's stupidity more than arrogance. The company that knows as much about online stuff as a third grader hasn't been able to reveal their online system yet? I'm shocked.
 
I believe it's stupidity more than arrogance. The company that knows as much about online stuff as a third grader hasn't been able to reveal their online system yet? I'm shocked.

I think you're right about Nintendo being stupid, but not because they aren't releasing the info... I still believe we're in for a lot of bad news... Incomplete OS, missing basic features from the start (see Wii and 3DS launches). Nintendo wants to avoid the early adopters catching on to to this to avoid losing preorders at the last minute... 6-months to a year down the line they'll get their shit in order (in time for Sony and Microsoft's consoles, or maybe if we're lucky it'll be ready for release right at or right before E3)

I hope I'm wrong, but thinking about it logically, I can't think of any other reason why Nintendo would be intentionally holding back info unless it's really bad news, or really good news (news they feel will drive an impule desire to buy the system, and thus you want to do it just before console release).

I just don't think it's really good news based on history, and the fact that if they are looking for impulse sales but have really low stock it'll just make a lot of people unhappy.
 
I hope I'm wrong, but thinking about it logically, I can't think of any other reason why Nintendo would be intentionally holding back info unless it's really bad news, or really good news (news they feel will drive an impule desire to buy the system, and thus you want to do it just before console release).

They needed two passes at getting the point of the Wii U itself across, I think they'll just let people work out the finer details between themselves, it's easier to relate this kind of thing in comparison to existing services but Nintendo are never going to do that directly.
 
Yeah my mind is so confused when it comes to the Wii U. The ads make it even more confusing, they make it out to be a new controller for the Wii.
 
I think you're right about Nintendo being stupid, but not because they aren't releasing the info... I still believe we're in for a lot of bad news... Incomplete OS, missing basic features from the start (see Wii and 3DS launches). Nintendo wants to avoid the early adopters catching on to to this to avoid losing preorders at the last minute... 6-months to a year down the line they'll get their shit in order (in time for Sony and Microsoft's consoles, or maybe if we're lucky it'll be ready for release right at or right before E3)

I hope I'm wrong, but thinking about it logically, I can't think of any other reason why Nintendo would be intentionally holding back info unless it's really bad news, or really good news (news they feel will drive an impule desire to buy the system, and thus you want to do it just before console release).

I just don't think it's really good news based on history, and the fact that if they are looking for impulse sales but have really low stock it'll just make a lot of people unhappy.

Based on history, Nintendo is quizzically silent on both good elements and bad elements. You can't really approach their products with the same logic process you would other companies products.

In this case, I think they want to the control the narrative and not confuse that narrative with a flood of information they don't value. I think that's backfired in some ways. But now we've got this "Lost series finale" esque confusion where people think there were fewer answers than there were.
 
It doesn't really concern me as I never purchase consoles at launch anyways. Way too expensive and offer very little software that I'm interested in. I got the 3ds and vita a year after their launches and am satisfied with them, but when they were about to come out I wasn't even interested in the slightest.

I won't make the mistake of purchasing the wii-u the first this time around. I realized that Nintendo software just doesn't suit me anymore (that doesn't apply to everyone here, just me and a select few). I tried out the wii, and absolutely hated the gimmicky controls of it and with the wii controller. The classic controller was good, but I still think they should have included the classic controller with each bundle and made the motion controls optional, but thats just my opinion. Super Mario Galaxy was great, and so was warioware but it was too short.

I picked up a ps3 later in the gen and have enjoyed that (probably because I never picked up a playstation console before). It suits me more, but it also might be because of the PS2 HD remasters which gives it an unfair advantange. Because afterall, I was always the guy who enjoys 3d platforming first and foremost before everything.

I will pick up a wii-u 5 years from now after the 3D marios are released and its discounted like crazy.

Your babies, I want them
 
I'm really not afraid of people thinking it's a controller add on. I mean, how long is that confusion going to last really? 3DS saw some confusion for a few months, but in the grand scheme of things I don't think it played a part in 3DS sales and market position.

people are either going to want the advertised experience or they won't. you might lose some customers initially that think the benefits of the new controller aren't enough for the price tag (believing that the new controller is the only benefit), but soon enough people will realize when they try to buy a Wii U game, or see a Wii U kiosk, or talk to a Wii U owner.
 
I still believe we're in for a lot of bad news... Incomplete OS, missing basic features from the start (see Wii and 3DS launches). Nintendo wants to avoid the early adopters catching on to to this to avoid losing preorders at the last minute... 6-months to a year down the line they'll get their shit in order (in time for Sony and Microsoft's consoles, or maybe if we're lucky it'll be ready for release right at or right before E3)

I hope I'm wrong, but thinking about it logically, I can't think of any other reason why Nintendo would be intentionally holding back info unless it's really bad news, or really good news (news they feel will drive an impule desire to buy the system, and thus you want to do it just before console release).

I just don't think it's really good news based on history, and the fact that if they are looking for impulse sales but have really low stock it'll just make a lot of people unhappy.

I agree with this.

It just doesn't fill a prospective consumer with confidence. In many ways, I'm glad that it's launching in the Americas first. This way, I can have a near-fortnight of first-hand impressions and can then decide accordingly (will probably buy at some stage for the Nintendo exclusives).
 
Nothing's changed. They've always been arrogant and full of themselves. They don't care what devs want and they don't care what the customer wants. They make whatever whatever the fuck they want. They're basically like Apple in that sense.

Only thing that changes is whether or not their product catches on. Sometimes it does, sometimes it doesn't.
 
They're not arrogant, their marketing is just lacking, and they've done a shockingly poor job of explaining to the general public exactly what the WiiU is, that it isn't just a new peripheral for the Wii.
 
yeah, how arrogant was of Iwata to cut his own salary
I don't care if they cut salary of every single executive in the company, they are still extremely arrogant and how they handled the 3DS initally and how they seem to be handling the Wii-U still says to me they are arrogant.
 
Hahaha holy shit at that achievements points point in the OP, how could this be a deal-breaker for people if something like this is missing? I'd rather have a log that tracks my gaming activities like that on the 3DS than useless points.

And no, I don't think they're being arrogant. They're just being Nintendo (secretive, clueless, or naive).

(EDIT) Or they're being smart, I dunno, I'm not their marketing people.
 
yeah, how arrogant was of Iwata to cut his own salary

I think you can have a company whose corporate culture has a whiff of arrogance even though you may perceive the individual human intentions of its staff as benign. I don't really think you can say that Iwata did what he did from the goodness of his heart (likely, his hand was forced due to abysmal sales figures). I can't say that either - one way or the other. But I can totally understand why people say Nintendo is arrogant.
 
I don't care if they cut salary of every single executive in the company, they are still extremely arrogant and how they handled the 3DS initally and how they seem to be handling the Wii-U still says to me they are arrogant.
That's confidence, not arrogance.
 
Hahaha holy shit at that achievements points point in the OP, how could this be a deal-breaker for people if something like this is missing?

I'm guessing that you missed the people that refuse to play games like Valkyria Chronicles because it lacks trophies. Or the giant MGS4 thread that was several thousand posts long because of a trophy patch. They're a very big deal to certain gamers.
 
Nothing's changed. They've always been arrogant and full of themselves. They don't care what devs want and they don't care what the customer wants. They make whatever whatever the fuck they want. They're basically like Apple in that sense.

Only thing that changes is whether or not their product catches on. Sometimes it does, sometimes it doesn't.

This kind of reasoning is really crazy.

Nintendo wants to make what people want. They're a company. They want to make money. If you think Apple just "makes what they want, fuck everyone else", that's crazy too. Apple wants to make money, that's what they want. What Apple doesn't care about are the particulars of a certain audience of technology power users who deride their products for focusing on things that aren't important the the Ur Nerds. Apple is VERY conscious about making what their audience wants to see, or as best they estimate what it wants to see. Nintendo, frankly, is in the same position.

Nintendo pisses off hardcore gamers, huge nerds, and huge geeks, because Nintendo doesn't cater every detail of their image just to those people - the people who feel that they "own" gaming, because they are its number 1 fans. You saw this six years ago when hardcore gamers and geeks got pissed royally off at the Wii, and remain pissed off to this day, because it wasn't aimed strictly at themselves. "The Casuals" became a new curseword for all that was wrong in the Green and Good land of video games.

Nintendo isn't arrogant. They have gotten knocked around quite a lot, and it's bloody obvious they're responding to it. Fantasies about their continued "arrogance" and not caring about anyone, including developers, goes straight against what actual developers have said and are saying about their current experiences with Nintendo. With the 3DS, I think it would be most accurate to say Nintendo was overconfident. Overconfidence and arrogance are not always the same thing. They had too much confidence in 3rd party software at launch. Confidence in the direction the pop culture market had seemed to be going when the 3DS was revealed.

When it was clear things were going wrong, they didn't arrogantly blame everything on people "Just not getting it" or on developers (even though developers did toss the usual shovelware on 3DS at launch, and Nintendo could have blamed that). They cut the price, gave early adopters free shit, and reorganized development resources with lighting speed to get major first party games out the door by the first Christmas. And Iwata took a pay cut.

As far as Wii U goes, what I'd suspect is that the complexity of the product and its supporting services are straining them, and besides the fact that the mainstream doesn't care about all the same things the hardcore do, they are in much the same situation as the 3DS: struggling to get everything in order and ready even up until, and past, launch. In Wii U's case, they just seem to have more of it a little more ready - Miiverse at launch, E-Shop at launch, etc. And yes, if there's one thing that objectively sucks, it's Nintendo of America's marketing. That has little to do with "arrogance" and more incompetence and a seeming inability to get any bead on the American market. The NOE ad campaign that was previewed online last week seems far better, relatively speaking, than how Wii U has been presented to the public in NA.
 
Is it arrogant to assume that their most loyal customers will justify a high price, hazy online and hardware details, and a 9 month "launch window" because they know all those people will line up day one to play Mario anyway? Not really. Shortsighted, not arrogant. The Wii U will sell out at launch. More info now could only make things possibly worse, not possibly better.
 
I don't care if they cut salary of every single executive in the company, they are still extremely arrogant and how they handled the 3DS initally and how they seem to be handling the Wii-U still says to me they are arrogant.

initially is the key word, which was missing from your previous post, and I agree. Nintendo handled the 3DS with too much confidence (I wouldn't say arrogance, though) and they got a reality check pronto. They're doing the same with the U? It seems to me it's going to be a good, if not great, launch, which is already lots better than the 3DS one
 
Witholding information

Why wouldn't Nintendo want to divulge information to its most loyal customers? How many months before launch did Nintendo unveil the Wii motion controller? You spread news to loyalists and your loyalists do the work for you. They spread the word about the system and it goes viral. That's how the Wii did so well and spread so rapidly.

Unless, of-course, as KojiKnight says, there is no news forthcoming from Nintendo because it would cast the console in an unfavourable light.
 
13 days? so soon, I thought it ages from release.....guess thats not good thing.
I knew it sold out, but every console does, but even none gamers knew about PS3 & 360 when they was due, WiiU not so much if at all
not even gamers are aware, must just be Ninty Fans riding that hype train in neverland because most know it exists & the ones that do don't even know its due out.
I sure it'll change once release though.
 
I secretly hope there are no more pre-launch Nintendo Directs, and I get the thing in my hands without having any idea whatsoever what the firmware and Miiverse are like. It's so close! What a thing that would be, a true treat. Alas, I am sure they will air one, and I will watch it because I am too weak.

Ya'll gotta be okay with not having information some time. The decision to launch-buy has already been made for everyone, there is no more information they could release that would change anyone's mind. So maybe enjoy the slight mystery we have left!
 
Why wouldn't Nintendo want to divulge information to its most loyal customers? How many months before launch did Nintendo unveil the Wii motion controller? You spread news to loyalists and your loyalists do the work for you. They spread the word about the system and it goes viral. That's how the Wii did so well and spread so rapidly.

Unless, of-course, as KojiKnight says, there is no news forthcoming from Nintendo because it would cast the console in an unfavourable light.

Yes, it's what I forgot to mention, they don't want it to spread so rapidly (they are focusing on CORE first, super-casual experiences will come later (eg. quiz games for 2 gamepads)

There is the other reason of production:

This are exact Iwata words from IR, (not exact quote) they don't want to be creating the immense interest too early because they won't be able to produce them fast enough, they said they know it's was problematic sustaining demand for Wii (IR from this year)

The latest IR, from october, Iwata said that again the console sales may be limited by production output, not the demand. They don't want to waste their marketing and consumer novelty hype in the months when supply is limited. If they overhype it now, 40% of people would be able to buy it and some may even "forget" about it for some time, there won't be that "novelty feeling" for the mainstream later when nintendo would have enough supply and try to push the advertising campaign.

I agree with this philosophy because it's a win-win, WiiU won't be as disrespected as Wii was by the general public, they will have initial impression that "hardcore" titles is what WiiU has.

Why nintendo doesn't care for these information hungry people is obviously as I said, because these people will get it sooner or later, at launch when reviewes and impression will be posted, or by the community them selfs in discussions such as Me explaining right now.

Nintendo is focusing on that unreachable pieces of consumers who don't care unless the information is brought to them on a silver plate, those consumers don't even post on forums. It's all about their campaign to widen the total gaming population in a global scale.

As I was explaining all this whole situation i just didn't straigh-out answered the OP questions because I was at first bored to repeat my self, the info is there you just need to search it but it's a real pain in the ass for anyone to go through all those WiiU threads to find important posts. I started saving my own, but I don't have them all bookmarked right here now, some here some there. Also, When I first registered on this forum I wasn't asking or talking anything too specific, before even being activated I spend almost a month reading old WiiU Speculation threads and articles around it before I even spoke or participated in tech debates, but ofcourse that's attributed to past experiences elsewhere throught many years.

1.st rule is: Don't talk about something factually you're not 100% sure about. I was 100% sure when I was posting showing research about GamePad Wireless Tech and GamePad Latency Sync System
 
Yes, it's what I forgot to mention, they don't want it to spread so rapidly (they are focusing on CORE first, super-casual experiences will come later (eg. quiz games for 2 gamepads)

There is the other reason of production:

This are exact Iwata words from IR, (not exact quote) they don't want to be creating the immense interest too early because they won't be able to produce them fast enough, they said they know it's was problematic sustaining demand for Wii (IR from this year)

The latest IR, from october, Iwata said that again the console sales may be limited by production output, not the demand. They don't want to waste their marketing and consumer novelty hype in the months when supply is limited. If they overhype it now, 40% of people would be able to buy it and some may even "forget" about it for some time, there won't be that "novelty feeling" for the mainstream later when nintendo would have enough supply and try to push the advertising campaign.

I agree with this philosophy because it's a win-win, WiiU won't be as disrespected as Wii was by the general public, they will have initial impression that "hardcore" titles is what WiiU has.

Why nintendo doesn't care for these information hungry people is obviously as I said, because these people will get it sooner or later, at launch when reviewes and impression will be posted, or by the community them selfs in discussions such as Me explaining right now.

Nintendo is focusing on that unreachable pieces of consumers who don't care unless the information is brought to them on a silver plate, those consumers don't even post on forums.

That's fine if that is what Nintendo is doing. Then again, Nintendo have had 6 years from the launch of the Wii [at least 2 of those years where the Wii has been largely dormant] to get this thing right.

Furthermore, if that is indeed what they wanted to do, they could have launched the console in September for the enthusiasts, leaving the run-up to Xmas for families and gift buyers. Just to be sure, Nintendo are masters at scaling tech to maximise yields. They get their hardware right first time so their systems can go mass market right from the outset.
 
Reminds me a lot of Sony in the early PS3 days after the massive success of PS2.

So here we are, 13 days from US launch.

1 We still don't know for sure what games will be available on day one.
2 We don't know release dates for the other 'launch window' games before Xmas.
3 We don't know much at all about Miiverse, the Eshop or the Online.
4 We don't know if the console will support Achievements / Trophies.
5 We don't know what games will support the Pro controller.
6 We really have no idea on the specs apart from the Ram.
7 The demo stations in the US contain a game that isn't out until 2013.
8 In the UK i have still yet to see a TV advert (commercial).
9 In the UK we don't have any demo stations in shops.
10 In the UK i would bet 8/10 casual gamers have no idea what a WiiU is.

Could or should they be doing more to educate people on the system ?, i think it's a big yes !.

What do you think ?.

1 yes we do. we've known that for weeks.
2 true, what's the big deal though? there are only so many weeks left in the year and it's not like it's Nintendo's job to have 3rd party release dates ready
3 like someone said already, Miiverse focused Nintendo Direct is confirmed to be imminent (I'm expecting this week, next week I would consider too late)
4 yes we do. there is a way to implement it via Miiverse and it's not mandatory.
5 we do know a great deal those who will support it. chances are if a game wasn't confirmed to support it by now, it probably won't.
6 what does disclosing specs have to do with arrogance? we know Nintendo doesn't do that. they've been more forthcoming about their hardware design than most other companies, though. asking for the numbers just so we can continue arguing in circles whose new console has the largest genitalia is silly.
7 again what does that have to do with arrogance?
8 the first Wii U TV ad ever premiered in the UK a while ago (before the US one even)
9 The US only just got them, considering the EU launch is even farther out you should see demo stations soon
10 that's just a blind guess on your part. I bet the same amount of "casual" gamer people don't know what a PSVita is either, for example, and that thing has been out for months!

I don't see how any of this can be considered "arrogant" ...especially in light of them deciding to lose money on the console in order to give consumers a fair price and not a "guaranteed profit from day 1" price which would be typical (see 3DS launch!). It's the exact opposite.

They're releasing info more slowly than we'd like, that much is true. However, what is the point in constantly complaining that we don't like their marketing and PR cycle? We all know by now that Nintendo loves to wait until the last possible moment to reveal something if they possibly can.

Is it arrogant to assume that their most loyal customers will justify a high price, hazy online and hardware details, and a 9 month "launch window" because they know all those people will line up day one to play Mario anyway? Not really. Shortsighted, not arrogant. The Wii U will sell out at launch. More info now could only make things possibly worse, not possibly better.

1/2 November
1 December
1 January
1 February
1 March
4 1/2 Months

Btw you could write the exact same post while exchanging key details for other things about the other console makes as well.
 
That's fine if that is what Nintendo is doing. Then again, Nintendo have had 6 years from the launch of the Wii [at least 2 of those years where the Wii has been largely dormant] to get this thing right.

Furthermore, if that is indeed what they wanted to do, they could have launched the console in September for the enthusiasts, leaving the run-up to Xmas for families and gift buyers.

They do admit stuff in the IR, it just doesn't get reported as much or as often, that's the connection with self-research. Those that only go to forums and read a few threads and then post their opinion about WiiU aren't going to be happy, because they could have also read inaccurate information from others, and when you all mix up stuff with perception then you get the soup.

On the global scale, one of the biggest bias-factors that is directly


Those 2 years of dormant is that those 50 million consumers are not the ones who purchase games on a regular scale, thus casual, so you can see, it's not so true as propagated by "casual are the best consumer business wise" , the core still holds it's position and relevancy. Zynga is dying because of that. Casuals get hyped fast for gimmick reasons, but they also lose hype very fast, they get some new or totally different gadget next month and they forget about other stuff easily, they don't see the value as we can see, i see tremendus value WiiU, and thanks to nintendo, i wouldn't see it if they wouldn't release that 2 editions of Iwata Asks (about tech) - that keeps the core stable, but it's also not the infromation that get's reported and brough to everyone on a silver plate because that would cost nintendo , that's why newcomers are more likely to be pissed off because they just don't feel happy.

And yes I can admit that I could have here a full list of all the most important info so that newcomers would be easily guided and educated of what we know until now.

I am not here for so long but I was researching enough backward in time that I catched the quote of neogaf being a "snakes nest". it was some time ago, I believe it had to to with exactly this type of situations such as this thread, big snakes are few but need to "feed"(information) the little ones which are many to ensure stability.(hey i really forgot exactly what it was about i just speculate now)

If I had the full list of all info we know i would just post that and the OP would get the idea immediately, I'm not got, and there's others too that could, but you know, as I said, this is more of a period where there is not much serious to talk and I've taken a big break, there's not much to search about in terms of uncovering bits and pieces of information like it was before Sept 13. Rumors have also died off.
 
When I watched Wreck It Ralph there was a Wii U commercial before the movie.

The commercial focused entirely on the tablet controller and NSMBU. It wasnt until the very end of the commercial that it said Wii U was a new console.

At least Nintendo is trying to clear up any misconceptions that the Wii U is a peripheral to the Wii. I mean, 1 line at the end of a 1 monute long commercial should do it right?
 
I think that they are quite smart, i kind of think that they know that they haven't a brilliant console with brilliant services and games so they will keep their mouth shout until the very end in order to let the people first buy the product and then understand that actually there isn't nothing fabolous in it.
In that way they will somehow prevent the bad words of "haters" before the actual console is out because they don't know if it really is good or not.
 
The problem to me is that they are relying on another new 'controller' to sell their system. Given the amount of money they've made since the Wii, they should have invested more heavily into first party studios and created some new IPs. There is no reason they should still be sticking to and relying on the same franchises they always have, when they have the resources to do so much more. It seems wasteful.

Their ignorance in previous years towards online gaming is worth noting as well. I don't know all the details on their network, but I doubt it'll be as robust as any other platforms, existing and soon to come.
 
I believe it's stupidity more than arrogance. The company that knows as much about online stuff as a third grader hasn't been able to reveal their online system yet? I'm shocked.

One of the "witholding information" point I also forgot to mention(i updated the above post now), is the fact that software stuff is largely still under development, and showing unfinished stuff is not a good idea (first impression!) MiiVerse is probably still developing, decisions are made, stuff is not finalized, another reason.

People have been whining about online details since E3 - but even if all of the reasons of marketing and competitor protection would be clearled it would still be this reason witholding information from being shown, they just won't show unfinished stuff. How it would feel if they make a Nintendo Direct and talk about online and at everypoint they would says "well we're thinking about this and that and this and that" and when the console would release the online behavior would be some totally different behavior not even mentioned previously.



For the E3 stuff, as Reggie has always said, they show what they can depending on the progress of games, they won't show unfinished stuff. (first impression rule!)

It is commonly known that they only prepare for E3 and events only a few weeks before that and they also may decide stuff days before it.
 
I secretly hope there are no more pre-launch Nintendo Directs, and I get the thing in my hands without having any idea whatsoever what the firmware and Miiverse are like. It's so close! What a thing that would be, a true treat. Alas, I am sure they will air one, and I will watch it because I am too weak.

Ya'll gotta be okay with not having information some time. The decision to launch-buy has already been made for everyone, there is no more information they could release that would change anyone's mind. So maybe enjoy the slight mystery we have left!

I didn't said it in the big post directly but for those who know what I was talking about, it was actually announced official.

We will get a Nintendo Direct before the console launches which will present details about Online functionality and more info on Miiverse , we know this for days, where have you been guys :)


The information is not brough to you - but it's there if you have interest in self-research. I am actually pleased with nintendo philosophy, their ideas about Achivements and DLC are great. Achivements really are some imaginary goals that spoil the true experience of a game, it's such a bolt on, especially those crappy Achivements which go such as "complete this level to receive this sticker" blah , this is worthless, Old style unlocks worked great, you actually received valuable content (Metroid Prime art gallery unlocks, F-Zero track, car pieces unlocks ...etc)


"Miiverse" is a new network service which connects those who play games, and we plan to start it at the same time as the launch of the Wii U system. As it would take me a long time to elaborate on "Miiverse" here, we are currently preparing a Nintendo Direct video to explain about it in detail before the launch of Wii U.
http://www.nintendo.co.jp/ir/en/library/events/121025qa/03.html
 
Nintendo made lots of money and talent and they are using it to make games/hardware they want to make. A lot of devs (if not most) aren't lucky enough to be in such a position. If they could afford to, you can be sure they would.

Nintendo has money-makers and they can use them to secure games that aren't as successful. Metroid is somewhere in the middle. Punch-Out, Kid Icarus, Fire Emblem, and a bunch of others get exposure because Nintendo can afford it. These aren't games that mesh well with today's audience.

They've built whole franchises of games based on "Here's something that we enjoyed making. We hope it can surprise you". Lacking information is somewhat a part of that tradition. ;P

They make dumb moves all the time but they're running a business. It's inevitable. Maybe they would have been less "conservative" if not for certain economic conditions. Other companies would be crazy to not buckle down if they don't have fail-proof plans.

For me, I just want Wii U to play videogames. Is it a games machine? Yes it is. Will it have the kinds of games I want? That's up to Nintendo AND 3rd Parties.

If you're not convinced now, theres's a whole generation to think it over.

Concept17 said:
Their ignorance in previous years towards online gaming is worth noting as well. I don't know all the details on their network, but I doubt it'll be as robust as any other platforms, existing and soon to come.
They've been experimenting with online since the NES. Sure the technology more accessible now, but there were occassions with both PSN and XBL that can only make Nintendo more cautious.

Based on some news, rumors, and previous work, here's what they might offer:
-Nintendo Network ID=player profiles?
-Player-formed communities like with Mario Kart 7
-Rumors of an Accomplishment system
-buying retail games digitally
-in-game specific message boards/chats with Miiverse
-3rd-parties like EA, Ubi-soft, and Activision may have their own solutions. Their multiplatform services might be less discernable between consoles anyways.
-3rd-party games will most likely support things like leaderboards/DLC just as they would on other systems.

Will it have things like cross-game chat or let you make videos like HALO? Dunno. Maybe they just want to try something else.

I agree with you the service might not be as complete as the others, but maybe someday they'll get their gaming service to be as integrated as TVii. Wouldn't that be something?
 
Fzahd.gif

LOL!

For me that GIF would mean "Does that really matter?"
it doesn't for me
 
All I know is Nintendo does things differently. Sometimes it's a good thing and sometimes it's not. I suppose Nintendo doesn't feel that it's "Game Over" to explain the rest of the important questions consumers have about Wii U right before or even after launch.
 
I think I've explained what I could this time, enough.

But for all of you who say "nintendo is silent" ... stop there and ask your self why are they silent. If you don't know to answer that on your own, read this post: http://www.neogaf.com/forum/showpost.php?p=43990856&postcount=206

I got to go now ... I'll be more active when the thing actually releases and we can start digging up the juicy hardware. For now, just wait for nintendo direct, any day now.
 
All I know is Nintendo does things differently. Sometimes it's a good thing and sometimes it's not. I suppose Nintendo doesn't feel that it's "Game Over" to explain the rest of the important questions consumers have about Wii U right before or even after launch.

Why disappoint now, when you can disappoint after you already have the money?
 
Top Bottom