Gun Animal
Member
i think that a lot of games are published just so the developer (individual or studio) can say that they have a published game under their belt. It's essentially resume/portfolio filler.
The problem isn't that there's too much indie games.
The problem is that most of them suck.
Yeah this is my issue. They’re mostly stuck to one genre or whatever genre is trending that they can do, namely:Like others have said the problem is not that there are too many Indy devs, the problem is that they are largely concentrated in a few genres. Could really use more sports games, especially on PC.
Most AA devs call themselves "indie" nowadays. The word indie doesn't mean anything anymore.I personally much more in to AA games than Indie and AAA games but these days AA games doesn't get much attention.
Well games like Shin Megami Tensei or Ace Attorney are clearly not “indie” but they also not AAA since they don’t have same budget as games like FInal Fantasy and Resident Evil.Most AA devs call themselves "indie" nowadays. The word indie doesn't mean anything anymore.
Yeah but none of those games push anything forward really, so were rarely left with really good AND impressive games these days...The more, the better, considering most AAA are shit and 1 out of 10 is really good nowadays
You basically have an infinite choice of really good games, often for less than 10$
Also, Indie world gave us some of the best games ever created, think Shovel Knight, Katana Zero, Hollow Knight and Co.
Go read the thread begging for the new Metroid to be pixel art or hand drawn.My main problem with indie games is if they look too indie. I immediately exclude any game done in pixel art or that remains to me 8 or 16 bits era. I'm 46, I lived that gaming era and I ended incredibly tired of that 2D representation. In fact I abandoned gaming for 2 years at the end of super NES and only returned because I saw Wipeout in the PSX of my cousin. So no, I don't want to play a game that looks like a Master System game. But I don't have any problem in playing something like Inside, what I consider a masterpiece.
No, you just need to figure a way to curate them