You know what I find odd? The third parties like Capcom, Konami, EA, Namco, Tecmo, Square, etc. do not utilize the Nintedo model as they should. If these were my companies, I would create games for Wii U with the classic idea of Nintendo success. For instance why does Capcom not make an incredible 2D/HD MegaMan for Wii U? How come Konami is not making awsome adventure games for Wii U? Both of these companies know how to appease the Nintendo audience. Instead they back off of certain games because the Wii U hardware is different. Why not go with the flow and create games just for the Wii U? There should be a grand amount of good RPG's, Space Shooters, 3rd Person Adventures, Platformers, Etc. like the days of old. It is not that difficult to understand what the Wii U needs.