Crash Station
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I love a good boss rush. Would be even better if they all fought you at the same time.
Idk I could just never beat him as a kidFimbulvetr said:You mean that sand worm?
What was so bad about him?
It's the truth. Viewtiful Joe's boss rush was challenging, yet fair.beelzebozo said:it's awesome in VIEWTIFUL JOE
everything is awesome in VIEWTIFUL JOE
Catalix said:It's the truth. Viewtiful Joe's boss rush was challenging, yet fair.
Oh, and FUN.
Sklorenz said:Huh, I don't remember the boss rush in CT... it's been a while but I did play through it a lot. Am I just blanking?
canova said:DMC comments are un-called for, because most of its bosses are great.
Bayonetta, on the other hand, is the biggest offender of the boss rush, the bosses are so damn boring, and most of them you have to fight 3-4 times
Jigsaw said:dmc,okami,viewtiful joe,bayonetta...kamiya simply won't learn that it's no fun
Spirit of Jazz said:People who despise boss rushes are those that don't beat a boss by figuring out how to dodge attack patters and when's best to strike, but those who fluke it through with the help of item consumption.
Nothing's more satisfying that defeating numerous foes that provided a huge challenge when you first fought them in a single life-bar. It's like when people moan about level scaling in RPGs because they want to be able to crush weaker foes, only instead of you crushing them due to the number of hours you've spent levelling you're crushing them because you've actually improved at the game.
jabipun said:Perfectly said.
In a sense, it's like a round 2. Your character is different (different stats, weapons, moves etc.) you as a player are further developed in skill.
In DMC4, I took some hits fighting the bosses first time, then at the end with Nero -and I had to do it again, I whoop their ass without taking a hit because I knew their patterns et.
People who generally dislike boss rush modes are those that sweat and struggle their way through a fight, and having to do it again isn't something they want to do.
I was gonna say that. Whenever they reappeared they had waaay less HP and died pretty quickly.Fimbulvetr said:Eh?
The bosses only have looks going for them in terms of being the same and they aren't a rush because you don't fight them consecutively.
Plus Temperance is the only one that appears that often and two of his fights are mini-games.
They also die way quicker than their original counterparts.
Then there's Jeanne who's just made of win every time.
ixix said:The boss rush in Chrono Trigger iswhen you fight Lavos' outer shell it emulates the bosses from earlier in the game.
SalsaShark said:![]()
The Magnificent five were a pain in the ass![]()
SalsaShark said:![]()
The Magnificent five were a pain in the ass![]()
ReiGun said:This was easily the lowest point of Okami. Especially since you had already fought two of the bosses more than once.
Yeah I didn't find him frustrating in the least (pretty fun actually). And the music rocked.Fimbulvetr said:You mean that sand worm?
What was so bad about him?
SalsaShark said:You know what i mean, when youre about to finish a game and find out that before the final battle you need to fight all of the bosses you already fought again, but this time without being able to save in between. You die, and its all again from the start.
Are you ok with this ? do you embrace it like a challenge ? find it cheap ?
This is the only correct answer.Kurtofan said:Boss Rush as a bonus mode:OK
Boss Rush as a part of the main game:NOOOOO
Im sure we could tell you the tricks to beating all of them...if you really want them...Dead Man Typing said:This. This. This. This. This.
Stopped me in my tracks, playing Adult mode first time through. I never finished Viewtiful Joe because of that stupid boss rush.
I know I should have tried sucking less, but I couldn't!