donkey show
Member
Thanks to Dystify for the schedule.
Available fighters in the Testpunch. Sadly no Twintelle, Byte & Barq, and Kid Cobra.
Punches can also be thrown using the TRIGGERS according to EDGE. Thanks to Mdk7 for the translated pics.
You'll be automatically placed into a lobby where a game mode will be chosen at random (1v1, V Ball, etc.). In the lobby, you can change fighters and even train until you're ready for the next match. You can also do local multiplayer and bring your partner into these online lobbies as well!
You can download the Global Testpunch now in the Switch E-shop before the demo goes live.
Here's some countdown clocks for Weekend 2!
Round 1:
Round 2:
Round 3:
Round 4:
Round 5:
Round 6:
And for those of you that want a little warm-up before the next session goes live, check out this little exploit to keep playing! https://www.reddit.com/r/ARMS/comments/6dvpsu/tutorial_reliable_method_of_playing_the_arms/
I've found a reliable way to play the "Warm-Up" mode accessible from online lobbies when the Testpunch server is offline, so you can practice outside of the event times! You'll need to have save data where you've gotten past the tutorial.
On your Nintendo Switch, go to System Settings -> Internet -> Internet Settings -> [your network] -> Change Settings.
Enable proxy settings, and change the server address to 1.1.1.1 (or some other fake address).
Save, then open the ARMS Global Testpunch.
Select Party Match, select a character, then go to Warm-Up.
You'll be able to play for 2 minutes and 30 seconds before it gives up on trying to connect to the non-existent proxy server and displays an error message. You can just close it and return to Warm-Up. Disable proxy settings from the same place you enabled them (System Settings -> Internet -> Internet Settings -> [your network] -> Change Settings) after you're done to return normal functionality to your Switch.
Video of the trick in action: https://www.youtube.com/watch?v=EXhK5rdpwcU
Are you ready? Let's take up... ARMS!