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Arms Review Thread

hmm interesting. all these numbers don't seem to change the fun I had playing in the beta
Why would a review after the fact do so?? If you dont care that the game has single player content issues then there is nothing these reviews can do for someone like you unless you're seeking validation.
 
you aware when MvC2 came out right?

I am very well aware of when that game was released, but I was referring to MvC3 in my original post. I gather with the advancement of technology the expectations for the genre have changed, which I find amusing. I've always viewed fighters as arcade like experiences that relied far more on it's core mechanics and fantastic gameplay. I guess I'm totally out of the loop with the modern gamer's desires these days?
 
Content woes are disappointing but expected after MK8 which has a real dearth of game modes and just general things to do. They didn't even include the trophy ceremony!
Much like that game, this is 'online mode + some other stuff' and I'm okay with that.
Lack of voiced Biff and character specific ending cinematics are definitely a shame though.
 
I am very well aware of when that game was released, but I was referring to MvC3 in my original post. I gather with the advancement of technology the expectations for the genre have changed, which I find amusing. I've always viewed fighters as arcade like experiences that relied far more on it's core mechanics and fantastic gameplay. I guess I'm totally out of the loop with the modern gamer's desires these days?

this is not really genre exclusiv, expectations change all the time, for all kind of media or genre. If you would release Skyrim now it would be not near as that well received then in 2011, for example. Because a lot of other games and stuff game that changed the baseline
 
I applaud you for how long it took before you made the legs pun.

Jokes aside, good review.

Ha, yeah. It wasn't deliberate either, I wrote the sentence then realised what I'd done and that I couldn't leave it unaddressed.

Good review with a justified score, felt the same about ARMS at first as I thought wtf is this but after playing it for a while online I came to really like and pre order it :)

I too think that Nintendo is pushing the motion control use a bit too hard and not having the ability to freely map the buttons(blocking omg) is a testament to that. I found blocking rather easy on the joycon grip though, it's much more of a hassle on the pro controller as that one has an actual analogue stick that deserves the name.

I fear Nintendo will lose some customers just because of their ads being focused solely on motion controls, I also bet the tournament at E³ will likely be shown with motion controls only too.

Thanks to both of you for reading and the feedback! I hadn't considered whether they'll force a particular control method for the E3 tournament... Would look a bit bad if every single team used a normal controller lol.
 
LOL at that Destructoid review snippet.

They want to connect better emotionally to the world of springy armed people? C'mon...

Glad the scores aren't terrible, but I was already in on day one.
 
LOL at that Destructoid review snippet.

They want to connect better emotionally to the world of springy armed people? C'mon...

Glad the scores aren't terrible, but I was already in on day one.

Gamexplain made a similar comment and I understand what they mean. Were it not for the splatoon direct we get basically nothing that lets us known what the fighters are like, how the people of the arms world live their life, etc. compared to splatoon which had tons of details big and small from people interacting in the backgrounds of stages to the sunken scrolls.
 
Then what's the excuse for Marvel Vs. Capcom 3? That is a direct sequel to a very popular franchise and yet it still didn't have much going for it outside of it's core gameplay. Seems the genre as a whole has this "issue," if you want to all it that.

Because it's a popular sequel to a popular game by a team that has a history with fighting games?
 
You know, even with just "good" reviews, at least Nintendo lets their review embargo end a week+ before the game launches. Gotta respect that.
 
You know, even with just "good" reviews, at least Nintendo lets their review embargo end a week+ before the game launches. Gotta respect that.

They usually do that with almost all their games. I believe the closest they have gotten with embargo is a two days before release, maybe a day. Nintendo is pretty good with dishing out review copies in advance from what I've heard.
 
So you can only make your own lobby with friends. Unlike a tournament in mk8. Yikes

That means I have to add everyone on gaf but there's only place for 300
 
So you can only make your own lobby with friends. Unlike a tournament in mk8. Yikes

That means I have to add everyone on gaf but there's only place for 300

Seems like something that could be easily fixed if enough people let them know about it.
 
Here's my portuguese review btw:

https://jogos.zwame.pt/review/arms/

"ARMS is Nintendo doing what it does best: reducing a game to its core concepts, giving them their own spin, polishing them up and expanding from their with their trademark personality and originality. It's missing some extras, but ARMS is an intoxicating samba of punches and mental games that's hard not to recommend enthusiastically.
8/10"
 
So is the final game's online lobby the same as the Test Punch, as in it's a rotating party lobby for all or can I sit in a lobby dedicated to 1 v1
 
~81 average seems like the complete opposite of divisive.

You can absolutely (and there have been) games with 80 averages that are divisive (think 100s and 60s), but Arms seems not to be one; pretty much everyone seems to be scoring it in the 80's range. It has a pretty solid consensus of "fun, but not deep enough to warrant a long lifespan".
 
Not nearly enough punning on "Arms embargo" in this thread.

It's reviewing pretty much exactly as I expected, though, following the similar precedent of Splatoon but with even less of a stand-alone single-player experience. I know from playing all but one hour of the Testpunch weekends (and barely scratching the surface) that I'm in, full price and day one, but the many reasons why others might be deterred from doing the same were always clear and fair. I actually think Arms ranks among the most satisfying skill-based online multiplayer experiences from Nintendo thus far because, unlike MK8 or Splatoon (though much closer to SSB), the core of the experience is 1v1, where there is real individual responsibility and reward. And indeed, in every mode other than 2v2 and 1v1v1v1 (both my least favourite of the lot), I felt like I was largely in control of the outcome, even with the occasional intrusion of RNG. I can't say this for Splatoon's casual mode, Turf War, which was always an excellent training ground for trying out new kits but often too much of a crapshoot to consistently swing the win/loss.

I don't understand the clamouring for separating motion from non-motion players. As a motion-control player, if I'm facing well-matched opponents in either scheme who are giving me good fights that I win about half the time, I've earned my way to that spot on the ladder and they're the people I should be facing. Given the 50/50 split in control preferences as expressed in several communities responding to the game, I think the mechanics and controls are in a good place where people select the one they want based on comfort and personal preference. If people at my rank perceive themselves to have an advantage or an easier time with non-motion, and I'm still knocking them out half the time, so be it.

I'm concerned about the handicap system in Party Mode, but nothing from the final build jumps out at me as disqualifying, and in the course of practicing with motion controls I've come to adore the core of the game. (Custom online party rooms like MK8 tournaments seem like a necessary future addition, though.) I just hope I'll have enough time and attention to devote to it long-term after Splatoon 2 drops on us next month.
 
It really isn't

Splatoon can be your favorite without saying it's the best

It's a good game, that's it


I think you mean breath of the wild

tenor.gif


I don't care either way.
 
People downplaying Splatoon to make ARMS look bad smh

That said Splatoon was a special case and I don't think the review scores being somewhat similar is enough to say that ARMS will turn out the same as it
 
You can absolutely (and there have been) games with 80 averages that are divisive (think 100s and 60s), but Arms seems not to be one; pretty much everyone seems to be scoring it in the 80's range. It has a pretty solid consensus of "fun, but not deep enough to warrant a long lifespan".

It's actually 41 out of 59 Reviews that were at or above 8/10, or in other words 70% of all Reviews, which is pretty amazing for a new IP that clearly didn't get the budget some of Nintendos heavy hitters get. We have a few that hit the MC Rating very hard with their 6/10s and even one 5/10 though. Those low scores hit extra hard, because ARMS only has gotten a single 10/10 and a lot of 8/10s.

To be honest I find it ridiculous that Mario Kart 8DX has gotten a 92% compared to the 78% of ARMS, the latter gets criticized for not having enough SP content, while Mario Kart 8 DX gets a free pass, even though it lacks in the SP department even more in my opinion.
 
Splatoon got similar scores and it's one of the best games in the last 10 years.

Almost right, but Splatoon is obviously one of the best games ever. ;)

I can not agree with most of the negative points some reviewer pointed out, but... opinions.

Nintendo should make a short background story for every fighter, like in the ARMS Direct, and include them in an update.
 
Damnit.. The lack of online options kills this game for me. It's 2017 and I can't party up with an online friend to match with randoms. It's bizarre how there aren't more complaints about these things from Nintendo games. There should be more playlists to choose from too.

Guess I'll be hard passing on this game for now :[

Thought I'd reply to this that I saw earlier in the thread today after watching some footage from the test punch thread; seems that you can pretty easily go into friend lobbies to play with them! You're not always matched up and playing together but that isn't the case for local 2p Online either, so maybe just a more general complaint?

Reconsider that hard pass!
 
You can absolutely (and there have been) games with 80 averages that are divisive (think 100s and 60s), but Arms seems not to be one; pretty much everyone seems to be scoring it in the 80's range. It has a pretty solid consensus of "fun, but not deep enough to warrant a long lifespan".

There is no lack of depth, there is lack of content.
 
Lots of weird opinions in those reviews, opinions that are outright wrong (motions are borderline unplauable etc.) and others that say that the game doesn't have content (this is more understandable, but it is too bad that they rarely re-review games because ARMS will get more content and soon).

But anyway, good scores for a game that's so different from to usual fighting games.
 
Pretty good scores. I loved the global test, so I'm definitely excited for this. Too bad Nintendo keeps releasing games on Fridays. I won't be able to get mine delivered until Monday. :(
 
Wait, this is out June 16th? Damn that was sooner than I thought.

Guess I better jump on a pre-order of those yellow joy-cons while I can.
 
I don't know that I consider the scores all that good, about what I expected (and I had low expectations for how it'd review VS what I expect its quality is after playing the demo).

But we already saw this song and dance with Splatoon (and will probably see it again with Splatoon 2), accessible competitive/cooperative multiplayer doesn't seem to count for much.
 
Well the review scores seem to about what I was expecting; high 70's to low 80's because the game is currently lacking in content and the gameplay may not be everyone's cup of tea. I ended up enjoying Splatoon and Overwatch a lot and, from what I played at a friend's house, the game was fun enough albeit I can't really speak for how much enjoyment I'll get from it long term. Hopefully, when I get my Switch, I can get the Testpunch a shot before I buy it

No its not, its bloody *terrible.

*My opinion
It's a good game, that's it

I think you mean breath of the wild
Splatoon can be your favorite without saying it's the best
It really isn't
Guys, did the dude really have to add in "imo" for it to be obvious that he meant for himself? Even if he didn't, I don't see how that's a bizarre thing. It's definitely a fun game and it kept a lot of people hooked for quite some time, myself included
 
You can absolutely (and there have been) games with 80 averages that are divisive (think 100s and 60s), but Arms seems not to be one; pretty much everyone seems to be scoring it in the 80's range. It has a pretty solid consensus of "fun, but not deep enough to warrant a long lifespan".

It is very addicting and will have a long lifespan online
 
I'll probably buy it to have something to play on my Switch during June, and then for everytime I have visits (Arms+Mario Kart).
I dont have a loto f faith in the online battles to carry the game (played the test punch but like 2 fights, so I dont know how connections are for everyone).
 
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