Unfortunately, I was concerned with the overall technical performance of the game. There were several instances of texture and environmental objects fading in, along with NPC characters popping into view, and some slight frame rate dips throughout my preview session. While this title is in a much better state than Unity was last year at launch, I do hope that the devs can iron out the issues. Given how rich the setting is -- they nailed the atmosphere and tone of the era -- it would be a shame if these technical hiccups persist in the final release.
There are "tech problems", and then there are TECH PROBLEMS ala Unity. Not every AC game has been as utterly shit as Unity was at launch, not even close. If you need evidence of that, look toward Ubisoft's unprecedented response to the complaints.
You'd think they'd have everything locked down already. They've made 15 of the same game.
What's going on here? Is it some tool that he shoots out that allows him to be able to do that or is it just a glitch where the existing line just pops into place out of nowhere?
Eurogamer seems to think it improved
So, Syndicate faces an uphill battle to regain player confidence when it launches this November. The silver lining from last year is that Ubisoft gained plenty of feedback on how it needed to improve and, happily, from the sections of Syndicate we played it feels like this has to some extent filtered through. It's clear that Syndicate is an Assassin's Creed game, but it's also clear that another year of technical knowledge and fine-tuning for the game's engine has produced a far better and more stable result. In the early build we played, Syndicate ran smoothly at all times.
http://www.eurogamer.net/articles/2...arned-from-unitys-mistakes-but-is-that-enough
A shit ton of articles just released at the exact same time. And so far this seems to be the only article that states the opposite.So now multiple sites report the game runs perfectly fine, at least on PS4?
So now multiple sites report the game runs perfectly fine, at least on PS4?
Yeah it seems eurogamer maybe wrong here I think.DTOID commented on the technical issues, but they said it was in better shape than Unity
http://www.destructoid.com/assassin...n-exciting-and-evocative-setting-312090.phtml
Is it fun though? Unity was a huge step back in the fun department for me. Didn't even finish it and it wasn't the technical issues that drove me away.
That's not happeningUbisoft still trying to get that worst company trophy from EA
:/I thought there was a new Syndicate reboot. Title is 79 characters. Is there enough from for "AC Syndicate"?
AC1, AC3 and ACU were shitshows when they launched, it would be hardly a surprise if this one ships with significant tech problems. It would be disappointing as fuck after last year though.
They're seemingly allowed unfortunately. :/Real mature with the Crossing Eden posts, guys. Keep it up.
AC3 required a huge "thanskgiving" patch. It had a huge amount of issues at launch, some baffling, (floating gun).AC1 and AC3 had plenty of technical flaws, but once again they were no where in the same league as the issues with Unity.
There is a reason why Unity prompted this sort of response from Ubisoft. Its problems were an order of magnitude larger than any AC game before.
That's not happening
AC1 and AC3 had plenty of technical flaws, but once again they were no where in the same league as the issues with Unity.
There is a reason why Unity prompted this sort of response from Ubisoft. Its problems were an order of magnitude larger than any AC game before.
FPS drops and other technical issues just make the animus experience feel more authentic. I'm down for this.
We experienced enemies falling through walls and stairs, suddenly appearing NPCs, missing character models in cutscenes and occasional stutter.
Looks like Unity 1.5 so I wasn't interested in picking it up anyway.
Sucks for the people who really love the franchise though, that is if these claims prove to be true when it's released of course.
Why the fuck journalists aren't able to point that out accordingly in their previews ? I don't care if that's a preview build, I wan't to to know in what state this preview build is. Fucking act as journalists and not just as extended PR for Publishers.
How did Unity sell, anyway? And relative to previous AC games.
Other gaffers have said that the game runs relatively smooth as well. And this dude was allowed to upload 26 minutes of uncut footage. which is running fine. Wtf is going on with this preview event.
AssCrud Rogue and Unity combined sold 10 million units. The public at large gives no fucks.