JackMcGunns
Member
Surprised how well Series S performs. Shadow quality is on another level on Series X and looks to be perfectly locked at 60fps.
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Yeah, it should be pretty capable of running One S build at 2x frame-rate with some improvements to visual quality.they need to drop 1440p on series S to 1080p and up the fps to 60 instead.
No tear here on the XSX connected to an LG OLED, likely due to VRR though. It's nice looking.Shame about the near constant screen tear
Pro is 1440p dynamic in this game. Series S targets the same resolution too, I believe. Comparison between Pro and Series S will be interesting.Crazy to expect anything other that this. They are all using the same api on more and more advanced hardware. Series x king of the bunch offcourse (with a wide margin)... what everybody is really curious about is the series x stand off with ps5. ps4 will run 30@1080 (as allways) and pro dynamic 4k @30 just like one x. we don't need videos' about that. maybe to see if ps4 version have screen tear as bad as xbox has.
No tear here on the XSX connected to an LG OLED, likely due to VRR though. It's nice looking.
They don't vsync if VRR is disabled, so you'll get a tear if they can't hit the frametimes.I dont really understand this though, as I have played plenty of 60FPS games on my current TV (4k samsung HDR10) with no tearing at all?
Have you tried playing Watch Dogs Legion or even Watch Dogs 2 on PS4? These games have adaptive vsync.I dont really understand this though, as I have played plenty of 60FPS games on my current TV (4k samsung HDR10) with no tearing at all?
it's likely adaptive. i.e. Vsync off when you you can't hit 60.They don't vsync if VRR is disabled, so you'll get a tear if they can't hit the frametimes.
Wasn't the dmc v patch released day one?
Yeah, it should be pretty capable of running One S build at 2x frame-rate with some improvements to visual quality.
Pro is 1440p dynamic in this game. Series S targets the same resolution too, I believe. Comparison between Pro and Series S will be interesting.
SX performs like a BOSS. Double the fps and improvements everywhere
You will not double the frame rate by going from 1440P to 1080P. 60 FPS is more demanding, it will hit XSS's rasterization particularly hard. 900P or dynamic 1080-800P should be possible.they need to drop 1440p on series S to 1080p and up the fps to 60 instead.
It's Ubisoft. It's kind of a trademark with their games. Weird because their games don't really have the best visuals.Shame about the near constant screen tear
There's no tearing on the XSX version in the video, or the Series S version. Tearing is only in the One and One X versions.No tear here on the XSX connected to an LG OLED, likely due to VRR though. It's nice looking.
There's no tearing on the XSX version in the video, or the Series S version. Tearing is only in the One and One X versions.
not sure why they are running an uncapped frame rate on the One and One X when they clearly can not hit more than like 35fps, and doing so introduces like 50% tearing. By the looks of it when it sits at 30fps there's no tearing, so why not just lock it there? Bizarre decision by the devs.
Time stamp? Tears are a vertical line in the graph. I didn't see a single one.The Series X has bad tearing all over the place.
Time stamp? Tears are a vertical line in the graph. I didn't see a single one.
yeh nah im not gonna believe that when there's literal video evidence right here of there being zero frame drops or tearing.Maybe not in the video, but actual gamers are having a nightmare with it. It has tearing literally everywhere, its atrocious tbh, especially on such a beast hardware.
I have a series X in front of me, I could easily record footage of the tearing. You could also visit the reddit, or google this, but you wont because you just want to be a mug on a forumyeh nah im not gonna believe that when there's literal video evidence right here of there being zero frame drops or tearing.
I'm sure the people saying that definitely have Xbox consoles. No evidence = not true.
So why does this digital foundry video have literally zero screen tearing or frame rate drops?I have a series X in front of me, I could easily record footage of the tearing. You could also visit the reddit, or google this, but you wont because you just want to be a mug on a forum
Ill just leave this here for you so you can stop saying things that make you look stupid
So why does this digital foundry video have literally zero screen tearing or frame rate drops?
So why does this digital foundry video have literally zero screen tearing or frame rate drops?
there is probably a bottleneck in the xss. remember, ram is only 7.5 GB and the bandwidth is only around 220 GBps, same as PS4 Pro.Really surprised they didnt go for 60fps with XSS. Even at 1080p
there is probably a bottleneck in the xss. remember, ram is only 7.5 GB and the bandwidth is only around 220 GBps, same as PS4 Pro.
so Series S = One X pretty much
I believe John from DF said on Twitter that using VRR eliminates the tearing and helps smooth out the frame rate. Perhaps their footage is using it.
When did one x get raytracing and better cpu?so Series S = One X pretty much
That's not how VRR works. VRR doesn't force it to output at 60fps, it displays every frame when the gpu puts them out. If it wasn't 60fps it wouldn't be 60fps on the graph.I believe John from DF said on Twitter that using VRR eliminates the tearing and helps smooth out the frame rate. Perhaps their footage is using it.