bitbydeath
Gold Member
Quite a bit longer than I expected.
Haptic Feedback
On Triggers
Please tell us a little more about the game content. How big is the game?
I think it takes about 4 to 5 hours to play and clear Nicola . Besides that, there are many hidden homages to the 25-year history of the PlayStation during the game. There are collection items in it, and you can enjoy collecting lots of artifacts and puzzle pieces. Also, I can't say in detail, but if you clear everything, there is a surprise that PlayStation fans will be pleased with.
I'm looking forward to seeing how you will enjoy this PlayStation homage. It's been 25 years ago, so there may be some things that young people don't understand (laughs).
Also, after clearing, you will be able to play the stage dedicated to time attack. There are four stages that make full use of jump actions, and four stages that use special actions such as monkey power suits. There is also an online ranking.
Haptic Feedback
Even one haptic feedback can really express various things. For example, in a sandstorm, you can feel the wind and sand, and using the speakers at the same time creates a magical effect.
On Triggers
Within each world, there are special power-ups. For example, a jet pack. This is a right and left trigger that allows you to control the jet injection, and you can feel the thruster boost while operating the trigger.
There is also a gun. It's the first time a gun has appeared in the world of astro robots, and it's really amazing. In fact, Gun's tech demo is one of the most popular demos in the team. You can feel the feedback of "Rattling!" When hitting the machine gun while pulling the trigger.
PS5『アストロプレイルーム』インタビュー。待望の“ASOBI!チーム”最新作とPS5について開発者に直撃! | ゲーム・エンタメ最新情報のファミ通.com
プレイステーション5にプリインストールされる『Astro's Playroom(アストロプレイルーム)』を開発したニコラ・デュセ氏にインタビュー。さすがASOBI!チーム、今回もスゴイのを作ってきた!
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