Fantastapotamus
Wrong about commas, wrong about everything
This again? I feel like this exact thread was made at least 10 times by now.
Gameplay is barely competent, wins 800 GOTY awards.
Ree.
Gameplay is barely competent, wins 800 GOTY awards.
Ree.
Recently bought The Witcher 3, my first game in the franchise so I'm not already invested in the lore etc.
A couple hours into the game and I'm just not feeling it. The gameplay is really quite poor, especially coming from games like MGS5 and Bloodborne in the last few months where every little action you perform feels just so *right*. Instead Geralt feels like a weird floaty thing semi-transposed on the environment with a bunch of other semi-transposed enemies and the combat is really not particularly satisfying. Nothing feels like it has weight.
I'm guessing at some point the world and the lore and the characters will take over as the main drives to play the game? How long did it take you guys to get "whisked up" into the story?
Can't say this when every moment I spend in the Witcher 3 I'd rather be playing Gwent, and then I realize I'd rather not play Gwent.The gameplay in the Witcher 3 is good. Period.
Gameplay consists of more than just combat (which I like).
Witcher 3 has great quest design, production value with each quest, and well written stories within them. You always feel like you're seeing something with effort put into it. On the other end something like MGSV has amazing mechanics but is full of boring mission design and repetitive environments.
My advice is to put it on easy difficulty and just enjoy the game world.
snip
Never. Move to the next game.
I did but I've never been into card games.anyone else 100% completely skip Gwent like me?
anyone else 100% completely skip Gwent like me?
Alternate control response mode makes movement more responsive and precise. Doesn't turn it into MGSV or Bloodborne, but in my experience it made the Witcher 3 playable.
I wonder how many people who went into TW3 blind without knowing about this setting are the ones commenting about the bad movement response.
ughhhhhhhThe gameplay in the Witcher 3 is good. Period.
Ehhhhh...eeeehhhhh. It's serviceable, but I've noticed how bad Geralt controls when coming back for Hearts of Stone.The gameplay in the Witcher 3 is good. Period.
totally, i don't even understand what the hell is going on in gwent
Does he control differently in HoS?Wait until you get to the Bloody Baron questline. However, the gameplay never really changes, so if it's a big distraction it might not be for you.
Ehhhhh...eeeehhhhh. It's serviceable, but I've noticed how bad Geralt controls when coming back for Hearts of Stone.
I like the idea of getting prepared for battle, and the combat is definitely better than Witcher 2, but it's still not where I feel it should be.
The gameplay in the Witcher 3 is good. Period.
It does the opposite of Bloodborne. That's what makes it so good: it makes the game even more responsive than it was already. Bloodborne's all about animation priority, and Alternate in Witcher 3 is about input priority. As someone who prefers input priority, I find W3 a lot more fun. I'm at a point where I don't even think of "alternate" as "alternate." It's THE way to play The Witcher 3.
Please don't blame it on realism or animation. There are plenty of games with incredible (even realistic, though stylized) animation that are still responsive. Naughty Dog gets better with every game.I think Bloodborne's animation priority only applies to the attacks though. Your actual movement -- running, turning, dodging -- is much more responsive than Witcher 3's Regular control mode, which puts more emphasis on animation, taking into account "realistic" momentum and Geralt's weight. It's why he takes a few slow steps before beginning his run animation, and why he turns in a wide half-circle.
Alternate turns the tide some so that input takes more priority. A godsend, really.
If everything becomes Bloodborne, then what makes Bloodborne special? I'm perplexed at the idea of finding one game that's the best at everything. Some games have different focuses. The Witcher 3 has a very clear one and it's not on that style of combat.
I'm staring to think we need a Witcher 3 is not Bloodborne |OT| because we get basically at least 1 thread per week now complaining how it doesn't play like Bloodborne
If everything becomes Bloodborne, then what makes Bloodborne special? I'm perplexed at the idea of finding one game that's the best at everything. Some games have different focuses. The Witcher 3 has a very clear one and it's not on that style of combat.
I like Bloodborne. I really do. But for fucks sake not every game needs to play like Bloodborne.
The gameplay in the Witcher 3 is good. Period.
I think it took me till Bloody Baron to really declare the game as awesome. The gameplay is just barely competent.
I'm staring to think we need a Witcher 3 is not Bloodborne |OT| because we get basically at least 1 thread per week now complaining how it doesn't play like Bloodborne
Skyrim has better combat
You can have good melee combat that doesn't ape Bloodborne, unfortunately Witcher 3 doesn't fall in to that category.
It's the same as the base game I believe, or at least it feels that way. Now, I haven't tried the alternative mode yet, but I still feel like there would be some gameplay/mechanics problems with dodging, the distance you roll, stun-lock time when you get hit, etc.Does he control differently in HoS?
Please don't blame it on realism or animation. There are plenty of games with incredible (even realistic, though stylized) animation that are still responsive. Naughty Dog gets better with every game.
This is soley a limitation of either dev ability or priority. But either way, it's on them.
Doesn't need to. There are a multitude of control styles for TPV.I like Bloodborne. I really do. But for fucks sake not every game needs to play like Bloodborne.
Never. Move to the next game.