• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

August 2010 NPD Article (Gamasutra)

Hate to link to Kotaku but:
http://kotaku.com/5637076/when-the-game-comes-on-madden-goes-off

The interesting thing here are the charts showing how active each Madden online userbase is:
500x_maddenps3.jpg

500x_maddenxbox.jpg


They really aren't too far off each other. The link has bigger charts you can click on.
 
donny2112 said:
Only to be decimated by Wii's December. Really. I think Wii software was something like 2x 360 in revenue last December or something.
More than 2x. The ratio is (very roughly!) 12:5:4.

Busaiku said:
I'd think that, rather than the DS, the major cause for handheld software decline would likely be the continued fall of the PSP.
It's definitely significantly down in terms of hardware, and I can only imagine software is the same.

I would go as far as assuming that DS software may even be at a stronger position this year than a few previous years, given the chart you posted regarded console vs handheld software.
Yes, the disappearance of the PSP is part of this. But NDS software sales (in dollars) are also down for the year ... just not as much as the overall market, which is a sort of silver lining. This was the weakest NDS software month in 2 years (although May 2010 was pretty doggone weak as well).
 
FoneBone said:
I don't remember Nintendo saying anything of the sort at their briefing, and I'm 99% sure you're mistaken... not that it didn't have good legs, but there's just no way it launched that low.
http://www.nintendo.co.jp/ir/en/library/events/100507/04.html
Let’s look at the U.S. sales next. Nintendo picked up the sales data of JUST DANCE from the monthly sales data issued by the NPD Group. This software was launched on November 17 last year. In the two weeks of November, the software sold less than 10,000 copies, which is similar to or even worse than Europe.
It must be fair to say that this software did not receive huge expectations before and during the launch period.
On the contrary, the sales have topped 1 million in the U.S. too, and even after the year-end sales season is over, the sales pace have remained consistent.
 
Road said:
From Nintendo's Fall Conference:
...dang, beat me to it. :) Good work.

I have a software chart for August 2010 I hope to post tomorrow.

Edit: Road, here's what I wanted to follow up on. We had some first/third data a while back that Nintendo put into one of its presentations. I think I have my estimates from those graphs, and we could put together something showing how things changed. Interested?
 
jvm said:
...dang, beat me to it. :) Good work.

I have a software chart for August 2010 I hope to post tomorrow.

Edit: Road, here's what I wanted to follow up on. We had some first/third data a while back that Nintendo put into one of its presentations. I think I have my estimates from those graphs, and we could put together something showing how things changed. Interested?
sure.. i m interested in knowing how things have changed. :)
 
I swear sometimes I think Harvest Moon is the only thing keeping Marvelous afloat.

1-2 games a year for Wii/DS, 2-4 games per engine. They always sell.
 
Top Bottom