Kazuma Kiryu
Member
man, what a trainwreck the wiiU has been.
Gamecube wasn't badly designed. It was one of those instances where bad marketing was actually a valid excuse. Black was available at launch but Nintendo pushed the purple model for the system's image because ???
You honestly believe the Playstation 3 and Xbox 360 survived on the back of the Wii? What?
Huh??
I have legitimately no idea what you could possibly be talking about. The Wii and the PS360 were almost two entirely different markets, neither depending on the other for anything. You think that studios started closing because the Wii died out? Since when did any studio other than Nintendo depend on Wii game sales? There's a reason that there is a stigma surrounding Wii about "third party games not selling," that reason being that most third party games did not sell well on Wii, especially in comparison to Nintendo titles. You could bring up runaway successes like Just Dance, but then your point about studios closing wouldn't be supported, because Ubisoft is most certainly not in any kind of financial trouble.
Also, it's probably worth mentioning that in this scenario my definition of hardcore is basically "anyone who's an actual core video gamer and not your mom that tried Wii Sports and bought a Wii." People who buy shooters and whatnot. People who buy more than games with Mario in the title.
Who buys Nintendo consoles for third party games anyway
Didn't the last decade teach you anything
It's a secondary console you use in-between the Sony/MS offerings for select Nintendo exclusives.
This thread sure has gone places.
It does seem Nintendo is more willing to work with indies, but that begs the question-why not offer both indies and big/medium publishers support? Regardless how Nintendo feels about the big publishers AAA model, compared to the indie's, they should be supportive of everyone interested in making games for their system. How does it hurt them to have more titles on their system that will be appearing on their competitors system?
They are suffering because of a lack of games so it would seem wise to back everyone interested in making games. It's not Nintendo's money being spent to develop said 3rd party games from the big publishers, so why not at least be willing to offer them support in getting their Wii U games up and running while also working with the smaller indie teams?
Who buys Nintendo consoles for third party games anyway
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I could care less about his rant. But calling me out at the end of it for no reason whatsoever is immature nerd rage slamming-on-the-keyboard levels of psycho.
honest question, what 3rd party Wii U games should the consumers support at this moment?
In every color except purple. The problem with the purple wasn't even that it was purple, it was that the shade of purple was awful. Looked like some dull purple pill or something.Even still, the Gamecube was a pretty rad looking console.
You really never paid attention to 90 percent of the "Core" studios coming out and saying they paid for your core games on the backs of Carnival Games like games? And you can keep pushing the "wii never sold 3rd party games" but go look at any sales thread and you'll see you're dead wrong. It exists because folks like you decide to just ignore data and keep chirping the same meme over and over for ever. just like the 3ds never sells 3rd party games, or DS can't sell 3rd party games.
And guess what NO GAME sold well in comparison to Wii Nintendo games on any platform. So again, you believe, the same PS3/360 audience (who btw for 360 didn't explode until.. *gasp* Kinect showed up*) are going to take the industry on their backs, and support it now when they couldn't do it before, and now costs will be even higher? I just want to make sure that's your reasoning.
Has it? Pretty much every thread about negative Wii U news follows the same route.
I blame the gamers too.
SHAME on us who choosing a Nintendo platform as our main platform.
SHAME on us for not buying Mass Effect 3 for $60 when PS360/PC get ME: Trilogy for $60
SHAME on us for not buying Batman Arkham City, the worst version of the game performance wise.
SHAME on us for not buying the 5 month late NFS: Most Wanted U even though its the best version.
SHAME on us for not in the future getting the 2 year old Deus EX on Wii U.
SHAME on us for not eating up anything that gets thrown at our feet.
SHAME on us for not buying the games we are getting on the platform in the millions during the first month.
SHAME on us for remembering how we have been treated in the past when it comes to weather or not we get a games sequels.
SHAME on us indeed.
;P
Isn't that the majority of console generationsThere's only a handful of consoles that have ever carried the entire industry, and those are the Ataris, NES, PS1, and PS2.
You really never paid attention to 90 percent of the "Core" studios coming out and saying they paid for your core games on the backs of Carnival Games like games?
This response was so generic and expected when a 3rd party dev/publisher doesnt like to work on the WiiU.
Same goes to "Wait for x".
Gamecube wasn't badly designed. It was one of those instances where bad marketing was actually a valid excuse. Black was available at launch but Nintendo pushed the purple model for the system's image because ???
While it was behind in non-gaming features, it would've done better with the right marketing since it was cheaper to make up for it, imo.
Isn't that the majority of console generations
The purple, sure.The design was terrible from a marketing point of view.
The PS2 was black, looked like a high end multimedia accessoire and was the "cool" thing to have for people of all ages.
The Gamecube looked like a childrens toy.
i wouldnt have a issue with old games, if they performed well and are priced accordingly (NFS, $30.00 at launch, bought. ME3, $60.00 when a trilogy was out for the HD twins, no thanks)
Dues Ex HR is another one i will probably pick up if priced accordingly, especially with all the work put into it.
Then you have RE:R, old late port, probably wont move tons of units on any system. But since most Wii U owners probably have a 3ds, and if they wanted to play it already they would have, it will probably sell least on the Wii U for that reason.
The thing with these games though, they shouldnt be used as a argument for games not selling, as they are all old late ports.
If rayman had launched on time, and it sold bad (given the userbase), that would have given people a metric of how new, quality games are recieved by the install base (and even that wouldnt have been conclusive).
But why settle?Its better than getting back yard barn games. They're late because the console released after launch. Luckily some of them benefit from a delayed release, but there is no point in complaining about what you don't get if you don't support the efforts you do. Its either them or bargain bin games.
Somehow this isn't a problem for their handhelds. If this were as big a problem as it's made out to be, it would be universal across all their platforms, wouldn't it? Yet not a peep about the handheld situation. Strange.
The purple, sure.
Are the big guys really interested in working with Nintendo? I get the feeling the answer is no and perhaps Nintendo told them to screw off and started working with indies. Really, outside of Ubisoft, what have the big publishers really done for them? Hell, Wii U owners are having to fight just to get the same treatment with Injustice. So if the devs aren't interested in properly serving their own base, then why would any company (Nintendo included) waste their time?
Don't worry guys. 3d Mario at e3
That's assuming they don't want anything back on they're investment, but there is no point in complaining when support dwindles to 0.
Bargain Bin games it is then.
No, I have never heard any core studio (studio? Publisher? I believe you mean publisher, because I can't think of any studios that made both AAA games and also shovelware, and funded their own AAA games with shovelware) coming out and saying that Carnival Games and/or Just Dance funded their AAA games. Literally cannot think of a single example. Those two game series are two of the only 3rd party series that sold well on Wii. And they belong to Take Two and Ubisoft. You think Take Two and Ubisoft need those games? The former has the likes of NBA2K and Grand Theft Auto under its belt, the latter has Assassin's Creed and tons of other titles.You really never paid attention to 90 percent of the "Core" studios coming out and saying they paid for your core games on the backs of Carnival Games like games?
Again, I would need some good examples, and no, I would never say the 3DS or DS didn't sell 3rd party games, because they do sell 3rd party games, and I myself own upwards of a hundred games for DS. The majority of them not published by Nintendo (but a good chunk).And you can keep pushing the "wii never sold 3rd party games" but go look at any sales thread and you'll see you're dead wrong. It exists because folks like you decide to just ignore data and keep chirping the same meme over and over for ever. just like the 3ds never sells 3rd party games, or DS can't sell 3rd party games.
The Call of Duty series says hello. And WHAT? You think the 360 wasn't doing well until Kinect??? That is outright false. Kinect didn't even do that well, especially not in comparison to their market with core gamers. You are disillusioned in this regard that casuals actually determine the PS360 market in any way. Move was an inarguable failure, and yet PS3 still sold just as many units as 360 worldwide, and overall was definitely not a failure for Sony, despite their failed attempts at reaching out to the casual market.And guess what NO GAME sold well in comparison to Wii Nintendo games on any platform. So again, you believe, the same PS3/360 audience (who btw for 360 didn't explode until.. *gasp* Kinect showed up*) are going to take the industry on their backs, and support it now when they couldn't do it before, and now costs will be even higher? I just want to make sure that's your reasoning.
The purple one was certainly the worst offender but it´s not like the others had even the slightest chance to compete with Sony in the coolness division.
no more nintendo consoles for me, I skipped on wii thought wii u would be different. I guess I was wrong so RIP old friend.
Third parties are not scared of Gran Turismo, third parties are not scared of Halo, third parties release FPS after FPS chasing that COD money. Third parties go where the audience is.
You really never paid attention to 90 percent of the "Core" studios coming out and saying they paid for your core games on the backs of Carnival Games like games? And you can keep pushing the "wii never sold 3rd party games" but go look at any sales thread and you'll see you're dead wrong. It exists because folks like you decide to just ignore data and keep chirping the same meme over and over for ever. just like the 3ds never sells 3rd party games, or DS can't sell 3rd party games.
And guess what NO GAME sold well in comparison to Wii Nintendo games on any platform. So again, you believe, the same PS3/360 audience (who btw for 360 didn't explode until.. *gasp* Kinect showed up*) are going to take the industry on their backs, and support it now when they couldn't do it before, and now costs will be even higher? I just want to make sure that's your reasoning.
Who buys Nintendo consoles for third party games anyway
Didn't the last decade teach you anything
It's a secondary console you use in-between the Sony/MS offerings for select Nintendo exclusives.
I liked you pizzaroll, but you just had to go ahead and mock the purple GameCube. Sorry, but I can't forgive anyone after that.
I liked you pizzaroll, but you just had to go ahead and mock the purple GameCube. Sorry, but I can't forgive anyone after that.
As I said in another thread recently, it took me a lot of years here at GAF to realize that there are actually a lot of people out there who only buy and play on Nintendo consoles. Lots of people who think video games start and stop with the big N. They can't, or won't buy another console and have been content to sit back and complain and act completely bewildered, for 10+ years, as to why big third party games don't come to Nintendo consoles.
I think when 3rd parties realized they couldn't easily port 360/ps3 games to wii u (it's probably somewhat more powerful, but has a different architecture, and so requires effort) or easily co-develop wii u games with 720/PS4 (due to massive power difference) they lost interest. The key word is easily.
3rd parties in today's reality need to be able to easily (read cheaply as possible) port their console games to different platforms. That means they need to target a somewhat equivalent feature set (graphics, network capabilities, controller etc) between the different consoles and PC. I think it's pretty certain that the WiiU does not provide them with this.
Hell most developers struggle with doing their PC ports justice, let alone something like the WiiU.
And some people here call me crazy when I say nintendo as japanese enterprise is arrogant......
Developers don't even know how to reach Nintendo...
I think if Nintendo had sense, they would've emphasized its power and small size.The purple one was certainly the worst offender but it´s not like the others had even the slightest chance to compete with Sony in the coolness division.
no more nintendo consoles for me, I skipped on wii thought wii u would be different. I guess I was wrong so RIP old friend.
They have been unless you think Nintendo was lying about reaching out third parties to get games from the bigger publishers. They went to take two and a top down gta and a tennis game ( nothing for Wii U/ 3DS I think), they went to EA and are getting nothing, they went to Activision and are getting cod..... maybe, they went to Warner Bros. and are getting mostly late ports and some good stuff, and ect... I think they should try the middle guys more and keep/ increase the effort with indies.
Ultimately the reason is the install base. I'm just trying to figure out why the PS3 wasn't ditched early on.
In all likelihood, Wii U is nowhere near powerful enough to run Just Cause 3.
Ultimately the reason is the install base. I'm just trying to figure out why the PS3 wasn't ditched early on.