Trojan X said:I believe 2 things:
2) There's a massive difference to images when you take a screenshots using a camera and direct capture. When you take a screenshot using a normal camera, due to the TV and camera lens it makes the screenshot appear more realistic than it actually is. In other cases, most direct captured screenshots end up being slightly doctored, e.g. saturation decrease and colour decrease.
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Master Chito said:PS3 will look better then real life.
jedimike said:Again, it kind of trips you out when you can look inside the car and see every little detail.
Pug said:I have read of people complaining about the jaggies in PGR3, but for the life of me I can't see them. I'm playing a Plasma screen is it something to do with LCD's or something?
This one is retarded though. Very short shutter time, so no blur on cars or tarmac/background. But the rims are still blurred due to Bizarre's lame switching to a blurred texture instead of the rim modelTrojan X said:Yeah, I think so. Ok, "massive" was the wrong word to use but the difference is noticeable. Check out the pictures below which were obviously taken using a camera but could be mistaken for real life pictures:
Borys said:The FIRST PIC on Wario's list is amazing. :lol
The rest is simply awful.
Hyoushi said:This one is retarded though. Very short shutter time, so no blur on cars or tarmac/background. But the rims are still blurred due to Bizarre's lame switching to a blurred texture instead of the rim model
Yeah, of course. I just love to whine about that, hehe.Trojan X said:I understand what you're saying but you purposely looked out for those deficiencies. In the end when you look at the overall picture at a glance it looks pretty real in comparison to the other shots.
Hyoushi said:Yeah, of course. I just love to whine about that, hehe.
J2 Cool said:It enlarged before I even clicked the thumbnail. :lol
Yes, MS did, not Bizarre. Every last one of them. If they did not get the permission then they altered the texture so it does not look exactly the same, but they asked everyone.Sabaku Ika said:Did Bizarre have to get permission from all the companies that have signs in the real world areas they copied?
Blimblim said:Yes, MS did, not Bizarre. Every last one of them. If they did not get the permission then they altered the texture so it does not look exactly the same, but they asked everyone.
That's also why such a game won't be able to happen again in France, where just slightly changing would not be enough, they'd have to change the whole architecture so it looks NOTHING like the original building.
MrSardonic said:Pretty amazing. Shame the gameplay blows
Blimblim said:Yes, MS did, not Bizarre. Every last one of them. If they did not get the permission then they altered the texture so it does not look exactly the same, but they asked everyone.
That's also why such a game won't be able to happen again in France, where just slightly changing would not be enough, they'd have to change the whole architecture so it looks NOTHING like the original building.
Trojan X said:and featured "point to point" racing similar to "NFS:Most Wanted" and many others of its type.
Yusaku said:Probably your eyes. By far the worst jaggies of any 360 game. I'm not really sure how you could possible not see it. You probably don't notice the lack of AF too (blurry ground).
Ignorance is bliss I guess!
Trojan X said:Yeah, I think so. Ok, "massive" was the wrong word to use but the difference is noticeable. Check out the pictures below which were obviously taken using a camera but could be mistaken for real life pictures:
Now these ones are direct captures:
Please add more if you wish...
I'm sure you can see my point and when you see the game on your TV set then my point becomes more evident than these screenshots. But, please don't let this dismay you from the game because the graphics are still damn good - I was just making a point about Camera and actual in-game, that's all..
Musashi Wins! said:I don't understand why you bought a 360?!? Because this seems to be your typical feeling for non-Nintendo items.
MrSardonic said:I'm only a fan of software I enjoy playing, and hardware (or controllers) that I feel confer a high degree of control. Given my financial state at the moment, I am also particularly aware of the costs of these products and how much they alienate me from experiences I'd be interested in trying...so it pisses me off that someone has spent weeks modelling the brake pedal & cigarette-lighter inside a car when I don't give a shit about it and then I have to indirectly pay the guy's salary.
A whole team from MS' legal department worked on this for months. That's why you won't ever see such a 100% realistic game being done by anyone else but a very big publisher. Small teams have enough problems just to get the license for cars.Thai said:wowzers, I can't imagine being the guy who had to walk around to all of these shops to ask for their permission. (or maybe he called)
eso76 said:i used to "complain" about PGR3's jaggies a lot, but when i started playing in progressive instead of interlaced most of them disappeared.
A lot of the jagginess was just the interlacing's fault, are you playing in 720p ?
HokieJoe said:Trojan, what the camera sees is what your eyes see in rough terms. If anything, what the camera sees, and then renders, usually looks worse than what one experiences up close and personal. At least that's my experience with this sort of thing.
HokieJoe said:From what you said, I took it that you were saying that pictures weren't indicative of what you'll see when you play the game; whereas the direct captures were. I do take your point though, the pics do look better than the direct captures.