Do you enjoy getting screwed over or something?It_Hurts said:Good, one game less to buy.
Do you enjoy getting screwed over or something?It_Hurts said:Good, one game less to buy.
That would be just about impossible for multiplayer games that use Steam for online. I could see single player games that only use leaderboards, cloud save and acheivements have an optional Steamworks install.I NEED SCISSORS said:Thank fuck. GFWL is a horrendous service which needs to be erased from the industry.
That said, I do also hope that Steamworks can one day be optional for retail games. It's logical when they include it in games sold through Steam, or with Steam keys, but I hate it how you need to install through Steam for a retail copy. Doing that ties the game to your account so you can never get rid of it. It's effectively a coaster once you've installed it, and turns buying retail into a gamble since you don't know what won't work (eg Black Ops and Brink). I would much prefer it if there was an optional code in the box that you could use to permanently tie it to Steam if you want.
JC2 is Steamworks, not GFWL.Quicksilver4648 said:I think I am the only one here who not only hasn't had a negative experience with GFWL and sees no reason to hate it, but also might prefer it. I own Dirt 2-3, Just Cause 2, GTAIV, Bioshock, and a few other yet I have not had a single bad thing to happen to me.
lupinko said:Master Race wins again!
Quicksilver4648 said:I think I am the only one here who not only hasn't had a negative experience with GFWL and sees no reason to hate it, but also might prefer it. I own Dirt 2-3, Just Cause 2, GTAIV, Bioshock, and a few other yet I have not had a single bad thing to happen to me.
Ravenn17 said:Twitter:
@GreenManGaming: is there a chance that it'll activate on Steam?
@wilflare: Our version is a Capsule title that will be using Securom, sorry. /Rob
I just posted that in the other thread.
keltickennedy said:Call me ignorant.....but what are the big problems with GFWL? Personally, I never had a problem with a game that featured it.
Even with a 100% ideal experience it's still not very pleasant how patches ARE done. What, I have to leave my computer sitting there as I update a game because I can't download them separate from the game? I guess I can toggle out, but that's not always a great idea with a game. If they had been a bit closer to Steam in implementation from the start with good backup options (and was just plain less buggy) then it'd be a mild nuisance at worst. As is, it's like being told to shoot my foot for a Klondike bar, and I guess some people REALLY want that Klondike bar.Des0lar said:People oblivious to the GFWL problems should just do a forum search with "GFWL, shit, patches".
Not having problems with GFWL is more an exception than the rule.
Stumpokapow said:So, uh, what are the full list of GFWL games released this worldwide this year?
- Bulletstorm
- Fable 3 PC
- Section 8 Prejudice
- OpFlashpoint RR
- Dirt 3
- SSFIV Arcade
- AoE Online
and I guess Dead Rising 2 OTR and Raccoon City are coming up this year.
Pretty slim lineup.
wilflare said:it's weird to see myself quoted without actually.. lol posting here
Massa said:Makes you wonder if Microsoft will try a come back (again). GFWL has been pretty crappy, but at the end of the day I think it's better to have Microsoft not completely ignore PC gaming.
Massa said:Makes you wonder if Microsoft will try a come back (again). GFWL has been pretty crappy, but at the end of the day I think it's better to have Microsoft not completely ignore PC gaming.
GFW, I believe, means it's guaranteed to run on Windows and (at least used to) mandate 360 controller support.Jive Turkey said:So what's the difference in "Games for Windows" and "Games for Windows Live"? Is GFW just a "it's designed to run on Windows"?
Mrbob said:Games for Windows is just branding.
Games for Windows Live includes GFWL as the DRM service for the game.
Yeah that's what I figured. Thanks guys!ShockingAlberto said:GFW, I believe, means it's guaranteed to run on Windows and (at least used to) mandate 360 controller support.
Jive Turkey said:So what's the difference in "Games for Windows" and "Games for Windows Live"? Is GFW just a "it's designed to run on Windows"?
Carm said:...
I'm confused as to why people are taking this as true.
1. box art has already been released with the GFWL logo on it
2. this is being reported by one outlet, a new one at that
Stallion Free said:I just looked at the Steam page for FEAR 3 (the last WB published game) and noticed it has Steam achievements. I'm not gonna give up hope that GMG is still wrong about this.
SalsaShark said:Because its a digital outlet saying they got a direct response for Warner in both their Twitter and Facebook?
why would they lie?
People forget that Warner also published Bastion, and it had steam achievements.
At this point i dont think it'll be steamworks, but that doesnt rule out that the Steam version could have achievements and stuff like that, without registering on the service. Like Borderlands.
DaBuddaDa said:Yes, you are probably quite literally the only one on that side of the fence.
Conflict NZ said:I and all the people I know that use GFWL (around 10ish) have never had any issues, It's a great service, especially when you have a bunch of friends with 360s. The hate all seems to be coming from a loud few on gaming forums.
Conflict NZ said:I and all the people I know that use GFWL (around 10ish) have never had any issues, It's a great service, especially when you have a bunch of friends with 360s. The hate all seems to be coming from a loud few on gaming forums.
Stumpokapow said:Girlfriend bought Where's Waldo. I can't play it on the same computer she bought it on. I have no idea if this is by design or by defect.
Girlfriend boots up 360 while I'm playing RE5 on GFWL. Oops, signed out, because my tag was set to auto sign-in on 360. The reasoning behind this (prevent account sharers or frauds or whatever) is truly irrelevant to me. It negatively impacts me, so I don't like it.
Patching system is horrendous. With Steam, it auto-detects game patches and downloads them for me. With GFWL, I start the game, login with my gamertag. At this point it's probably been 30-45+ seconds. Oh, wait, game has a patch. Okay, let's patch it. Boom, game boots me out, and downloads and installs the patch. Okay, time to launch the game again. Oh wait, I have to sign in again.
But also, even if GFWL was exactly on par with Steam, why would I use it? I'm already running Steam 24/7. It has the same social functionality. It has achievements. If I wanted to "prevent Steam from gaining a monopoly", wouldn't I be rooting for the little guys, not Redmond, Washington?
And it's not on par. The selection is terrible, they don't have the truly epic sales the other guys have, they don't have any developer outreach in the indie community (with their only indie support being games that are on every other platforms). Efforts to improve the selection would mostly boil down to offering to sell me copies of games that I've already bought on other platforms, and efforts to secure better selection for the future will basically be the same.
Which is another thing. MS needs to stop being so schizophrenic with everything they do. Windows Phone 6.5. No, wait, Windows 7 but we'll still do 6.5. Here's the Kin! The Kin is cancelled! The Zune isn't cancelled but it's clearly not being supported. PC gaming is old, let's fire most of the GFW team, ignore the system for a year or more, and stop porting our games. Wait, now we like PC gaming, how come we don't have a foothold. The browser war is over, time to dismantle IE's team. Oh, no, now people don't use our outrageously shitty browser and developers hate us, I guess we'll set up the IE team again. Outside of MS's most very core products, their reliability for continued support is 0. I would trust some third-tier service like Greenhouse Games over GFW. The problem isn't that I doubt the sincerity of this change in direction, the problem is that I doubt there won't be another change in direction 12-18 months from now.
You say you want arguments for why GFW sucks besides "MS sucks, GFW sucks", but half the arguments for using GFW boil down to "It's Microsoft! And you can talk to your Microsoft friends! And use Microsoft achievements! How are those things better than anyone else's implementation? They're from Microsoft!"
When you say "Mindless rabble when get us nowhere", I disagree. Mindless rabble has worked spectacularly so far. I'm very happy with PC gaming. I'm very happy with Steam. I'm very happy that developers are increasingly abandoning GFWL. Mindless rabble has created an absolutely excellent situation right now. Ignoring the mindless rabble has gotten MS nowhere. Tough break, guys.
Let us bow our heads on this occasion!Moaradin said: