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Batman Arkham Knight - False Advestising , No Reviews mentioned gutted content

Whoa, the challenge maps are really gone? I didn't love them but I had some fun figuring out how to beat all of them.

Is there any reason left other then extreme impatience to buy a game during it's first two weeks out? Any game?

I'm really happy i'm behind on all my purchases. just got the Witcher 3 this week and I'll probably get Dying light next and just let the rest of this shit settle until we actually know what we are buying.
 
As hyped as I was for this game, I'm glad I held off and don't really pre order games. What a mess and an embarrassment for what is mostly one of the best frnchises. Really shitty way to depart from the Arkham series.

Fucking bullshit is upsetting for shit like this to still happen in 2015 on both concolses and (especially) pc. On top of that they take out one of the best features of game replayability. Fuckinh fail WB
 
They were all pretty bad on launch for PC. Just how WB deals with their IPs by farming them out to shit developers.
Maybe at launch but playing through both recently to prepare for AK (which I'm really glad I didn't preorder the PC version now, PS4 for me now), both games ran fantastic. City even moreso which is surprising given how much bigger that game is than Asylum.
 
I'm over 10 hours at 60% completion for the main story and Most Wanted missions.


They do. They're set up differently but they're still challenge rooms. Calling it gutted content is a serious exaggeration.

There are 4 Combat maps and 4 Predator maps and 15 Batmobile challenges (We all know the reception the Batmobile is getting right now)

and You can only use Batman (little dual play in one)

In City there were over 30 maps , Multiple characters , Modifiers , Difficulty settings
Yes the AR challenges is a giant step in the wrong direction if the maps in the previous were something you enjoyed like many did.
 
Whoa, the challenge maps are really gone? I didn't love them but I had some fun figuring out how to beat all of them.

Is there any reason left other then extreme impatience to buy a game during it's first two weeks out? Any game?

I'm really happy i'm behind on all my purchases. just got the Witcher 3 this week and I'll probably get Dying light next and just let the rest of this shit settle until we actually know what we are buying.

It seems they were replaced by AR Rooms and was known for a while.
 
Wait, what?

Arkham City had like a total of 480 something challenges (4 characters), now they're out as DLC? What the fuck...

At launch, the base game had 12 predator and 12 combat challenge rooms. Each of those categories was broken down into a normal and extreme version of the same 6 predator and 6 combat maps, respectively. You could only play them as Batman and, assuming you had bought your copy new, Catwoman. There was also the campaign mode that remixed those same maps with modifiers you had to use.

While City certainly had a lot more content in this regard, even at launch, it did not have 480 something challenges, nor did it have 4 characters to play as, unless you bought the DLC or the GOTY version.
 
I can't believe that Rocksteady would allow this to happen to their big climactic game after all the goodwill they got from the industry and consumers for Asylum and City.

It's like they actively *looked* for ways to go wrong.
 
There are 4 Combat maps and 4 Predator maps and 15 Batmobile challenges (We all know the reception the Batmobile is getting right now)

and You can only use Batman (little dual play in one)

In City there were over 30 maps , Multiple characters , Modifiers , Difficulty settings
Yes the AR challenges is a giant step in the wrong direction if the maps in the previous were something you enjoyed like many did.

Weren't the multiple characters in City DLC only? I never bought the DLC, played all the challenge maps, and I don't remember multiple characters or modifiers or 480 levels or any of that shit.
 
There are 4 Combat maps and 4 Predator maps and 15 Batmobile challenges (We all know the reception the Batmobile is getting right now)

and You can only use Batman (little dual play in one)

In City there were over 30 maps , Multiple characters , Modifiers , Difficulty settings
Yes the AR challenges is a giant step in the wrong direction if the maps in the previous were something you enjoyed like many did.
That's a perfectly acceptable criticism of the change but the fact is there is a form of challenges in the game. The OP insinuates that there are none and were lied to about it.

Also, the vast majority of what you listed was DLC content. The number in AK isn't even that far off from the base game when you count the total number of challenges. Batman and Catwoman were the only ones available at launch and Catwoman was only DLC with new copies.
 
There are 4 Combat maps and 4 Predator maps and 15 Batmobile challenges (We all know the reception the Batmobile is getting right now)

and You can only use Batman (little dual play in one)

In City there were over 30 maps , Multiple characters , Modifiers , Difficulty settings
Yes the AR challenges is a giant step in the wrong direction if the maps in the previous were something you enjoyed like many did.

That seems way different to "false advertising" and gutted content.
 
Just learning about this today, after I've already opened my game and being completely honest, I would have waited for a steep price drop before buying this game having known this sooner.

The combat and predator challenges were without question my favorite aspects of the previous titles, they added a lot of replay value and without them this is a huge disappointment.

I'm tired of devs removing content and then selling it off as DLC. Rocksteady and WB can fuck off. I should have learned when they openly said they weren't going to fix Origins issues and instead use the time and effort to move forward with the DLC.
 
I was under the assumption that AR missions are the replacements for Challenge maps?

Is this not the case?

Yeah, there are 12 combat and 12 predator challenges and like 30 batmobile challenges. The shitty thing that it doesnt look like you'll be able to play as any alternate character and theyve removed the modifers.
 
Just learning about this today, after I've already opened my game and being completely honest, I would have waited for a steep price drop before buying this game having known this sooner.

The combat and predator challenges were without question my favorite aspects of the previous titles, they added a lot of replay value and without them this is a huge disappointment.

They are there, it seems.
 
There are also less riddler trophes IIRC.

So the question is if the batmobile and whatever else they added worth the loss of those items.
 
Developers aren't obliged to include modes or features from previous games.

I don't understand this sentence. No one is obligated to do anything. The same way they're not obligated to include modes/features, customers aren't obligated to... I don't know... buy the game?

Are we not allowed express some disappointment with the fact that a longstanding feature of the game is now gone? It's not like it was just included in one game and then gone. It was included in ALL previous entries of the series.

I need to read up more on the AR challenges, but it sounds like they're not quite just a different name for the same thing. It sounds like the combat/stealth challenges are now gone from the retail version of the game. Unless I'm misunderstanding something, of course...
 
Yeah, there are 12 combat and 12 predator challenges and like 30 batmobile challenges. The shitty thing that it doesnt look like you'll be able to play as any alternate character and theyve removed the modifers.

There aren't that many. There's 4 combat challenges and 4 predator challenges. There are quite many batmobile challenges (although not as many as 30). I've only unlocked the first combat challenge, but it's less interesting than most of the combat challenges in Arkham City.

I'm enjoying the campaign, but I was really hoping we'd see similar combat and predator challenges as Arkham City.
 
They are there, it seems.

I've got a friend who's had the game for a week. He says combat challenges are much easier and single wave, while predator challenges are the same but there are only 4 of each.

Compared to what previous games had, that's a pretty heavy removal of content.
 
Was loving the combat.

'Hey, let's check out the challenge rooms! Can't wait to get some scores in and try out all the characters'.

lol, stripped out.

YiIO2Hw.gif
 
I've got a friend who's had the game for a week. He says combat challenges are much easier and single wave, while predator challenges are the same but there are only 4 of each.

Compared to what previous games had, that's a pretty heavy removal of content.

But one that was announced, it seems.

Well, this thread exists so I'm going to assume quite a few people didn't realize that.

The OP seemed pretty aware of that.
 
I don't understand this sentence. No one is obligated to do anything. The same way they're not obligated to include modes/features, customers aren't obligated to... I don't know... buy the game?

Are we not allowed express some disappointment with the fact that a longstanding feature of the game is now gone? It's not like it was just included in one game and then gone. It was included in ALL previous entries of the series.

I need to read up more on the AR challenges, but it sounds like they're not quite just a different name for the same thing. It sounds like the combat/stealth challenges are now gone from the retail version of the game. Unless I'm misunderstanding something, of course...

The point im making is that because they're not obligated, there's no false advertising and reviewers in turn are not obligated to highlight their omission.

Of course you can be disappointed. If you read my entire post you'd see that I am myself.
 
Developers aren't obliged to include modes or features from previous games. You might think it sucks - and it does! - but it's not false advertising.

As for the comment about reviewers, well they're obviously happy with the content that's there.

Well I mentioned it in my review and got comments on various things throughout the review and not a single one about that so far. So I am not sure if lots of people knew, considered AR a replacement, or a combination.
 
I can't believe that Rocksteady would allow this to happen to their big climactic game after all the goodwill they got from the industry and consumers for Asylum and City.

It's like they actively *looked* for ways to go wrong.
While i understand your frustration, this is likely a decision made my the publisher (in this case WB) than the developers.
 
I've got a friend who's had the game for a week. He says combat challenges are much easier and single wave, while predator challenges are the same but there are only 4 of each.

Compared to what previous games had, that's a pretty heavy removal of content.
There's also a bunch of Batmobile rooms which was obviously going to get challenges of its own. It's not as good as it was before but it is similar in total number between all challenge types and doesn't feel like a missing feature.
 
There are also less riddler trophes IIRC.

So the question is if the batmobile and whatever else they added worth the loss of those items.

A most excellent question.

I imagine that Rocksteady was in a lose/lose situation. Include combat/stealth maps as opposed to the Batmobile stuff? "Same old tired Arkham formula!" Swap the challenges for the Batmobile stuff? Well, I guess we'll see that reaction continue to unfold, but so far it seems reaction to the Batmobile is lukewarm at best.

I'm not defending them, at all (as a matter of fact, it's gotten to my head enough that even though I'm a huge Batman fan, I'm having the beginnings of "second thoughts" on buying the game at full price).
 
Ouch. I loved the challenge rooms in Arkham City -- those things added a huge amount of value to the game. Glad I didn't buy this at launch.
 
I spent an absurd amount of time in the challenge rooms for Arkham City so I was real disappointed to see that they'd basically been stripped out.

Same. It's pretty inexcusable considering that all three games had an abudance of them, and you could freely use multiple characters as well.

Especially because the game keeps trying to force me to basically make out with the Batmobile, and I'm just not into it as much as te developers were.
 
Same. It's pretty inexcusable considering that all three games had an abudance of them, and you could freely use multiple characters as well.
Those characters were all DLC, even Catwoman though she was given with the game on launch for new copies.
 
The point im making is that because they're not obligated, there's no false advertising and reviewers in turn are not obligated to highlight their omission.

Of course you can be disappointed. If you read my entire post you'd see that I am myself.

Ah, yes. Apologies... It seems I didn't process the entire context of your post correctly. Since you were speaking in the context of rebutting the OP on the "false advertisement."

Summary: I think we're in agreement on your post that I originally replied to.
 
If they were gonna double down on the Batmobile, I would have prefered a giant Gotham City with civilians and all.
 
Those characters were all DLC, even Catwoman even though she was given with the game on launch for new copies.

That's fine, but for this game they should've been unlocked in standard challenges from the get go. They're in there with what amounts to complete move sets already.

Even so, City launched with a stupid amount of combat and predator challenges anyways, whereas I find this game lacking far too much.

When have DLC ever done us right? DLC = Deleted lackluster Content.

Fallout, Minerva's Den, Battlefield 3/4 Bad Company 2, Elder Scrolls, Mass Effect 2, etc.
 
Ah, yes. Apologies... It seems I didn't process the entire context of your post correctly. Since you were speaking in the context of rebutting the OP on the "false advertisement."

Summary: I think we're in agreement on your post that I originally replied to.

Haha yeah I'll definitely miss the challenge rooms ;)
 
There's also a bunch of Batmobile rooms which was obviously going to get challenges of its own. It's not as good as it was before but it is similar in total number between all challenge types and doesn't feel like a missing feature.

I really hope so because I loved those modes. I've only played one vehicle challenge so far and it was pretty heh, we'll see I guess.
 
That's fine, but for this game they should've been unlocked in standard challenges from the get go. They're in there with what amounts to complete move sets already.

Even so, City launched with a stupid amount of combat and predator challenges anyways, whereas I find this game lacking far too much.

But so far doesn't seem like it was a case of "gutted content"
 
Serious allegation. I assume you have some actual evidence?
All the 10/10 games that are reviewed, and when the game actually releases, "oh we must have played a different build!"

Either you have no memory of the clusterfuck the last year of gaming has had, or you're a troll.
 
Maybe at launch but playing through both recently to prepare for AK (which I'm really glad I didn't preorder the PC version now, PS4 for me now), both games ran fantastic. City even moreso which is surprising given how much bigger that game is than Asylum.
That's what I'm implying. On launch there were a fair few configurations that just couldn't run the game well, like AK. As time goes by the fixes will come in but it does suck to have these issues still persist in today's PC gaming world. I'm lucky in that I've had no big issues since its launch but I feel for this who can barely get the game running.
 
That's fine, but for this game they should've been unlocked in standard challenges from the get go. They're in there with what amounts to complete move sets already.

Even so, City launched with a stupid amount of combat and predator challenges anyways, whereas I find this game lacking far too much.
Like I said before, I totally agree with this. I just don't think that it's "gutted content" and "false advertising". Game deserves a lot of shit for the PC version and that nVidia "60fps" video but I don't think this issue is deserving of the reaction in the OP, especially when people keep comparing it to the GotY edition of AC and not the base game.
 
I can't believe that Rocksteady would allow this to happen to their big climactic game after all the goodwill they got from the industry and consumers for Asylum and City.

It's like they actively *looked* for ways to go wrong.

I feel like when it comes to this level of shit it's not Rocksteady making the calls, it's Warner Bros. forcing them to do it for the money. The guys at Rocksteady do not strike me as the kind to nickel and dime people at every single turn, but Warner Bros. sure as hell does.
 
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