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Batman Telltale PC Port is a mess (seemingly defaults to integrated GPU) [Fixed]

Typical? Hardly
It is typical when every single game of theirs has been a technical mess one way or another, sometimes even with the same exact bugs occurring (see: save files) across different games as Telltale happily sweeps them under the rug. Last gen their console ports fared even worse.
 
Meanwhile the sky is blue and the grass is green.

Telltale are strictly buy when £5 in a sale for me these days. Shame really, back when they were niche and made point and click adventure games I'd buy on launch, how far Telltale have fallen in my eyes. RIP Sam & Max, Monkey Island and all that good stuff. :/
You'd think that Telltale would have been fucking punished by consumers for their incompetent tech, yet they keep getting away with it.

Problem is they make games for a lot of very popular IPs, between that and people generally liking their stories, they seem to get away with murder so to speak.
 
Another TellTale release. Broken in many ways. This is why I NEVER buy until it is like 5 bucks. I spend more time trying to get controller support working in their games than playing. Not dropping 25 bucks on broken stuff anymore.

This is more a telltale curse than a batman curse.
 
It is why I haven't played Tales from the Borderlands yet. I can not use my steam controller.
Yes you can. I played all the way through Tales From the Borderlands on a Steam Controller using a Windows 10 PC sending to a Steam Link. No problems at all (with the controller; nothing major or memorable wrong with the game either).
 
Yes you can. I played all the way through Tales From the Borderlands on a Steam Controller using a Windows 10 PC sending to a Steam Link. No problems at all (with the controller; nothing major or memorable wrong with the game either).

Yeah but try it with an X1 controller. It doesn't always work. Sometimes it worked for me but the triggers didn't and I kept failing during a part you had to shoot. I fixed it somehow but I don't remember. We shouldn't have to use a steam controller unless we have to ;) I borderline hate mine.

Game of thrones I had to use a steam controller because wireless Xbox one controllers wouldn't work.
 
Why do publishers do this when overwhelmingly negative Steam reviews stand a good chance of killing your product dead?? Sheesh, at least make sure your game works on a typical Intel/Nvidia system before you push it out the door, ey?
 
GTX 970
8GB Ram
i7

Ran like a dream for me. The only time I had any kind of issue at all was in relation to the game. You seemingly get stuck at a particular interactive screen if you don't interact with a specific object first. Had to restart.

Genuinely had no issues other than that.
 
Played through the first hour last night and the only issues I had were the prompts saying RT but really meaning LT. Framerates 60+ always. Though I'm always playing with an SSD and a Gsync monitor so thats probably alleviating any stutter if there's framepacing issues.

Gtx 970
4670k
 
I didn't have any issues with performance. Took a couple mint is to figure out the settings to get it in 1080p and full screen, but it ran great after that. I don't think my rig has integrated graphics though, just the 970.

It didn't detect my xbox one elite controller via wireless adapter or plugged in though. I didn't spend much time trying, however, as I ended up preferring playing with the keyboard and mouse anyway and have a lapdesk for games that need them.
 
Still no statement from Telltale about the problems with the port?

(yes, they're there beyond the integrated graphics thing)
 
Batman + Talltale + PC. The signs were all there.

I thought they updated their engine, or did I misunderstand what they meant by "update their engine"?
 
Batman + Talltale + PC. The signs were all there.

I thought they updated their engine, or did I misunderstand what they meant by "update their engine"?

The engine is "new" in the same way that Bethesda's Creation Engine is "new" -- i.e. it's actually just a slightly modified version of the previous engine and thus retains old problems.
 
It's telltale, you're lucky it gets to the start screen without crashing

Maybe I'm just lucky, but I've never had a problem with any telltale game on pc, and I own most of them.

Other then the restrictive boxed mouse cursor, which I was able to get around using my xb1 controller, the game is running fine.
 
Telltale games needs to be sued over their technical issues. The state they release there games in is a joke and until they face financial consequences for it, they aren't going to change.
 
My performance is ass. Core i3 4130, AMD R9 280, 8 GB DDR3 RAM.

Could this be an AMD thing? Several people having NVIDIA GPUs I know have said they are playing at constant 60 fps. Mine stutters like crazy!
 
Good news, 6700k, 16 gigs DDR4, Sli 1080s, and it's running perfectly at 4k.

Only issue is that my XOne controller doesn't seem to work right. Some buttons work, some don't. I think I was having to push LT instead of RT, also seemed like down on the stick wasn't working. Any fix for this that people are aware of?

Jesus is that you?
 
Why the platform holders allow buggy shit to be sold?

Platform holders guarantee the game won't brick your console. Outside of that, it's up to the developers not to release buggy garbage. Telltale fans continue to buy Telltale's garbage so they continue to release it.
 
This thread had me worried because I have bad memories of previous Telltale games.

The bad news is that the Xbox One controller isn't working at all on Windows 10, which is ridiculous.

The game ran fine otherwise (using an Xbox 360 controller), except for the next episode trailer.

I've read that some people experienced input lag and dialogues being out of synced with the animation but thankfully I didn't have those issues.
 
Worse Dev Studio in the Industry bar none. I had a beefy PC back when TWD came out and I couldn't even get past the first scene. It is a crying shame that people STILL support them.
 
Updates for the PC/Steam version

We are aware that some users have experienced performance issues with BATMAN - The Telltale Series on Steam when playing on PC. Investigations indicate that many of these issues appear to have been due to running the game on integrated graphics cards rather than dedicated, or were the result of out of date drivers. Special thanks to those in the community who have already helped others resolve these issues before a patch could go live.

A patch was released yesterday to help address performance on PC. This new patch:
•Automatically defaults the game to run on dedicated graphics card
•Adds graphics settings to enable selection of Higher Performance Textures or Higher Quality Textures (please select Higher Performance if performance is an issue)
 
I find it funny that the XOne controller is fucked, and their stance is that it's not officially supported. But, if you go to the settings for controls, it shows a picture of an XOne controller.
 
This is an older thread, but I just got this game as a gift and it's still running like a slideshow for me, even though I easily meet the minimum requirements (for reference, the other most recent Telltale games run super smooth on the highest settings for me, and I'm able to play much more graphically intensive games (like SW Battlefront) on high settings without problems as well). I know it's popular to shit on Telltale but I never actually had any technical problems with them before this. It's just unplayable, even on the absolute lowest resolution/settings I get 8/9 fps.

This isn't because of the game picking the integrated gpu for me - that was seemingly patched, and I'm forcing it not to do that anyway. Looking around online, tons of people seem to still be having the same problems as before. Has there been any word at all about a new patch, or someone who figured out his own fix?

If not, I'm asking for a refund (does that even work with gifted games?), because this game simply doesn't work right now.
 
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