icecold1983
Member
Do the new nvidia drivers improve the performance?
nope
Do the new nvidia drivers improve the performance?
Do the new nvidia drivers improve the performance?
I've just went out and bought 16gb Corsair Vengeance RAM, might not be the issue but its the cheapest upgrade route for me ATM.
I have capped my fps to 59 so it doesn't go over my monitors refresh rate and have disabled Vsync, but I'm getting bad screen tearing even though my monitor is Gsync.
Anyone know what is happening here?
Have you tried running it in Fullscreen and is V-sync forced off ingame and from drivers ? Thats about the only things I can think of.
I was able to fix this by making sure vsync is set to ON in the NVCP.
I was able to fix this by making sure vsync is set to ON in the NVCP.
So I'm having some major framerate issues, sometimes I launch the game and I'm lucky to get over 20 fps in the menus.....restart game and fps seems to fix itself but even on low setting I can't get my fps over 70.
i7 4790 @ 4.0GHZ
16Gb ram
SLI 980's
1440p 144hz
Low settings @ 1440p DX12 ON
Wouldn't that still introduce input lag the same way vsync in-game would, defeating one of the purposes of Gsync?
I tried turning off vsync ingame and turning it on through the control panel yesterday and I got an awful stutter that happened every other second but what seemed like a more stable framerate overall. I turned on vsyc ingame on top of the control panel settings and it seems okayish now. Need more testing.
I tried this on another game (vsync through control panel and off ingame) and also got the same horrible stuttering.
Having some issues, the Battlefield 1 trial, worked perfectly, but since the release and the latest patch, PC keeps restarting automatically after about 10 mins of playtime. Any solutions out there for this?
AMD fx 8350 (4.0Ghz)
GTX 970 (3.5 GB)
RAM HyperX 8GB
Ultra Preset, 1080p, 60FPS
Having some issues, the Battlefield 1 trial, worked perfectly, but since the release and the latest patch, PC keeps restarting automatically after about 10 mins of playtime. Any solutions out there for this?
AMD fx 8350 (4.0Ghz)
GTX 970 (3.5 GB)
RAM HyperX 8GB
Ultra Preset, 1080p, 60FPS
Using the most recent drivers? They were updated like a day or two after the game ready ones, which reportedly have many issues.
Does this mean shutting down completely? If so I'd lean towards PSU. My 8320 @ 1.404v and Overclocked 780 Ti killed my Seasonic 650w PSU last year. To be fair I was asking a lot of it.
#WorldRender.TemporalAAEnable 1
ShaderSystem.MipmapBias -0.5
WorldRender.PostProcessAntialiasingMode PostProcessAAMode_TemporalAA
WorldRender.TemporalAAJitterUseCmj True
WorldRender.TemporalAADisocclusionRejectionFactor 0
// TUNGUSKA - iwainwright - [DIVERGENCE] - TUN-29679 - Setting TemporalAAHistorySharpeningEnable to false and TemporalAAQuality to 0 to increase performance
WorldRender.TemporalAAHistorySharpeningEnable False
WorldRender.TemporalAAQuality 0
// TUNGUSKA
[U][B]WorldRender.TemporalAAMotionSharpeningFactor 4[/B][/U]
WorldRender.TemporalAAResponsiveness 1
WorldRender.TemporalAAAntiflickerStrength 1
#TAA
PostProcess.TemporalAAUseImprovedVersion True
WorldRender.TemporalAAQuality 0
WorldRender.TemporalAAHistorySharpeningEnable True
[B][U]WorldRender.TemporalAAMotionSharpeningFactor 0.1[/U][/B]
WorldRender.TemporalAAJitterCount 26
As a continuation to my original post about TAA sharpening (http://www.neogaf.com/forum/showpost.php?p=221004601&postcount=507), I found the parameters that control the TAA setting in the "initfs_Win32" file (install/Patch folder):
Code:#WorldRender.TemporalAAEnable 1 ShaderSystem.MipmapBias -0.5 WorldRender.PostProcessAntialiasingMode PostProcessAAMode_TemporalAA WorldRender.TemporalAAJitterUseCmj True WorldRender.TemporalAADisocclusionRejectionFactor 0 // TUNGUSKA - iwainwright - [DIVERGENCE] - TUN-29679 - Setting TemporalAAHistorySharpeningEnable to false and TemporalAAQuality to 0 to increase performance WorldRender.TemporalAAHistorySharpeningEnable False WorldRender.TemporalAAQuality 0 // TUNGUSKA [U][B]WorldRender.TemporalAAMotionSharpeningFactor 4[/B][/U] WorldRender.TemporalAAResponsiveness 1 WorldRender.TemporalAAAntiflickerStrength 1
I believe the underlined code is responsible for the sharpening (I think Mirror's Edge Catalyst, which uses the same TAA, is set to a much lower "1" value).
Unfortunately, the in-game command console and user.cfg file do not recognize these lines as valid parameters, and my attempts to change the file directly results in detection, which prevents me from launching the game.
EDIT: I found Star Wars Battlefront's settings for comparison...
Code:#TAA PostProcess.TemporalAAUseImprovedVersion True WorldRender.TemporalAAQuality 0 WorldRender.TemporalAAHistorySharpeningEnable True [B][U]WorldRender.TemporalAAMotionSharpeningFactor 0.1[/U][/B] WorldRender.TemporalAAJitterCount 26
Almost non-existent sharpening level.
I guess dev(s) tweaking those values have different visual vision for BF1 than dev(s) who tweaked for BFront had for that game.
They need a clamp to prevent over sharpening. But I consider TAA to be unusable without the sharpening. Same goes for FXAA.Apparently the BF1 beta devs had a different vision than their near-future selves for the final retail release, since the beta TAA looked near identical to Battlefront's, which I find far superior; sharpening should not add those kind of artifacts, and if it does, then disable it and let us use our preferred amounts SweetFx lumasharpen (or none at all) instead.
I really hope they revert it, or at least add an additional preset or two.
They need a clamp to prevent over sharpening. But I consider TAA to be unusable without the sharpening. Same goes for FXAA.
I'd rather use Reshape for custom sharpening than their solution.
670 and an i5-750 at 1080p. I can only maintain some kind of playable framerate at low. Probably fluctuate between 50-70.
Should I expect anything more out of the system? Time for an upgrade?
It's weird to be actually saying this about these specific franchises, but Battlefield and Deus Ex could stand to take some tips from Gears of War.
That game straight up had a sharpening scale and you could choose how intense you want the sharpening.
670 and an i5-750 at 1080p. I can only maintain some kind of playable framerate at low. Probably fluctuate between 50-70.
Should I expect anything more out of the system? Time for an upgrade?
Has DICE said anything about any performance updates? not that im really complaining. Im enjoying the hell out of this game but its weird, sometimes im running at 100 fps and then all of a sudden im down to the 50s (GTX 1080 & a 3770k@4.3). Is this related to my CPU or is this just the way the engine runs? I've ran MSI Afterburner and while the CPU spikes every now and then its nothing crazy so im wondering why it gets so stuttery all of a sudden.
Has DICE said anything about any performance updates? not that im really complaining. Im enjoying the hell out of this game but its weird, sometimes im running at 100 fps and then all of a sudden im down to the 50s (GTX 1080 & a 3770k@4.3). Is this related to my CPU or is this just the way the engine runs? I've ran MSI Afterburner and while the CPU spikes every now and then its nothing crazy so im wondering why it gets so stuttery all of a sudden.
670 and an i5-750 at 1080p. I can only maintain some kind of playable framerate at low. Probably fluctuate between 50-70.
Should I expect anything more out of the system? Time for an upgrade?
You will definitely be CPU limited on some maps if you play at 1080p with unlocked fps. But 50 seems very low, do you have 8GB RAM?
I have a 4770K@4.4 and on Empire's Edge which seems to be the one map where I'm most CPU-limited, I still only go down to about 80fps at worst with my GTX1080 at 1080p with max settings.
If you have minimum of 50FPs with that HW you can consider yourself damn lucky. I am 35-70 (average around 45) on Ultra or Low (no difference) with i5 2500k 4.5ghz and 1070.
Friend went from 8GB to 16GB and reported improved performance in BF1.
Is there a way to turn show fps on, in the game, or do I need an external overlay (like fraps) ?
Do the new nvidia drivers improve the performance?
nope
Updated to the latest drivers, I jumped from 35fps to 60fps.
Thanks for your expertise though.