[In response to MWO]
It sucked, didn't it? That can burn some people, too. And the premises of both games are quite different.
Not trying to sound like a doom and gloom guy, though lol
It was actually pretty solid in Beta and at launch. It had the basics down pretty solidly and showed a lot of promise for the future.
Unfortunately, the developers decided to change several things for the worse (3rd person, ghost heating, and the scummy sale of increasingly beneficial premium 'Mechs). They failed to deliver on many aspects they had originally promised (namely the persistent IS War, the core premise of the game), and introduced several negative aspects which they'd promised not to include from the beginning. This was equivalent to spitting in the faces of long-time fans and early backers as they desperately tried to appeal to the casual masses. As result, the game suffered heavily.