faridmon said:Chronicle of Riddick have the best combat in an FPS IMO. those knuckle punches could be felt.
I came to post this, as usual GAF does not disappoint.
faridmon said:Chronicle of Riddick have the best combat in an FPS IMO. those knuckle punches could be felt.
Mister Wilhelm said:Some extremely detailed graphics for the time and while the combat was clunky at times, the game was highly challenging and fun.
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CoilShot said:What about breakdown? I love that game on xbox.
Tain said:Breakdown, by miles. Better than Condemned, Dark Messiah, Dead Island, Mirror's Edge, and Xeno Clash, at least. Cool game.
Kinyou said:While not the best, Chronicles of Riddick sure deserves a mention
http://www.youtube.com/watch?v=d5yqGnnY3eA
Riposte said:Breakdown needed more bosses. (Boy did it get fucking hard though.)
Ryan_OXM said:Fighting Solus near the end took me literally 15 minutes of pure, white-knuckle, tense combat. I have a place in my videogaming heart on permanent reserve for Breakdown. I LOVED the sci-fi storyline. The ending(s) were great, the story twist was awesome, and your abilities improved as you progressed. You felt like a total badass by the end of the game.
Breakdown is backwards compatible, BTW.
subversus said:hmmm... is it possible to buy it somewhere? So much praise in the thread.
Ryan_OXM said:A Google Shopping search turned up this. Hope you like the game!
Buttonbasher said:The Darkness. Mainly for combat than movement.
Kuran said:A shame Dark Messiah's campaign was so bad, I liked the dungeons.. but the game really showed its weakness in the village/town/castle area at the beginning. Too scripted as well.
Grisby said:This, this, this. Not only does it have a fun fighting system but the story is really decent.
God, this is such an underrated game.
Edit- Its also BC on the 360.
I don't think Shadowrun's melee combat is very good, it is cool to use the Katana+Wired combo for avoiding damage, but I don't find it satisfying using it for dealing damage. I know plenty of players love to use katana in Public games, but I think most of them play on very high sensitivity or on PC with M+K/B. I tend to go for ranged fights with the Rifle, so my sensitivity is at medium, which isn't great for katana wielding. I do like using Katana+Shotgun sometimes, avoiding damage with Katana then switching to Shotgun and blasting them away.Brimstone said:Shadowrun but it isn't pure first-person, even though it is a first person shooter. When you wield a katana the game shifts into third person mode, and like Metal Gear Solid games there is an awareness system. Over each person there is either a "?" or "!". A "?" means the person is unaware and a katana strike deals a mortal wound (severed artery)and the player starts to bleed out. A "!" means the opponent sees you and you just deal regular damage.
If you have Wired Reflexes your katana acts like a defensive aegis against bullets. You deflect some bullets.
Another combo is to kneel behind an object with a katana is out, so other players can't see you, then quickly switch from melee to a gun and unload.