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Best/funniest Soulsborne messages

Yeah... Those are still regular people posting messages.

Devs only post messages that we could very much not write and there are only a handful of them in the entire game.
I could be wrong, but there are permanent dev messages throughout the game, and I'm pretty sure there is one there.

Otherwise the only clue to that fight is in a game I haven't played...
 
Yeah... Those are still regular people posting messages.

Devs only post messages that we could very much not write and there are only a handful of them in the entire game.

Nah, I played most of my first playthrough offline and there were plenty of messages. Plunge Attack x8 at the Dragon Peak place is another example that comes to mind other than Yhorm.
 
"Tight spot" is my favorite from DS1. I don't know why lol. People always just put it in actual tight spots and then you're just like... whelp, you're not wrong.
 
Nah, I played most of my first playthrough offline and there were plenty of messages. Plunge Attack x8 at the Dragon Peak place is another example that comes to mind other than Yhorm.
Oh man I hated that that was spoiled before I had a chance to find it myself. Didn't even know they were dev messages
 
Oh man I hated that that was spoiled before I had a chance to find it myself. Didn't even know they were dev messages

Spoiled? I would never have even tried that if I hadn't seen all those messages. I say that as someone who actually found
the sword used for Yhorm
without reading any messages.
 
They're all terrible. Just the worst thing about the games. Every time I see "jump for secret" or whatever near a cliff I want to cringe myself to death.
 
alas, fatty

in front of any gap that looks like you should be able to walk through but can't

Hah, there were a lot of these in 2. Same kind of thing with the sex jokes for me on these ones. The first few made me chuckle and then they became predictable.
 
Spoiled? I would never have even tried that if I hadn't seen all those messages. I say that as someone who actually found
the sword used for Yhorm
without reading any messages.
I dunno, I felt that the Wyvern boss fight was solvable enough. If you try to actually fight him you'll quickly be looking for an alternative solution... It's unusual that the area behind him is open up, and if you progress further you eventually will find a fog gate... Not much beyond that you'll find yourself above the dragon and he puts his head right below you.

The only hesitation then is that you wouldn't expect to survive that drop, but I think the level itself leads you up to that point well enough.
 
In Dar
kened Firelink Shri
ne, you can find a message near the coffin with a skeleton in it where you s
tart the gam
e that reads:

Could this be A You?

Also off the top of my head, one in the D
eakins of the Deep
boss room:

Youth, beware of cleric

Gets me every time.
 
Demon's Souls - Sticky White Stuff, in front of the blacksmiths bed
DS1 - Amazing chest ahead, before Gwynevere doors
DS2 - Eventually nothing but fatties here (in front of a mirror in Aldia's manor)

I can't remember anything specific for DS3 or BB. I do remember putting down a message in the library of Cainhurst Castle, "It is all thanks to common sense, therefore you must accept evolution". It got quite a few downvotes. :D
 
They're all terrible. Just the worst thing about the games. Every time I see "jump for secret" or whatever near a cliff I want to cringe myself to death.

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Spoiled? I would never have even tried that if I hadn't seen all those messages. I say that as someone who actually found
the sword used for Yhorm
without reading any messages.

How is that even possible? The level funnels you to the exact spot where the dragon's head is exactly below a convenient ledge..

man I hate how dev messages have become so prevalent in Souls games since the first game.
 
How is that even possible? The level funnels you to the exact spot where the dragon's head is exactly below a convenient ledge..

man I hate how dev messages have become so prevalent in Souls games since the first game.

Because I wasn't about to jump to my death doing something that anywhere else in the game would have assuredly killed me. The last time there I hit a cinematic plunging attack without taking fall damage was at the start of the first Dark Souls.
 
I might sound a bit "No Fun Allowed" but I always saw those "But hole" and "thrust attack" comments in front of female NPCs being left by /r/gaming mouth-breathers.

Back when the series wasn't as popular, the messages were quite rare which made them interesting or mysterious. It was solace playing DS3 offline, when I switched online after beating the game, the amount of messages was so immersion breaking.
 
Yeah... Those are still regular people posting messages.

Devs only post messages that we could very much not write and there are only a handful of them in the entire game.
Play these games offline and you might be surprised by the kind of inane, sometimes spoilerific messages the devs have placed.
They thought it would be a good idea to place a dev message on the very first step of the invisible path in Dark Souls 1's crystal caves, because mysteries are for suckers.

It's even worse when they try to make them sound natural.
 
Play these games offline and you might be surprised by the kind of inane, sometimes spoilerific messages the devs have placed.
They thought it would be a good idea to place a dev message on the very first step of the invisible path in Dark Souls 1's crystal caves, because mysteries are for suckers.

It's even worse when they try to make them sound natural.

Wow, I never knew there were specific offline-only messages like that. I thought dev messages were limited to the tutorial and some very specific spots in the game.
 
It's always the subtle ones that make me laugh.

The "listen, skeleton!" next to a skeleton that looked like it was positioned to try to hear something in DSII is a great example. Like you actually have to examine the area after you read it just to see what it's talking about.

DSIII had one in a space that looked like you could fit into, but actually couldn't where it just said "Fatty!"

I also like looking at the reddit posts of people that leave troll messages that are in someway responsible for killing the player, like the "no dragon ahead!" message right before a dragon swoops down, or the "visions of traitor" or something like that next to enemies that will push you off the edge.
 
I might sound a bit "No Fun Allowed" but I always saw those "But hole" and "thrust attack" comments in front of female NPCs being left by /r/gaming mouth-breathers.

I hope you will never play Demon Gaze.
Same problem, but more female characters, so more often.
The joke gets old very quickly.
 
In Dark Souls 2 there's a foggy forest and some trees have these faces with open mouths on them.

I would see messages like "thrust required ahead" placed in front of them.
 
"Liar ahead!"

then the message it was directed at was

"Amazing chest ahead."

Except the amazing chest belonged to one of those pig enemies.
 
I might sound a bit "No Fun Allowed" but I always saw those "But hole" and "thrust attack" comments in front of female NPCs being left by /r/gaming mouth-breathers.

Back when the series wasn't as popular, the messages were quite rare which made them interesting or mysterious. It was solace playing DS3 offline, when I switched online after beating the game, the amount of messages was so immersion breaking.

Yeah, I also hate these. It's occasionally funny but mostly just reads as misogyny and it's so common as to be exhausting.

Bummer to read a thread almost entirely full of examples of the least mature, least clever messages instead of stuff like "projectile ahead" placed exactly where if you stop to read it, you'll get knocked off a ledge to your death.
 
Not necessarily a funny one but a very poignant one (D3 Spoilers)
When some time passes and you go see the pilgrim and just have him lying there dead, no prompt or investigation or anyhting just dead and the next to it was a message...

"It will happen to you too..."

Really stuck with me during my first playthrough
 
I actually like the incredibly casual "This is a fine note" when you upvote messages in Bloodborne amidst the chaos and blood thirsty beats roaming about. It's quite nice.
 
In bloodborne, I put "tastes delicious" or something (I don't remember exactly) in front a group of those crows, and it ended up getting like 500 upvotes.
 
Wow, I never knew there were specific offline-only messages like that. I thought dev messages were limited to the tutorial and some very specific spots in the game.
I'm pretty sure those messages appear in both modes, they're just harder to notice when they're surrounded by dozens of player messages.
Those specific examples in the screenshots require the Seek Guidance miracle which reveals some hidden dev messages. I'd rather post the ones that always appear, but google wasn't cooperating.
 
Bloodborne Chalice Dungeon
"Turn back" (200+ votes)
"Those with faith will be spared" (20 votes)

I did not listen... Take a few steps forward... Hear the sound of distant bell rings... A sea of red.
A room with two bell maidens summoning berserk spiders. At the entrance of the room are two blue eyed werewolves as well.
There was nothing worth looting in the room >.<
 
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