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Best looking 8-Bit games?

Teasel

Member
this is something i wondered for a while... it's pretty easy to distinguish a good looking after 8-bit era game but what would be a good graphical showcase for a machine like the old NES the Atari or the C64?
 
Mega Man II and III come to mind right away.

Punch Out still looks great.

Ninja Gaiden Series is always near the top of my list as well. Thanks to the cutscenes.
 
i think the color in some of capcom's licensed stuff like little nemo and duck tales is really great for nes games.
 
Quite a few to list but this has to be one of the best to showcase the ancient hardware.
recca-pure4-full.jpg
 
Do PC Engine games still count? 8-bit hardware 16-bit graphics chip.

Before most NES games I'd put a fe stellar Master System games up there like Psycho Fox, Phantasy Star, and Fantasy Zone 2.
 
From the top of my head...

Kirby Adventure
Super Mario Bros 3
Castlevania Dracula's Curse
Mc Kids
Gi Joe
Shatterhand
Megaman 2,3

All great looking NES.
 
Creatures and Creatures 2 on C64, are the best looking 8bit games regardless of platform, IMO.

Not counting PC engine, though.
 
I could be completely wrong, but I remember seeing pictures of Totally Rad for the NES in a Nintendo Power a couple decades ago or so, and thinking it was an SNES game.

Google Image search didn't really help confirm or deny it looking awesome, and I remember renting the game and thinking it was pretty shitty.

Anyone have a similar recollection on this game?


Edit: The game in question
 
Don't forget the Master System, it was one of the more powerful 8-bit systems. Phantasy Star still holds up to just about any 8-bit game.

Also depends on if you count the TG-16 as 8-bit or not.
 
Kirby Adventure I think is the definitive answer to this thread.
kirby2.gif

kirby.gif


It is one of the few NES games that could easily pass as 16-bit. It is the only 8-bit game that I can recall that featured parallax scrolling, definitely a technical marvel for the time.

-edit Wonder Boy III is a great choice too.
 
I always thought Little Nemo: The Dream Master had great graphics. They were amazingly colorful and the characters had awesome design, especially the cigar-smoking gorilla!

Little_Nemo_Dream_Master_NES_ScreenShot1.jpg
 
As far as NES games are concerned, Batman: Return of the Joker is a better looking game than Ninja Gaiden, SMB3, or the Mega Man games.

Batman_-_Return_of_the_Joker_1.png


Return of the Joker, final boss
http://youtube.com/watch?v=7jDl1NvG7UE
http://youtube.com/watch?v=W5Q6aIlBBrs (lol)

RotJ, several stages
http://youtube.com/watch?v=qcrb3ExexxQ

Summer Carnival 92 Recca is another great-looking NES game.
http://www.youtube.com/watch?v=nsyK_kBEqkk

TMNT 3: The Manhattan Project looked somewhat better than TMNT II: Arcade Game on NES
Technodrome, Shredder
http://www.youtube.com/watch?v=Ej95qwQwVtI
Krang, Super Shredder
http://www.youtube.com/watch?v=h625WesWuMw
 
monkspider said:
Kirby Adventure I think is the definitive answer to this thread.
kirby2.gif

kirby.gif


It is one of the few NES games that could easily pass as 16-bit. It is the only 8-bit game that I can recall that featured parallax scrolling, definitely a technical marvel for the time.

-edit Wonder Boy III is a great choice too.

/thread.
 
Man, Return of the Joker is crazy good looking for a NES title. I'm guessing they had some form of assistant CPU on the cartridge.
 
Crystalis looked pretty nice.

(EDIT)
tedtropy said:
Man, Return of the Joker is crazy good looking for a NES title. I'm guessing they had some form of assistant CPU on the cartridge.
Yes! I take my first choice back, this wins, hands down.
 
El_TigroX said:
I always thought Little Nemo: The Dream Master had great graphics. They were amazingly colorful and the characters had awesome design, especially the cigar-smoking gorilla!

Little_Nemo_Dream_Master_NES_ScreenShot1.jpg


You are the winner of this thread. There is no other.
 
Baker said:
I always thought Astyanax had the best graphics back in those days.

Hot damn, someone else on this forum finally mentioned Astyanax? Where were you in all of the music threads where i praise the soundtrack for this game?

Anywho, yeah the one thing that stands out graphically from this game are the HUGE sprites(though i now know that's probably due to the HUD taking up a large part of the bottom of the screen real-estate). Which caused it to chug into slowdown city sometimes, but so did a lot of NES games. The cutscenes had a good style to it too I thought.
 
Also, for racing games: Rad Racer 2

There is some very nice 2D scaling at 60 fps there. And it's still playable even today.
 
dark10x said:
The PC Engine was technically 8-bit, wasn't it?

I was gonna say.. The PC Engine had the best graphics out of any 8 bit console (but I believe it had a 16 bit graphics chip)
 
Ranger X said:
Also, for racing games: Rad Racer 2

There is some very nice 2D scaling at 60 fps there. And it's still playable even today.
Holy shit - was it Rad Racer 1 or 2 that came with the 3d glasses? :lol

Man, games were badass back then.
 
Yup. The PC Engine / TG-16 had a 8bits CPU and a 16bits graphic chip.

So it's not really a 16bitter and its not really a 8bitter either :)


EDIT:
Thinking about it, the SNES is also in the same situation since it does re-use the NES CPU...
 
Well if you throw the Game Gear in there with it's expanded palette, you gets some great looking gems: Noticably Sonic Triple Trouble, Dynamite Headdy, Gunstar Heroes, and Ristar.
 
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