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Best scary moment in a non-horror game.

When I was 4, my godmother's daughter was watching me play Super Metroid and I stopped when Crocomire appeared even though I watched my father beat him tons of times and knew what happens.
 
These things in Soul Reaver...

SR1-Enemies-Zephonim-Fledgling.jpg


... scared the shit out of me when first playing the game. Especially when trying to solve a block puzzle, where they'd periodically drop down out of nowhere and attack. Always had me on edge.
 
It was more spooky than anything and it got me to jump just a little.

In Uncharted 2 as you're progressing the story, following the train sequence which is much later in the game, you're exploring mountainous regions and being guided by someone native to the region. However, in a few shots, but more specifically the first, I believe your character climbs a ladder and the camera is situated very far behind him, and what you think is a black wall in the foreground then moves and you realize it was some creature/beast. That and subsequent moments when there are glimpses of it around the area. Loved that shit!
 
Why are there always giant spiders?! And why am I always taken by surprise?

I honestly think it's lazy design, can they not come up with something more interesting? At least the resident evil series stopped bothering with them.
 
Can you please explain? Looks like GTAIV or something on the map and character?!

This, it's like "Muahahaha, I'm gonna make people wonder what the fuck this is!"

Yeah, it's GTA IV. If you go inside the Statue of Liberty equivalent in that game, you can climb a ladder up and find a massive, chained, bleeding heart.

Edit: I done got beat.
 
I honestly think it's lazy design, can they not come up with something more interesting? At least the resident evil series stopped bothering with them.

I always expect something different and I'm always disappointed. I should probably check for stuff like this before I buy games.
 
Demon's Souls

Tower of Latria 3-1:

- exiting the prison and having that Statue cutscene being played when it starts shooting arrows. I was like "oh shit".
- after disabling the Statue, going up the spiral stairs in of the towers and then running towards the church on the "walkways" high above the ground. My heart was pounding, I was terrified some of the gargoyles will attack me from behind. And that omnious, dead silence.

Tower of Latria 3-2:

- the very beginning of the level right after touching the Archstone. I took few steps outside, saw pitch black darkness with torches in the distance, tiny-ass walkways between scary looking towers and that... that pounding sound of the large, demon heart. It was ubiquitous.
I could not move forward, literally. I said "fuck this, I am out" and turned the console off and went to sleep. No other non-horror game has made me do this ever.

The whole Latria level has put some insane tension on me.

Valley of Defilement 5-2:

- the very beginning of the level. You are running inside some crevice, knee deep in water with rain falling down. Then you get "outside" and see this... void, this dark swamp. The very thought of venturing there... no way.

Was gonna say Demon's but I reckon it is actually a full blown horror game. The best part of the Valley of Defilement entrance was the player messages. As I emerged into the swamp all it said was "Welcome".
 
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That mother-hugging mask from Super Mario Bros. 2 was probably one of the most terrifying things I endured as a child.

Edit:
Vampire: The Masquerade - Bloodlines
Oh man, I was the roughest, toughest vampire until I entered that mansion. Then I became a bumbling Scooby-Doo character.
 
In Arkham City the
giant fucking shark
Something felt off from the second I entered the room. After it happened I had to walk away from it for a while. It was great!
 
God damn. That part was spooky. I need to get back to complete that game....

One of the last bosses
(Ming Xiao)
makes beating that game more of a chore than anything. I never beat it because of that tentacle-clad jerk. It's an amazing game up until that point, though.
 
Hotel in Vampire Masquerade
Finding first bloody hand-prints and back rooms in Portal
Entering Shalebridge Cradle in Thief 3
Ravenholm Half Life 2
 
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Fuck dark waters in general, but Tomb Raider 2 got really carried away with that.
 
The ending to the flower side quest in Red Dead, didn't see it coming and it creeped me out. Tumbleweed was pretty creepy too.
 
When I was a kid the first level of timesplitters 2 always scared the shit out of me when all of a sudden you were swarmed by
zombies
. Also the notre dame level
 
Minecraft, every time a damn skeleton shoots an arrow at me from out of some dark corner of a cave I'm exploring. That sound, Dear Lord that sound...
 
I used to find the deaths in Broken Sword pretty harrowing...poor George, repeatedly getting thrown off a bridge due to my incompetent puzzle solving :(
 
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