theechrisfox
Member
I loved exploring towns of Qeynos and Freeport in EQ. They have that old school nostalgic charm that is hard to tarnish.
My single choice is going to be Arni Village from Chrono Cross. Absolutely love my lush, tropical environments and the music fits so well too!
Termina is definitely a close second for that game too.
Rabanastre?
dat music
Planescape's Sigil?>ctrl+f "Sigil"
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COME ON GAF
>ctrl+f "Sigil"
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COME ON GAF
YES! Glad someone else realizes how incredible the towns in Legend of Dragoon were. Exploring them was pure joy for me. So many neat secrets to find.
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Lost Odyssey was another one that had towns that were incredibly fun to explore. I especially remember the white seaside city whose name eludes me.
Planescape's Sigil?
No thanks, what a fked up place.
I really like Solitude from Skyrim. just beautiful.
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Something about Dali from Final Fantasy IX has always spoken to me. It was so small, but so quiet and relaxing. It's the kind of place I would take a vacation.
Almost every town in Ni no Kuni. They were themed by the ruler of the town, the towns were themed by the area they were in, the clothing of the citizens, and the citizens themselves were extremely diversified. On top of that, the party's clothing could change depending on the town they were in. The towns are either based on nursery rhymes or puns. There are also hidden treasure chests in every town, and they're not so big that you'd get lost in them or take forever to explore them. They're bright, colorful, and unique.
I must be the only one, but i loved Taris


Reading through this thread reminds me how limited towns are in general in RPG's. I mean, I do love them. They are fantastic to roam through and generally take a breather from the action, but there is always a sense that you only get to see little bits of the town, especially in locations that are supposed to be big cities.
I think the Imperial City in Oblivion did a decent job of feeling sizeable with an equally large amount of quests and things to do there.
It just came out, but Cyseal in Divinity Original Sin became my favourite town in an RPG ever. It's amazing and packed with content.
The Witcher 2 had a couple of very beautiful towns, both very distinct, a unique artstyle ans OST and teh graphicz supporting them:
I'll give it to the Witcher games - they aren't open-world, but they understand the importance of making a town/city feel fully explorable and not just this little slice of a much bigger area that you can never see. I like that. A lot.Vizima from The Witcher. Awesome slavic atmosphere, felt so alive and... real.
I get where you're coming from, but I like scale. And there was nothing in Morrowind that compares to the Imperial City in terms of scale.I found the towns in Oblivion to be incredibly underwhelming coming off of Morrowind. Probably has a lot to do with the insistence on every NPC being fully voiced, thus you get fewer NPCs with fewer things to say and it just makes the places feel deserted. In Skyrim it got even worse. I dread to think how things will end up in the next Elder Scrolls. We've passed a threshold here where voice acting for the sake of immersion in practice ends up accomplishing the opposite.
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Gran Soren was very fun to explore. Jumping across rooftops, throwing pigs and people, good times!
OP nails it with legend of dragoon. Well done.So there's some intense hate for the The Legend of Dragoon, and many people keep citing it an example of a poorly made, cheaply fashioned RPG that tries to copy FF VII.
Regardless of where you stand on the issue, it (along with Chrono Cross and FF IX) has some of the neatest towns to explore from that generation. There were hidden items everywhere, some enjoyable mini-games, and a feeling of deserved discovery when you happened upon a hidden route or street. They weren't extremely convoluted, but they were fun.
Plus, the pre-rendered backgrounds were absolutely gorgeous.
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What RPGs (that are at least mildly critically approved) manage to do towns well? These are often the best parts of these games, and stories take a backseat to simply existing within these worlds. Show us pictures of these towns and explain why they're worth visiting.