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Bethesda announces Fallout 1st, a subscription service for Fallout 76

At this point, its the consumers fault if they pay for something like this, we cant blame a company for trying to make money, thats their main objective.
I felt that way about Fallout 76 this entire time. All of the warning signs were there that it would be a disaster and people still bought it.
 
You should look at Elder Scrolls Online.

£10 a month for ESO+ with same amount of atoms/crowns. But those crowns wont even buy a mount or anything.

Houses cost upwards of £100, and you NEED ESO+ SUB to buy some of them. A small cat assistant will cost you £50. In fact THOUSANDS of items cost upwards of £10-50.

They sell a single glowing light furnishing for like £30.

Theres an even scummier method where the special items you can ONLY BUY by BUYING LOOT BOXES, and then converting them to a special currency. Sometimes it'll take about £100-£200 worth of Loot Boxes just to afford a certain design of Sword. Or Shield. About £100-£200 PER PIECE OF ARMOR. And theres about 10 for a full body of same armour. Thats not including the money and resources you need to get materials, or even be a high enough level to craft it. Luckily you can pay £3 to speed up Research. And you need to do that about 180 times to complete it (per character of course)

Look at the list of Mounts in ESO:

Literally hunrdreds. You can only obtain 3 types of Horse in-game, the rest you NEED to spend money for.

In fact, Elder Scrolls Online recently allowed you to purchase your skills with real money that you usually gain by levelling up. Theres about 15 or so Skill Lines, each are about $15 to unlock fully. You can also pay for more Skills via Skyshard purchasing with real money saving you the 'effort' of exploring the world and obtaining them naturally (so thats 30 sets of Skyshards to buy, each at god knows what price). ESO is basically Pay 2 Win at this point.

In fact ESO is consistently lacking a challenge, the ONLY CHALLENGE is overcoming 'wait'-timers which of course can be circumvented by paying.
Wow, this shit is disgusting!
 
What frustrates me personally with Bethesda is that they have a get out of jail for free (maybe not for free, but it would certainly tide a lot of fans over) card, but they won't play it despite the fact that there is demand for it:
Give Fallout 3 and New Vegas a full special edition re-release with mod support like they did for Skyrim. It doesn't need to be a massive project. Just something that makes the game playable with minimal crashes. This is something I have something I have been clamoring for, especially since the PC versions don't run stable on modern hardware.

Something I think Bethesda should consider is using the Fallout 76 map and just completely repurpose it as a single player game, but that clearly won't happen.
I agree with you 100%. The only answer I think makes sense is that Bethesda is done with single-player, offline experiences. That they're not remastering old games, or making any real commitment to anything but live service games, makes me believe they're done with the old type of games that made them successful in the first place. Zenimax and Bethesda seemingly have no problem destroying their reputation and fanbase. I can't imagine this was done without any forethought or risk assessment. The fact that they're continuing to push Fallout 76, in its current state, is just proof (to me) that they're done with whatever old fans they had, and they're finished creating the games that got them those fans in the first place. They're reaching for some untapped, mass market.
 
This is like Disney releasing Star Wars 7 - 9 the Kathleen Kennedy cut special edition collector set.

I fear deeply for the next Elder Scrolls game. The business units Corruption of the game development side seems to be pretty much complete. I'm sure there's some hold out in the company who don't want this to happen but,

resistance is futile.
 
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EDIT: ooffff
 
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This might just be the most entertaining game you don't have to play, much less purchase. The laughs never stop coming.

Who the fuck still supports them? Usually I feel people can do what they like with their money, but if you are this S.P.E.C.I.A.L you deserve it. You serve Bethesda's bugs taking your shit away.
 
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EDIT: ooffff
That's a dabbin' :messenger_tears_of_joy:

That's funny. But if the guy is for real, instead of suggesting he bought it in that manner, he should just make a fan page and stay silent. I think that would greatly increase the payout for them to buy it.
Eh, same end different means. It looks like he's going for the 'burn it all down' approach of trying to make a big enough mark on the game's name that Bethesda pay out big to get him gone ASAP.
 
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That's a dabbin' :messenger_tears_of_joy:


Eh, same end different means. It looks like he's going for the 'burn it all down' approach of trying to make a big enough mark on the game's name that Bethesda pay out big to get him gone ASAP.
Maybe. But I thought there were rules about domain squatting now. If my belief is correct, I think advertising that you took it to keep them from getting it might harm his payout.
 
Fallout 76 might go into the videogame history as the biggest failure there has ever been in gaming. Like, holy shit...if you cut out all the major fuck-ups this game had and just look at all the dozens of itsy bitsy tiny fuck-ups it had. This literally IS a massive disaster.

Not a single game achieved this as of yet, not No Mans Sky, not Destiny, not Anthem, not Mass Effect: Andromeda, not even Duke Nukem Forever.

Holy Fucking Shit Bethesda.
 

This might just be the most entertaining game you don't have to play, much less purchase. The laughs never stop coming.
How the hell can people be THIS gullible? If you're forking over your hard earned money for this garbage, you deserve to be swindled in all honesty.
 
The only explanation for this move, is that Todd Coward saw the Joker film and realized Fallout 76's reception wasn't a tragedy, but a comedy all along. And this is the punchline.
 
We have enough fuck ups to make a top 10 fuck up lists for this game alone.

I will never understand the fanboy zeal it takes for a person to stick with this game and defend it after even half this shit. I am legit afriad of a person with that much devotion to a piece of fiction.
 
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Someone must have mentioned this already, but pulling this stunt when The Outer Worlds launches.... tomorrow.... is an amazingly bad look. That on top of them delaying the "actual content" update until next year.
 
Someone must have mentioned this already, but pulling this stunt when The Outer Worlds launches.... tomorrow.... is an amazingly bad look. That on top of them delaying the "actual content" update until next year.

Agreed. I don't think those games are competing with each other considering one of em is a MMO, but regardless they should have delayed the announcement.
 
I asked this before but what people expecting out of online only Fallout game? Even you are die hard Fallout fan you guys should have experienced of how buggy their single player game is. Now making it online only game that which brings own set of bugs on top of their usual broken and buggy game, even on paper it's disaster ready to happen.
 
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I asked this before but what people expecting out of online only Fallout game? Even you are die hard Fallout fan you guys have should experienced of how buggy their single player game is. Now making it online only game that which brings own set of bugs on top of their usual broken and buggy game, even on paper it's disaster ready to happen.
I refuse to believe that doing a Fallout 76 wasn't a purely management-driven decision. They wanted to have a looter-shooter service game in their portfolio, went to their engineers and I bet that the engineers where thinking "ahhh....fuck...". They probably tried to argue that their technical base isn't really suited for this kind of game but got denied. So they went to work. Somehow trying to get this engine to support multiplayer and server-based persistence etc. I bet you any money that their code base is probably a fucking mess and they are just happy that it compiled and completed all the "critical" unit tests. Management told them "it's ok, we patch after release, we can even get marketing to spin it as 'look at how we support our products!'" (in all fairness, they do support Fallout 76 more than BioWare does Anthem).

And I say this as someone who usually disagrees with "They still use Gamebryo! Of course it's shit!", because an engine isn't a monolithic thing anymore. But adding multiplayer is still a change that usually affects many components in such a way that the question of a rewrite doesn't seem unreasonable. But I also see why Bethesda would want to hang on to what they already do have. Because all of their tools and their pipelines are working.
 
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Don't feel bad about fallout when it at times outranks Division 2 and warframe (on console) in popularity and Found success where Anthem and Division 2 have failed.

I will defend this game. It's actually very good for what it is now and gets a epic shit-ton of hate from those who will never play it or intended to because online gaming scares the societal rejects that Bethesda rpgs cater too.

It's good and does not require any kind of subscription or any additional cost after initial purchase to play. At ALL... ever.

And while the pricing of their mtx store is bizarre when looking at the items' dollar value... there is no exclusive dollar only currency. You can earn it in-game, by hitting various milestones or weekly and daily challenges just like every other game.
the quality of life improvement, tweaks to weapon handling.... it's actually the best playing Bethesda game there is at this point. And for once .... your builds and power armor actually have a use as anything challenging in the single-player games is non-existent.

Games "journalism" has completely degraded to gamefaqs' forum clickbait.

Fallout 76 >>>> Fallout 4

When the hell has Bethesda ever released a game that wasn't broken at launch. And yea the game implodes with each update... you have to wait usually another week for the kinks to be ironed out.

We are witnessing the Austin studio cleaning up this mess of an engine and actually move towards making something very unique compared to every other pve game on market.

Now go to tell Yong Yea to grow a foot. Droning weeb bitch that doesn't play anything he fucking rips while regurgitating reeeeesetera groupthink.

And I look forward to the game taking off once Wastelanders drops. It will happen and it will be amusing to see why no one understand why.
 
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Just port me back to 2011 where Mass Effect 2 just came out a year ago with Skyrim in anticipation.

Those were the days.


Who would have thought that 8 years later we have a Multiplayer Fallout Noone asked for and a Mass Effect game that is so woke that bioware prob literally goes broke soon
 
Don't feel bad about fallout when it at times outranks Division 2 and warframe (on console) in popularity and Found success where Anthem and Division 2 have failed.

I will defend this game. It's actually very good for what it is now and gets a epic shit-ton of hate from those who will never play it or intended to because online gaming scares the societal rejects that Bethesda rpgs cater too.

It's good and does not require any kind of subscription or any additional cost after initial purchase to play. At ALL... ever.

Well, I'm glad you like it, but not everyone that's denigrating it is doing so from a basis of a lack of experience.

And yes, I got the game at launch (well, before if you count that "B.E.T.A." stuff), I thought the idea of an on-line fallout was pretty interesting and wasn't that upset by the bugs (as you said, it's Bethesda, and bugs sort of go with the territory). The problem was that after playing it for about 15 hours I really had little urge to play it any more simply because I found the core gameplay loop boring. I tended up load it up when some new content came out, but never found anything that grabbed my attention. Nuclear Winter was actually nicely done, but I'm just not a big fan of BR.

The other thing I found intensely annoying was the rather blatant way they made changes that reduced playability and then offered "solutions" to them on a for-pay basis in the Atomic Shop. Things like bumping up the rate of deterioration of weapons and armor then selling "repair kits" and increasing the speed at which food degrades then offering to sell you a refrigerator. OK, you expect this sort of crap in F2P mobile games, but it's a little irritating to find it being retroactively added to a full price allegedly AAA game.

It's honestly a pity, since the basic idea for the game as it was initially presented seemed like it might be a lot of fun, but I got to the point where I just deleted it to save disc space.
 
Don't feel bad about fallout when it at times outranks Division 2 and warframe (on console) in popularity and Found success where Anthem and Division 2 have failed.

I will defend this game. It's actually very good for what it is now and gets a epic shit-ton of hate from those who will never play it or intended to because online gaming scares the societal rejects that Bethesda rpgs cater too.

It's good and does not require any kind of subscription or any additional cost after initial purchase to play. At ALL... ever.

And while the pricing of their mtx store is bizarre when looking at the items' dollar value... there is no exclusive dollar only currency. You can earn it in-game, by hitting various milestones or weekly and daily challenges just like every other game.
the quality of life improvement, tweaks to weapon handling.... it's actually the best playing Bethesda game there is at this point. And for once .... your builds and power armor actually have a use as anything challenging in the single-player games is non-existent.

Games "journalism" has completely degraded to gamefaqs' forum clickbait.

Fallout 76 >>>> Fallout 4

When the hell has Bethesda ever released a game that wasn't broken at launch. And yea the game implodes with each update... you have to wait usually another week for the kinks to be ironed out.

We are witnessing the Austin studio cleaning up this mess of an engine and actually move towards making something very unique compared to every other pve game on market.

Now go to tell Yong Yea to grow a foot. Droning weeb bitch that doesn't play anything he fucking rips while regurgitating reeeeesetera groupthink.

And I look forward to the game taking off once Wastelanders drops. It will happen and it will be amusing to see why no one understand why.
tenor.gif
 
Whoever still plays this garbage game and continues to throw money at Bethesda deserve every bit of that broken POS "service" I laugh at the people who had their items deleted from the storage chest 😂😂😂
 
Morrowind was the last decent RPG from Bethesduh. They've sucked since then, making dumbed down turds for non RPG fans/casuals & kiddies.

I know everybody likes to kill Todd all the time with the tell me lies vids and whatnot, but in reality he's just a squeaky-voiced manlet beholden to his corporate overlords. He's guilty only of the same foolishness the rest of his team indulges in...outlandish gushing about cool-sounding features that they imagine can be implemented in their games, but then it turns out they can't be (or are implemented in a much more limited and disappointing fashion, like Radiant AI), because as developers they're too incompetent to bring their ideas from the drawing board to people's computer screens. I genuinely believe they don't mean to deceive people. They just plain suck.

Turns out ppl can only stomach Bethesda's awful gameplay if it's wrapped in at least a thin veneer of player driven narrative. You strip out human characters, towns, and a plot and even Bethtards start to notice they're playing a shit game. As bad as Bethesda's stories and characters may be, that's what sustains the illusion of awesomeness for these people. Instead they got a limited multiplayer experience that brings very little to the table.
 
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