Fbh
Member
With the WiiU we already got a taste of Nintendo embracing DLC's for some of their big franchise with the introduction of a Season pass for Mario Kart 8 as well as DLC for Smash and some other games.
To be fair I definitely see the benefit, like being able to get more fighters for Smash without having to wait for a whole new game, or Pokemon finally moving away from the enhanced re-releases to focus on what looks like a more substantial amount of new content for a lower price.
Also, to their credit most of their DLC seems to be fairly good, the original Mario Kart 8 DLC had a ton of value, the Breath of the wild DLC was fun (if slightly underwhelming) and people seem to enjoy the Smash fighters, who also come with a new stage and a ton of music.
With that said, once you combine season passes in the $25-30 range with Nintendo's usual lack of price drops and bad (as well as rare) sales, we have now reached the point where the "complete package" for a lot of these games ends up in the $80+ territory and basically stays there.
DLC's and season passes are nothing new for the rest of the industry but as long as you wait a bit for sales or Goty editions you can still generally grab the complete version of most games for a good price.
If you go to, say, amazon right now you can pick up Monster Hunter + Iceborne for $37, FFXIV Complete edition for $44 and that's just looking at games that had major DLC's last year.
Meanwhile Splatoon 2 (released in 2017) + DLC (released in 2018) is still $80
Breath of the wild + DLC (both released in 2017) is still $80
And I'm sure both Pokemon and Fire emblem (+ DLC) will continue to be $90 and $85 respectively for years to come.
This is sort of killing my enthusiasm for their stuff. The one reason I can still play a lot of their games is that due to their pricing policy at least used copies tend to retain their value, so it's easy to buy games and then resell them without a big loss. But now with digital DLC that's no longer the case.
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