Square Triangle
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Yeah, the game would never come to market without your interest free loan to GameStop.![]()
Its really the only place in NA worth preordering at http://m.neogaf.com/showthread.php?t=517320&page=1
Yeah, the game would never come to market without your interest free loan to GameStop.![]()
I'll give you the benefit of the doubt and pretend you accidentally hit submit before finishing the rest of your post that proves to me that TWD had bad writing, especially compared to a quantic dream game.
Something I don't get...
Why is it that The Walking Dead was cheered as a breath of fresh air in the gaming industry and lauded when it won GOTY awards, but yet we can't have a QD thread without folks parroting the same old tired criticisms that have already been repeated over and over again ad infinitum. TWD and HR are essentially the same genre with the same type of gameplay, and I'd argue that QD does it a lot better.
Derrick01 said:Breath of fresh air? TWD was praised because it actually had a good story with good writing. If it didn't it would have been picked apart just like Heavy Rain was.
The game isn't based on combat, though.Like the combat actually requires button inputs like in a fighting game, requiring quick reactions. You can move around the other person and fight instead of being fixed and performing pseudo QTEs. I'll try to keep an open mind, I really enjoyed HR, but there were some sections where it could have benefitted from giving more control.
Dude, I'm sorry but you must accept that the whole notion of a zombie apocalypse is utterly ridiculous. The basic notion of the "living dead" flies in the face of biology and the laws of science, whilst the idea that a being that is by definition mindless and incapable of anything but the most basic animalistic behaviours could ever pose an insurmountable threat to an organized intelligent defence defies logic.
Its stupid. Fun, I admit, but deeply stupid.
Breath of fresh air? TWD was praised because it actually had a good story with good writing. If it didn't it would have been picked apart just like Heavy Rain was.
When you go this route in game making you have to make damn sure you nail the movie parts because you're not going to have much of an actual game there to fall back on. Cage can't stop writing horrible stories.
Derrick01 said:You must have a hard time dealing with video games with that kind of thinking. Or watching movies for that matter.
Nope, not a problem. I don't find it hard to suspend disbelief when I want to, the point I'm making is that at least I'm consistent about it.
You can't attack Heavy Rain's supernatural/quasi-scientific trappings out of hand whilst conveniently disregarding the equal implausibility of a zombie apocalypse.
And what the hell is going on with the snow?
.
It's pretty stupid that there are some people (not just in this thread, but the other cage ones) who can't accept for some reason that this is a genre. It doesn't need to be anything else. Interactive story games have been around forever. It's like going into a mario thread and complaining there is no rocket launchers or 64 player multiplayer on a bigger map or something.
This genre exists. This is a game in the genre. G-g-g-g-g-g-g-get over it.
Jodie is also screaming and shouting by this point. Aiden, the unwanted being that got her into this mess in the first place, is now getting her into far worse trouble. She begs him to stop but in Beyond you are in control of two characters, and right now one of them is the antagonist.
What it highlighted, though, was the exceptional quality of Beyonds performances not just Page in the leading role, but the supporting characters too. Beyonds effectiveness comes more from these performances than from the dialogue. Its easier to make the silences count when you have performance capture technology this arrestingly impressive; Beyonds engine is more advanced than Heavy Rains, an only slightly scaled-down version of the technology that Quantic Dream has developed for the PlayStation 4. Characters are startlingly realistic, so much so that you almost cant help but empathise with them; there are nuances of feeling in their faces that I have never seen in virtual characters before. Only LA Noire has even come close.
When they show William Dafeo acting it says 720p/60. Does that mean this game is 720p/60 and that good for the PS3? Wow
Derrick01 said:But..I didn't do that? I just said it was a game with really bad writing and story planning.
Higher res, more fluid framerate, and possible v-sync says YES. Performance is what I'm most concerned about as HR had frame dips and tearingLooks fantastic
^^
Is it worth getting this for PS3 if a PS4 version is coming, sounds that way don't it?
lol, people are way to easely fooled by high rez bullshots.
![]()
is how you can expect those shots to look like
sub 720p at 30 fps (http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-beyond-two-souls)
Low quality photos of snow upscaled in a 3,840 × 2,160 image.
At its normal size it looks perfectly fine:
http://www.abload.de/img/215kx3m9qnx.jpg[img]
Day 1[/QUOTE]
Indeed it does, but the textures on the clothes are still kinda crappy.
still looks great to me![]()
Yeah this is barely better than Heavy Rain in the gameplay department, but I guess that shouldn't be surprising. They set out to make interactive movies so I guess I should just be hopeful the story isn't completely embarrassing this time around.
Kadeem Hardison is in this game!? Day motherfuckin 1. This game looks pretty damn good. Coming from GOW:A I didn't think it would get better. Wow
Sure it does, but its not as earth shattering as people say it is. its a reasonable step up from heavy rain, which also looks great. The major differences are the overall quality of the models.
lol, people are way to easely fooled by high rez bullshots.
![]()
is how you can expect those shots to look like
sub 720p at 30 fps (http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-beyond-two-souls)
You expect it to be sub-hd?lol, people are way to easely fooled by high rez bullshots.
![]()
is how you can expect those shots to look like
sub 720p at 30 fps (http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-beyond-two-souls)
Hahaha. Origammmy.
The gameplay footage looks absolutely stunning, visually. Being lower res doesn't change it.
And odds of SCEE acquiring QD if Beyond succeeds like HR?
Dude, I'm sorry but you must accept that the whole notion of a zombie apocalypse is utterly ridiculous. The basic notion of the "living dead" flies in the face of biology and the laws of science, whilst the idea that a being that is by definition mindless and incapable of anything but the most basic animalistic behaviours could ever pose an insurmountable threat to an organized intelligent defence defies logic.
Its stupid. Fun, I admit, but deeply stupid.