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Beyond: Two Souls gameplay, screens and previews

I'll give you the benefit of the doubt and pretend you accidentally hit submit before finishing the rest of your post that proves to me that TWD had bad writing, especially compared to a quantic dream game.

That's debatable, but c'mon. I never said that TWD had bad writing, but GOTY level? No way.
 
Something I don't get...

Why is it that The Walking Dead was cheered as a breath of fresh air in the gaming industry and lauded when it won GOTY awards, but yet we can't have a QD thread without folks parroting the same old tired criticisms that have already been repeated over and over again ad infinitum. TWD and HR are essentially the same genre with the same type of gameplay, and I'd argue that QD does it a lot better.

People love The Walking Dead, so there's more leniency when criticizing it. People dislike Cage and therefore can;t look past it. The amount of acting talent in BEYOND, will catapult this above HR by miles. Story wise HR was average as a Thriller, but was panned for the bad script and campy acting. Combine that with the gameplay, and of course there's going to be issues. BEYOND again seems to do a lot more with the gameplay elements than HR did. We'll see how the story pans out, but I'm quite pleased with the direction in both gameplay, and acting. I'm tired of the people who can't get past their Cage hatred coming in these threads and saying the same thing.

Adventure fans are the lucky ones here, because we're seeing a lot of resurgence in many areas.
 
Derrick01 said:
Breath of fresh air? TWD was praised because it actually had a good story with good writing. If it didn't it would have been picked apart just like Heavy Rain was.

Dude, I'm sorry but you must accept that the whole notion of a zombie apocalypse is utterly ridiculous. The basic notion of the "living dead" flies in the face of biology and the laws of science, whilst the idea that a being that is by definition mindless and incapable of anything but the most basic animalistic behaviours could ever pose an insurmountable threat to an organized intelligent defence defies logic.

Its stupid. Fun, I admit, but deeply stupid.
 
Like the combat actually requires button inputs like in a fighting game, requiring quick reactions. You can move around the other person and fight instead of being fixed and performing pseudo QTEs. I'll try to keep an open mind, I really enjoyed HR, but there were some sections where it could have benefitted from giving more control.
The game isn't based on combat, though.

Adding a fighting game system to an adventure game doesn't make a whole lot of sense. It wouldn't add that much to the experience.
 
I really hope this game and the last of us come out on ps4 as well, either as direct ports or in some "best of ps3" thing. I am not buying a ps3 at this point but I would really love to play those games.
 
Dude, I'm sorry but you must accept that the whole notion of a zombie apocalypse is utterly ridiculous. The basic notion of the "living dead" flies in the face of biology and the laws of science, whilst the idea that a being that is by definition mindless and incapable of anything but the most basic animalistic behaviours could ever pose an insurmountable threat to an organized intelligent defence defies logic.

Its stupid. Fun, I admit, but deeply stupid.

You must have a hard time dealing with video games with that kind of thinking. Or watching movies for that matter.
 
OH.MY.GOD!!!

All I can think about is what they can do with the PS4 by it's end cycle if this what they were capable of the PS3 :O

Everything is this game screams for me (GOTY).

Without any doubt my most anticipated game of the holiday season.
 
Breath of fresh air? TWD was praised because it actually had a good story with good writing. If it didn't it would have been picked apart just like Heavy Rain was.

When you go this route in game making you have to make damn sure you nail the movie parts because you're not going to have much of an actual game there to fall back on. Cage can't stop writing horrible stories.

Most of the criticism that I see people lobbing at HR is pointed at the gameplay rather than the story.
 
Derrick01 said:
You must have a hard time dealing with video games with that kind of thinking. Or watching movies for that matter.

Nope, not a problem. I don't find it hard to suspend disbelief when I want to, the point I'm making is that at least I'm consistent about it.

You can't attack Heavy Rain's supernatural/quasi-scientific trappings out of hand whilst conveniently disregarding the equal implausibility of a zombie apocalypse.
 
Nope, not a problem. I don't find it hard to suspend disbelief when I want to, the point I'm making is that at least I'm consistent about it.

You can't attack Heavy Rain's supernatural/quasi-scientific trappings out of hand whilst conveniently disregarding the equal implausibility of a zombie apocalypse.

But..I didn't do that? I just said it was a game with really bad writing and story planning.
 
And what the hell is going on with the snow?
.

Low quality photos of snow upscaled in a 3,840 × 2,160 image.


At its normal size it looks perfectly fine:

215kx3m9qnx.jpg



Day 1
 
It's pretty stupid that there are some people (not just in this thread, but the other cage ones) who can't accept for some reason that this is a genre. It doesn't need to be anything else. Interactive story games have been around forever. It's like going into a mario thread and complaining there is no rocket launchers or 64 player multiplayer on a bigger map or something.

This genre exists. This is a game in the genre. G-g-g-g-g-g-g-get over it.

Seriously. Can it please be a bannable offense to complain about a game for being the type of game that it is?

So tired of having every thread shitted up by these people.
 
From CVG:

Jodie is also screaming and shouting by this point. Aiden, the unwanted being that got her into this mess in the first place, is now getting her into far worse trouble. She begs him to stop but in Beyond you are in control of two characters, and right now one of them is the antagonist.

Wow, I can't wait to try this out.
 
I'm liking what i'm seeing so far, although that's what i thought about Fahrenheit and Heavy Rain too, before playing them through.
This however, seems to be more in the ballpark of what Cage can make entertaining, with a supernatural and action-y premise from the outset, hopefully not reliant on writing as much as Heavy Rain, and it looks more restrained than Fahrenheit (but again, it's early to say what curve ball he'll throw our way).

Graphics are impressive to say the least, although some of those screens are awfully large, so might as well call them bullshots, as i don't think it'll render at more than 720p (although they look upscaled, indeed.. why?); that snow in particular looks good as hell.
On the downside, the kid Jodie's skin looks a bit too complexed, she isn't 70, FFs.

EDIT: No Bokeh makes me sad. :(
 
What it highlighted, though, was the exceptional quality of Beyond’s performances – not just Page in the leading role, but the supporting characters too. Beyond’s effectiveness comes more from these performances than from the dialogue. It’s easier to make the silences count when you have performance capture technology this arrestingly impressive; Beyond’s engine is more advanced than Heavy Rain’s, an only slightly scaled-down version of the technology that Quantic Dream has developed for the PlayStation 4. Characters are startlingly realistic, so much so that you almost can’t help but empathise with them; there are nuances of feeling in their faces that I have never seen in virtual characters before. Only LA Noire has even come close.

Thank the lawd.

Some spoilers here: http://www.ign.com/articles/2013/03/21/delving-further-into-beyond-two-souls

hearing them talk about the scenes they saw and their overwhelming nature has me pumped. One of them says this is the most demanding role she's seen from Page and that the fidelity of the capture sessions resulted in subtle expressions she's never seen in games before. Apparently the engine is based on a cut down version of the one used for PS4? Again, pumped man
 
Looks fantastic
on the subject of QTE's, I understand when a game throws random button presses on screen but what bugs me is when people complain about pressing the same buttons you would if it wasn't a QTE, like "OMG they made me press the jump button to jump and I missed it and died, stupid QTE"
As if it would be any different if it wasn't a QTE, you would still press the same button and you would still miss and die, or when theres a QTE that the controls are obvious, like taking down a medusa in GOW, left and right is to move left and right
And the attack buttons are to attack, people complain about them too
Or mash X to smash door is apparently a QTE that people have a problem with too, so what would people prefer, just press X once or hold down X perhaps?
what exactly are people expecting?

^^
Is it worth getting this for PS3 if a PS4 version is coming, sounds that way don't it?
 
When they show William Dafeo acting it says 720p/60. Does that mean this game is 720p/60 and that good for the PS3? Wow

All motion capture stuff is captured at 60fps or higher on all video games. I am pretty sure it will render at a lower rez and lower fps on the ps3 to keep a stable performance.
 
Game looks great.

I dont understand people in the "no gameplay, or just QTE" department either. The game is an interactive movie and seems to be more gamey than most interactive movies. You can control two different characters, solve puzzles, possess other characters, decide who lives or dies, make decisions... sounds like a game to me.

If you do not trust David Cage to give you a good story that is fine, but to dismiss the game as just a movie is silly. Its as interactive as it should be. Having a fleshed out combat system would not make sense if the game is only going to have a handful of action scenes.

A game like Uncharted which tries to blend film with gameplay runs into the problem where the gameplay mechanics go against the storyline hence the "mass murderer". But when you have a game like Beyond, HR or WD, the gameplay mechanics match what the developer wants you to feel within the context of the universe.
 
Derrick01 said:
But..I didn't do that? I just said it was a game with really bad writing and story planning.

Typically I find most people with issues (bolded in your quote) about HR's plotting seem to focus on its more fantastical apects. Whereas I treated it as videogame equivalent of a giallo thriller, and had no issues with it plot-wise.

Accept my apologies if this mis-characterises your complaints, but my fundamental point was that I consider setting the bar for suspension of disbelief at what is "normal" for the genre to be the only fair and proper thing to do.
 
Yeah this is barely better than Heavy Rain in the gameplay department, but I guess that shouldn't be surprising. They set out to make interactive movies so I guess I should just be hopeful the story isn't completely embarrassing this time around.

Hahaha. Origammmy.
 
Kadeem Hardison is in this game!? Day motherfuckin 1. This game looks pretty damn good. Coming from GOW:A I didn't think it would get better. Wow

WTF, Willie from I'm Gonna Git You Sucka?!?!?!

I thought Willem Dafoe made this must buy, Kadeem seals the deal for me.
 
Sure it does, but its not as earth shattering as people say it is. its a reasonable step up from heavy rain, which also looks great. The major differences are the overall quality of the models.

Textures in general seem to have been upped quite a bit, and the environments look more detailed. It is a pretty decent step up I would say.

Anyway, I am hoping Aiden will turn out a bit like Jory in Philip K Dick's Ubik. Evil little bugger he was.
 
Seems miles better than Heavy Rain and Fahrenheit/IP. Hopefully, the final writing and design will be a genuinely good this time. Will rent or borrow.
 
Hahaha. Origammmy.

Oh yeah, that was kind of whatever because I could totally buy an American saying it that way. One thing that threw me off was how the non-American actors -- Ethan Mars and Norman Jayden being English and the children being French-- were so OBVIOUSLY non-American. I mean it was worse than Sam Worthington attempting to hide his Ausralian accent.
 
The gameplay footage looks absolutely stunning, visually. Being lower res doesn't change it.

Well it does, since you have to then blow it up at a reduced resolution making everything blurry.
But it is a good looking game regardless, and it's running on ps3, so "lowered expectations".
 
wow there's a PS4 version in the works? I am going to cancel the PS3 version right now!! I know this is going to happen to The Last of Us as well >_<
 
This looks pretty damn good. I am a little more interested in this game now.

It also makes sense for it to be cross generation to be honest, but I doubt it will.

I still think QD should make a game out of the Kara demo. And odds of SCEE acquiring QD if Beyond succeeds like HR?
 
Anyone who yells "QTE QTE QTE" about Heavy Rain clearly hasn't played it.

You were given choices of commands to pick and the most important choice is also allowing you to do nothing at all. This is the exact opposite of a QTE.

Try playing RE5/6 or God of War without successfully executing a QTE.

Just because in HR you see a prompt for the triangle button doesn't make it a QTE; you don't have to press triangle and therein lies the difference.
 
Dude, I'm sorry but you must accept that the whole notion of a zombie apocalypse is utterly ridiculous. The basic notion of the "living dead" flies in the face of biology and the laws of science, whilst the idea that a being that is by definition mindless and incapable of anything but the most basic animalistic behaviours could ever pose an insurmountable threat to an organized intelligent defence defies logic.

Its stupid. Fun, I admit, but deeply stupid.

the conflict in the walking dead (and basically every other story about zombies ever) aren't the zombies, it's the conflict against the fellow humans and the struggle against lawlessness, disorder, anarchy, mayhem, and greed; you understand that, right?
 
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