There's also a job listing that lists it as having first and/or third person shooter combat, but I think that's pretty much expected of every AAA game until proven otherwise.
This is listed pretty high up the priority list, so I suspect the online component here is more significant than the side modes in Mass Effect/Dragon Age.
The shooter gameplay listing: https://career4.successfactors.com/...lertName=&_s.crb=WDzfsTMMYo2WDMs4QBVlV0ccZNU=
This is listed pretty high up the priority list, so I suspect the online component here is more significant than the side modes in Mass Effect/Dragon Age.
BioWare said:Career Opportunities: BioWare Austin: Lead Systems Designer (102601)
Requisition ID 102601 - Posted 11/03/2016 - Regular - EA Studios - BioWare - Game Design - Austin - Texas - United States - Americas
Join BioWare as our next Lead Systems Designer- Create Your Career With Us!
BioWare's vision is to create, deliver, and evolve the most emotionally engaging games in the world.
BioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles, including Baldur's Gate™, Neverwinter Nights™, Star Wars ™: Knights of the Old Republic™, Jade Empire™, Mass Effect™, and Dragon Age™. BioWare operates in Edmonton (Alberta, Canada), Montreal (Quebec, Canada), and Austin (Texas, United States). In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher.
Currently announced projects at BioWare include the ongoing support of the Mass Effect franchise, one of the highest rated video game series of all time and Dragon Age: Inquisition, the latest entry in the Dragon Age franchise. Other unannounced projects are also currently being worked on.
We are currently looking for a Lead Level Designer to join our studio in Austin to work on a new unannounced IP. This exciting new IP is being developed by the same creative team that brought you Mass Effect.
As a Lead Systems Designer you will:
Work with a team of systems designers and design leadership through all stages of development to own and implement large systems and gameplay features that improve content and functionality of the game.
Set and maintain the gold standard for game systems in a franchise.
Collaborate with other key stakeholders to identify and implement the priorities and objectives.
Be proactive in communicating progress and resolution of problems
Create documentation and prototypes for specific and exploratory game systems.
The next great BioWare Lead Systems Designer also needs:
5 + years of experience as a game designer working on AAA titles in a senior role.
Familiar with online RPG game mechanics.
Comfortable collaborating with groups within art and programming
Thorough understanding of scripting and programming concepts with the ability to implement.
Excellent knowledge of RPGs, current technology and tools, design concepts and game balancing.
Ability to work collaboratively with team members from different locations and different disciplines.
Ability to critique the concepts of play in a group environment
Willingness to adapt and iterate designs.
A passion for gaming
The shooter gameplay listing: https://career4.successfactors.com/...lertName=&_s.crb=WDzfsTMMYo2WDMs4QBVlV0ccZNU=
Career Opportunities: Senior Gameplay Designer (87184)
Requisition ID 87184 - Posted 08/17/2016 - Regular - EA Studios - BioWare - Game Design - Edmonton - Alberta - Canada - Americas
This exciting new IP is being developed by the same creative team that brought you Mass Effect. This role would be a hybrid between controller input and camera movement (systems, mechanics, balance) and tuning and maintaining game systems that involve physical impact reactions against characters using AI driven behaviors.
The next great BioWare Senior Gameplay Designer also needs:
5 + years of experience as a game designer working on AAA titles.
Familiar with third/first person shooter mechanics, action gameplay and cameras