At 720p? Most of those games are easily played at 120fps with any mid-level graphics card. SR3 and DS2 maybe not, but DMC, Sonic Generations and probably MGR:R are shoe-ins.
People who say they cannot tell the difference between 30 and 60 fps,or 60 and 120 Hz, or 720p, 1080p and 4K, do one of two things. They're fanboyishly parroting their favorite company's marketing talking points. Or they really mean that they can tell but just don't care.
What kind of monitors and projector do you have?
Who cares what gamers think? I use my PC monitor for games 10% of the time I use it.
120hz displays have ghastly crap colours. I've got a 30" Dell for a reason and even then - I go into the lounge, pull up a photo on the HTPC on the plasma and it embarasses the Dell 30"
I'm settled personally, OLED or bust for my next display, lounge or PC - I'll settle for nothing less.
That top product link goes to your cart, not the product.
Also, I'm fairly certain that the 4k/60fps thing is partially dependent on what your GPU is as well.
You should check this out and see if you can easily tell the 60|30 split.
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People who say they cannot tell the difference between 30 and 60 fps,or 60 and 120 Hz, or 720p, 1080p and 4K, do one of two things. They're fanboyishly parroting their favorite company's marketing talking points. Or they really mean that they can tell but just don't care.
Seems like a silly test. 120 hz is strictly better then 60 hz with all else being equal.
Why not a more fair test representative of the real world trade-offs involved?
Compare 120 hz at 720 p versus 60 hz at 1080p.
My guess is that those results would be quite different.
You should check this out and see if you can easily tell the 60|30 split.
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Game doesn't have to run at 120fps to get advantage from 120hz panel.
120hz gives new displayable, vsynced framerates.
When framerate drops from 60fps it doesn't go directly to 30fps, it goes to 40.
Same from 30 the next is 24fps.
120hz monitors are a lot better especially with <60fps gaming.
Personally I cannot wait for proper 240hz monitors as they will give plenty more vsynced framerates, including 48fps for watching Hobbit.![]()
I think the jump between 30 and 60 is bigger than 60 and 120.
60 is already silky smooth as it is.
I'll be happy with 60fps. We don't need 120fps.
Yeah, people always assume that 120 (or 144) Hz displays ae only useful if you achieve those framerates, but they improve Vsynced responsiveness and fluidity at any rendering speed.At least this poster understands Hertz vs FPS. Everyone else is still fighting that they can't get 120fps which this thread is not about. Its about the refresh rate of the monitor.
Yeah, people always assume that 120 (or 144) Hz displays ae only useful if you achieve those framerates, but they improve Vsynced responsiveness and fluidity at any rendering speed.
LOL
Plasma/CRT 60hz > LCD 120hz
What about TVs? My next computer is probably gonna be hooked up to an HDTV that I think has 120Hz functionality. Usually I turn that crap off and leave the TV in Game Mode for console games, but I wonder if I should try it for PC games.
Good color at 60fps > 120fps.
TVs don't support 120Hz input. Their "120 Hz" feature is useless (or even detrimental) for gaming.What about TVs? My next computer is probably gonna be hooked up to an HDTV that I think has 120Hz functionality. Usually I turn that crap off and leave the TV in Game Mode for console games, but I wonder if I should try it for PC games.
We should have both.Good color at 60fps > 120fps.
It's generally all just interpolation. In terms of input, dual-link DVI or DisplayPort have sufficient bandwidth with just one cable.So do LED tvs actually have 120hz or is it all just interpolation? How does 120hz work anyways, do you need two inputs?
Your browser may not be displaying the gifs correctly, or maybe you just can't discern the difference. Most PC gamers can tell the difference between 30 and 60fps, which is why PC games locked at 30 receive a ton of complaints. People are starting to request 120fps support in greater numbers now.![]()
By the gifs above, i cant tell the difference betwen 30fps and 60fps at all
So i wonder how anyone would sacrifice extra graphics to get something that is not noticable even in a side by side comparisson
I wont even go to the 120 fps, i think 30 vs 60 is already 99.99% similar (going by the gifs posted and is actually 100% similar since i cant tell any difference)
Also i will not mention slower paced games, where this near zero difference would be below zero or something
Your browser may not be displaying the gifs correctly, or maybe you just can't discern the difference. Most PC gamers can tell the difference between 30 and 60fps, which is why PC games locked at 30 receive a ton of complaints. People are starting to request 120fps support in greater numbers now.
The best thing about PC gaming is that you're free to customize the experience to suit your needs, instead of having the dev dictate the IQ trade-offs.
http://www.ebay.com/itm/27-QNIX-QX2...Samsung-PLS-Monitor-Matt-Screen-/130868312541
Most overclock to 120 Hz, 100 Hz is a safe bet.
First off, that does NOT disqualify the test results, only shifts them towards a higher percentage.The last time I posted this the immediate criticisms were the following:
Within Subjects Design which means there was no control group.
Selection bias, as it was advertised as a "120 Hz event" and thus the attendees are self-selected.
I have actually, my friend is a PC gaming obsessive so I've had this stuff shoved in my face on countless occasions recently.Stick to consoles mate, you're out of your depth here. You haven't played games on a 120Hz monitor so your opinion has no validity whatsoever.
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By the gifs above, i cant tell the difference betwen 30fps and 60fps at all
So i wonder how anyone would sacrifice extra graphics to get something that is not noticable even in a side by side comparisson
I wont even go to the 120 fps, i think 30 vs 60 is already 99.99% similar (going by the gifs posted and is actually 100% similar since i cant tell any difference)
Also i will not mention slower paced games, where this near zero difference would be below zero or something
Just because you can't see the difference doesn't mean others can't, or that it's a miniscule difference to others.
Is your Dell a U3011 by any chance? Because there is no way your plasma embarrasses it when it comes to colour reproduction.
I have actually, my friend is a PC gaming obsessive so I've had this stuff shoved in my face on countless occasions recently.
And which modern plasma have you played games on which somehow makes your opinion have some validity in that argument?
Also don't call me 'mate', it makes you come across like a condescending little thing.
It is a U3011 and it most definitely embarasses it in regards to colour reproduction, it's a PLASMA not an LCD.
I think you need to go back to display tech 101, sorry man.
You need to clarify what you mean by "color reproduction" then. The U3011 achieves 115% of AdobeRGB coverage and a delta E of ~1 calibrated -- it's not really "embarrassed" by anything in terms of color reproduction (well, maybe outside of some Eizo $3000 monitors).It is a U3011 and it most definitely embarasses it in regards to colour reproduction, it's a PLASMA not an LCD.
I think you need to go back to display tech 101, sorry man.
Well untill they bring 120 Hz Oled displays we are stuck with choice of more fluid vs image quality.
You need to clarify what you mean by "color reproduction" then. The U3011 achieves 115% of AdobeRGB coverage and a delta E of ~1 calibrated -- it's not really "embarrassed" by anything in terms of color reproduction (well, maybe outside of some Eizo $3000 monitors).
I have a P50GT60 so I'm well versed in how good plasmas can be. Still doesn't hold a candle to 120fps for GAMING.
Maybe you're U3011 has been poorly calibrated. There's a reason most professionals use IPS displays.