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Blizzard behind the scenes (WoW facts)

Masklinn said:
I don't think so. It's a basic requirement if you want anything even remotely like a sensible & coherent lore (and they need to be smart & good too). I'm sure Bethesda has at least that for its Elder Scrolls games.


You think Bethesda employs 2 people for lore alone? No way in hell. We're not talking writers here. Just loremasters.
 

mollipen

Member
BlueMagic said:
In some places (Europe, some South American countries, etc.) the comma works as the decimal separator and the dot is used where you would use a comma (of course, only when writing numbers).

Which makes absolutely NO sense when you think about it.
 
Lyphen said:
And yet "Additional instances could not be launched".

That's a problem of resource utilization, not resource possession. The new cross-server instance thing is intended to actually use all those bazillions of servers to fix this problem.
 

Twig

Banned
Woodsy said:
4600 total workers and bringing in approximately $150M a month in revenue. On 3 months revenue they could pay these people $100K a year EACH and still have $1.35B left over for the year to cover the hardware/bandwidth costs. Everything else is profit.

Jesus fucking Christ!
$15 a month to pay for servers. Blizzard is poor. Stop spreading lies, OP!!!!

No but on a more serious note, this is pretty interesting!
 
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