• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Blizzard have solved "all the previous technical issues" regarding legacy WoW servers

Or class that only had one viable spec. Enjoy leveling a priest.

Yea, not to mention there was a EXP leveling drought between lvl 35 and 45 that forced you to grind mobs and everything was closed-tagging. So classes with AoE like Mages or Volley Hunters would steal all the mobs from range and screw you over.

Vanilla WoW had a lot of issues people are ignoring.
 
I want them to implement "Vanilla Servers" just so people can see how badly the vanilla game compares to today.

Several people including me played on Nostalrius. It's, in our opinion, a way better game than live WoW is, we know it because we've tried both.

I'm currently playing on Kronos (Nost was better scripted than Kronos is), simply because I enjoy vanilla more than I enjoy live. I'm probably gonna start playing on a TBC server soon (Ares when it's released) because I miss TBC too.

Some of us are just way too nostalgic, you know.
 
"We realized we could make money off this"


Jesus fuck thank god I dropped out after Cata. That's a ridiculous time investment.

How much time you have to spend wiping to kill a boss in bleeding-edge progression hasn't changed much from how it's always been. What has changed is the amount of non-raid stuff you can do to help your raid progression- artifact power has no real hard limit (though the artifact knowledge system makes it so that the time to continue progressing it eventually become so ludicrous that it won't be worth it for another week or two,) and every piece of gear can theoretically upgrade to mytic raid level on acquisition (though the chance becomes increasingly tiny as the base level of the item decreases- a blue item upgrading to ilvl885 is close to a winning-the-lottery-level event.)
 
People already saw exactly what that was like on Nostalrius. It was very popular.

Yes, that style of MMO is tedious in many ways, but it fosters social connections for even casual players that only the hardcore raiding crowd enjoys in WoW's current form.

It did not have a monthly subscription fee, though.
 
This! Blizzard's obsession with exponential itemization is completely offputting. It's the worst aspect of Diablo 3, and it ruined WoW for me.



I haven't played since they removed the atunement processes for keys to Magtheridon (or something like that) in BC... but surely that's incredibly high-tier gear the mage is wearing? Not to mention that picture is including a Stamina Buff. Thinking back, I definitely undercut those figures. I think it was 5000 for Warriors, 2500 for Rogues, 2000 for Mages. But 4000 for a mage seems way too high? Weren't Molten Core tanks with every possible buff around 8K? And I'm almost positive I used to 1-shot mages with 2K dmg ambushes.

My Rogue in full blues had like 3.1k in Vanilla IIRC. That mage is probably in like tier 2 level gear.

The thing is gear made a big difference and gear was difficult to obtain. So, yes, some people were running around with like mid-2000s for HP. 2000 seems really low.
 
Title is slightly misleading, this is a statement from the Nostalrius guys, and they are probably just making shit up to put pressure on Blizzard. I assume they gave Blizzard their code and stuff and now claim that Blizzard has "solved all previous technical issues" through this. Which isn't necessarily the case. They also hint that, if Blizzard doesn't release classic servers, they will do it instead. Well, good luck with that and have fun getting sued.
 
I'll be very interested how much of the community wanting legacy servers feel when their ret paladin, feral druid, fury warrior, etc are told to reroll heal or tank

FWIW I raided as a fury warrior in vanilla, although I was also usually 11? into prot to grab Last Stand. It worked out okay.
 
I still don't understand why would people rather play just vanilla than Wow in it's current form. Somebody remind me how it was better? I haven't played Legion yet, but it got positive reception right? I understand that pirates play on private servers, but how many would really play legally?

The idea is that vanilla WoW is more community focused, which it was, but the problem that I think a lot of people fail to realize is that the community is very, very different than it was back then. Everyone knows everything now and expects everyone else to know everything. Which the challenge of vanilla was about who had knowledge and who didn't, because it wasn't executing mechanics. Thotbott and quest helper only did so much.

The thing about stuff like Nostralius is you're very specifically a person looking for that experience. You know what the community was like and you want to try to emulate that. When it's done officially, you lose a lot of that because it grabs a bigger crowd. The bigger crowd is the same crowd that leaves after one wipe in a dungeon. Toxic is called toxic for a reason because it wears on the rest of the community and inspires similar behavior.

If you've ever done one of EQ's official Time Locked Progression servers and then done Project 1999(which isn't officially but had been endorsed by the EQ team) you'll immediately see that difference in the community. And that's with the old school die hard never quit EQ community. Not the modern WoW community. Officially sanctioned and controlled with some modern comforts servers community is very different than the fan emulated server that strives to follow the original game as much as possible.
FWIW I raided as a fury warrior in vanilla, although I was also usually 11? into prot to grab Last Stand. It worked out okay.
MC or past that? Because, and this is another thing that will be a 'community then vs community now' thing, I could see you getting into a MC group like that because it was hard to get 40 people of any type into a raid. But the WoW community now, if they adapted to old servers they would tell you to reroll. This would be a growing pain of 40 man raids and I don't know if these legacy servers would have the time to completely reshape the modern WoW playerbase and remind the old playerbase of how it used to be. Even though you could probably do 40 man MC with 40 Rogues given what we know of the raid now.

I'd be surprised if you got away with that in say AQ though.
 
Gemüsepizza;221123445 said:
Title is slightly misleading, this is a statement from the Nostalrius guys, and they are probably just making shit up to put pressure on Blizzard. I assume they gave Blizzard their code and stuff and now claim that Blizzard has "solved all previous technical issues" through this. Which isn't necessarily the case. They also hint that, if Blizzard doesn't release classic servers, they will do it instead. Well, good luck with that and have fun getting sued.

No, the title isn't misleading - and no, they aren't making shit up. They've been flown out to Blizzard from France and stay in contact with them.
 
I still don't understand why would people rather play just vanilla than Wow in it's current form. Somebody remind me how it was better? I haven't played Legion yet, but it got positive reception right? I understand that pirates play on private servers, but how many would really play legally?

It's not better, at all. But people long for the feeling of that time, and they'll chase it happily.

Until this actually comes out, and most of those people are reminded of all the shit that sucks in Vanilla.

I'm sure, however, that there are still thousands of people that'll be into it.
 
I just can't imagine any enjoyment in leveling a vanilla character. I imagine things would go faster now that everything is known, but it used to take hundreds of hours to hit level 60. Then you got to do lengthy attunements for the raids and farming resist gear so you could experience Molten Core, which was about as aesthetically interesting as Ragefire Chasm until you got to Ragnaros. And you only get two hours to try Ragnaros a week.

I'm all for choices and for Blizz to get as much money as they can, but I've leveled a character 1-60 in vanilla and I've had a colonoscopy. If I had to pick which to do in 2017 I'd go with the colonoscopy.
 
I was a tank in Vanilla WoW. A Protection Warrior. (Or a Defensive Stance Warrior in those days)

I had to constantly yell at people to wait for 3 sunders and to only DPS my current target.

I used to yell at people to switch to auto-attack when they got too high on Omen threat meter.

I had to have a GOOD hunter pull mobs in my general direction and then I had to grab them before they murdered the Hunter or any of the clothies who cast an errant heal. There was no Misdirection back then



We had to eat after every single mob pack.

And don't even get me started on Onyxia...

If you want that, go for it. I'll stick to Legion.

Vanilla WoW was insanely unforgiving and there was very little room for error on anyone's part.
 
I was a tank in Vanilla WoW. A Protection Warrior.

I had to constantly yell at people to wait for 3 sunders and to only DPS my current target.

I used to yell at people to switch to auto-attack when they got too high on Omen threat meter.

I had to have a GOOD hunter pull mobs in my general direction and then I had to grab them before they murdered the Hunter or any of the clothies who cast an errant heal. There was no Misdirection back then



We had to eat after every single mob pack.

And don't even get me started on Onyxia...

If you want that, go for it. I'll stick to Legion.

Vanilla WoW was insanely unforgiving and there was very little room for error on anyone's part.

Tell them about leveling a warrior in vanilla.
 
No, the title isn't misleading - and no, they aren't making shit up. They've been flown out to Blizzard from France and stay in contact with them.

They did meet Blizzard, yes. But there hasn't been a word from Blizzard about this and any progress about classic servers. Because I doubt they really care. If you read the statement from the Nostalrius guys carefully, it's clearly written in a passive aggressive way. They seem to be getting impatient because Blizzard doesn't talk about classic servers anymore and are trying to put them under pressure. I have zero reason to believe those guys without a announcement from Blizzard. They have shown before that they do not understand the complexities of offering a game service for money, and their statement about "all previous technical issues" being solved is at this point just a claim from the Nostalrius guys. That means the thread title is wrong.
 
Legacy servers is my main wish announcement at Blizzcon this year. People can say what they want about vanilla. I enjoyed it back then, and I sure as hell enjoyed it again with Nostalrius, more than I ever did with Cata/MoP/WoD. Haven't tried Legion yet and I'm not really that interested.
 
I'll love seeing people pay a sub to relieve vanilla WoW. The rush of running out of mana as a moonkin and having to run into melee to auto attack. The fact that if you wanted to tank, you had to be a warrior. Using cloth as a paladin because hahahaha itemization. Fire mage? Ummmm no, dont you know this raid is immune to that shit? Sorry rogues, your bleeds and poisons, not gonna work against those ghosts.
 
Gemüsepizza;221124273 said:
They did meet Blizzard, yes. But there hasn't been a word from Blizzard about this and any progress about classic servers. Because I doubt they really care. If you read the statement from the Nostalrius guys carefully, it's clearly written in a passive aggressive way. They seem to be getting impatient because Blizzard doesn't talk about classic servers anymore and are trying to put them under pressure. I have zero reason to believe those guys without a announcement from Blizzard. They have shown before that they do not understand the complexities of offering a game service for money, and their statement about "all previous technical issues" being solved is at this point just a claim from the Nostalrius guys. That means the thread title is wrong.

Your speculation and how you interpret things =/= how things are going to happen or have happened

If Blizzard comes out and says something against what the Nost team has said, I'll believe they lied then. However, there's no reason to think they've gone and made this up. They certainly know the situation better than either of us.
 
what about the technical issues on "appear offline"???


anyway OT; even though I have a lot of good memories playing vanilla wow, I doubt I'll have much fun playing it, since vanilla was ruthless and I'm not sure I miss the grind that was vanilla wow. I used to despise the changes Blizz made to wow, but I'm sure they make the game more enjoyable in the long run compared to what Vanilla was, atleast for me.

I'll probably try it out though
 
Vanilla WoW is actually a world, and not a queue simulator. That alone makes it a better game than today's WoW.

What is that even supposed to mean? Meeting people while questing? Running to get to your destination? That's still happening, so I don't really get it. I guess I could somewhat understand that if we were still in WoD when people barely left their Garrison, but that's in the past now.
 
"We realized we could make money off this"


Jesus fuck thank god I dropped out after Cata. That's a ridiculous time investment.
It's much better if you're not trying to server first, since you get gear from dungeons AND raiding now. People gear up a lot faster. We got the last few Heroic bosses down in one night each. Starting on the first Mythic on Monday.
Yea, not to mention there was a EXP leveling drought between lvl 35 and 45 that forced you to grind mobs and everything was closed-tagging. So classes with AoE like Mages or Volley Hunters would steal all the mobs from range and screw you over.

Vanilla WoW had a lot of issues people are ignoring.
Hunters detagging stuff with their pets is still an issue today!
 
Your speculation and how you interpret things =/= how things are going to happen or have happened

Again: Have you read the Nostalrius post? Have you seen the passive aggressive tone? The hidden threat? Things aren't going the way they like, that's why they are trying to make noise. The thread title is wrong, because Blizzard has not made a statement or an announcement.

If Blizzard comes out and says something against what the Nost team has said, I'll believe they lied then. However, there's no reason to think they've gone and made this up. They certainly know the situation better than either of us.

Blizzard won't say anything. That's their strategy in dealing with this issue, and it worked perfectly fine in the last few months. They will continue to do so, and if someone tries to create classic servers on their own, they will send their laywers.
 
People already saw exactly what that was like on Nostalrius. It was very popular.

Yes, that style of MMO is tedious in many ways, but it fosters social connections for even casual players that only the hardcore raiding crowd enjoys in WoW's current form.

Someone correct me if I'm wrong, but wasn't it very popular at a time when WoW itself was in a massive content drought? It honestly wouldn't surprise me if something like these private servers would get a boost during a period when people are tired of the "current" content on live (and vanilla being "new" in a sense).

I am rather curious how the numbers would be right now on Nostalrius, with Legion still rather fresh.
 
I mean if people want community, they can join a guild like always. Queing to LFR and such is for people who want to play with less of a hassle. And to be quite honest, summoning stones have been a thing even before queing, also warlock summons so people don't even need to cross the entrance themselves.

To me playing in a guild is only option so I won't lose my mind. In WoD our players started to lose interest pretty fast so we started to look for randoms to join us. It was fucking awful, they weren't properly gemmed/enchanted, they didn't have much idea what to do in the figths, they were bad at following instructions, they left after a wipe. So yeah, playing with a guild is the only smart option. Unless someone wants to just play casually and do the LFR, it's great that it's also possible.
 
I mean if people want community, they can join a guild like always. Queing to LFR and such is for people who want to play with less of a hassle. And to be quite honest, summoning stones have been a thing even before queing, also warlock summons so people don't even need to cross the entrance themselves.

To be fair, summoning stones used to work really differently, if my memory is right. It was some sort of proto-queue thing and I don't think involved actual summoning. I think?

Its been a long, long time, and I only remember having to schlep my way to Tirisfal from Ironfroge, no summoning. And then that damn gank gauntlet at the Scarlet Cathedral.
 
To be fair, summoning stones used to work really differently, if my memory is right. It was some sort of proto-queue thing and I don't think involved actual summoning. I think?

Its been a long, long time, and I only remember having to schlep my way to Tirisfal from Ironfroge, no summoning. And then that damn gank gauntlet at the Scarlet Cathedral.

Few guys travel to the stone, usually the nicest guys in the guild while others slack. Click on the stone and *puff* player is there. I think it was always like that? I might be misremembering though. They might have changed the number of players needed to summon also.

Edit: Actually I think you're right. It wasn't until BC that the stone worked similarly to Warlock's summon.
 
Few guys travel to the stone, usually the nicest guys in the guild while others slack. Click on the stone and *puff* player is there. I think it was always like that? I might be misremembering though. They might have changed the number of players needed to summon also.

Edit: Actually I think you're right. It wasn't until BC that the stone worked similarly to Warlock's summon.

Yeah I remember the change. god its been a long time...I remember being confused by the stones way back in vanilla, how utterly useless they seemed. Like, why would I "queue' and mill about in Tirisfal as an alliance? If I'm there in that era, I already have a group.
 
I think there's a pretty significant difference between that many people willing to play a free private vanilla server vs those willing to pay for an official vanilla server that would literally never see any form of new content.

I think you are going to be straight up shellshocked by the vast number of people willing to pay for an actual MODERATED vanilla server with high uptime, properly working scripts, with decent pings available in these regions. Dont even get me started on actual populated PvE servers which is wholly underserved right now in the private community.

Private WoW servers right now are absolute cesspools of world chats spammed by teens with 50 accounts (because they cost nothing) spewing all forms of racism, misogyny and worse all hours of the damn day because none of these private servers can afford around the clock real GM's that give a shit enough to take out the trash.

The riff raff with already existing permas from the official servers and a few that genuinely cant afford it will stick around on Kronos and the like. But a shitload of us will flock to the Blizzard servers in a heartbeat. The consistent uptime ALONE will guarantee that.

"We realized we could make money off this"

Well, they could completely ignore the demand for it. But then the battlecry would be:

"Blizzard ignores huge community of players who want something sooooo simple."

You kind of put them in a lose lose scenario here. Damned if they do, damned if they don't.
 
yarp, best thing about official legacy servers will be all the people romanticizing crap like 40man raids and the HWL/FM grind finally shutting up about it.

which they wont.

Tell them about leveling a warrior in vanilla.

oh gods. and the poor fucks that tried to level as prot warriors.

MC or past that? Because, and this is another thing that will be a 'community then vs community now' thing, I could see you getting into a MC group like that because it was hard to get 40 people of any type into a raid. But the WoW community now, if they adapted to old servers they would tell you to reroll. This would be a growing pain of 40 man raids and I don't know if these legacy servers would have the time to completely reshape the modern WoW playerbase and remind the old playerbase of how it used to be. Even though you could probably do 40 man MC with 40 Rogues given what we know of the raid now.

I'd be surprised if you got away with that in say AQ though.
yarp, spec switch was an immense QoL upgrade.
 
I'm happy the people that want these will be presumably getting them.

Never played WoW, played a lot of FFXI and FFXIV and my god I can't imagine going back to vanilla FFXI hahaha, the hours I wasted on that game grinding.
 
Yeah, the numbers are crazy again:

000037-likvideradraenlfb7m.png


And I'm not even geared yet.

My tank has over 4 million hp. I like the crazy stats personally. We are fighting gods and demons. Feels right.
 
Vanilla WoW is actually a world, and not a queue simulator. That alone makes it a better game than today's WoW.
Queues existed back then and way worse.

What you mean to say is "minigame simulator".

Everything about Vanilla was bent on making your character better. Not pet games, mount collecting, transmog grinding, garrison babysitting, etc

You logged in and went straight to work on improving what you could do, not babysitting an order board for followers to come back.

There was less to do, but it was all more important than the fluff that exists today.
 
No matter what they announce at Blizzcon, I think a lot of people are going to be disappointed.

Technical issues aside, there is no way they can re-launch Vanilla as-is, some modernisations will have to be retrofitted. At the very least all the customer service automation will be added as Blizzard have laid off a lot of the GM team since then. How much these modernisations 'ruin' the Vanilla experience (UI, QoL features, etc) is going to vary heavily from person-to-person.
 
I was kind of all in on the idea of this, then I remembered how I had to use a wand to level up as a priest to last hit stuff to get that proc that increased your mana regain or whatever it was so you didn't need to drink as much after every few mobs. I know I'll probably try it but I feel like I've probably been too spoiled by dual spec and the fun casual side stuff that's in game now.

Then again, swp kiting and mana burning ret pallies while levelling might make it worth it
 
That sort of world pvp was cute for like an hour or two.

nah b. it was awesome to go there, have some fun, watch as some 60's rolled up, destroyed everybody and camped the corpses AND graveyards, then wait until your 60's rolled up and, if server faction ratios weren't lopsided (and they usually were), you'd get some good oul wrassling going.

allathis ignoring all the twink bastards, obv.
 
Thread title is completely missleading.

Nostalrius deems on their own that all technical "hurdles/problems" are solved just because they shared with them some of the emulation tools they used.

This has nothing to do with Blizzard beeing ready and everything to do with the Nostalrius team trying to force Blizzard's hand by threatening them (this is oh so clever).
 
Thread title is completely missleading.

Nostalrius deems on their own that all technical "hurdles/problems" are solved just because they shared with them some of the emulation tools they used.

This has nothing to do with Blizzard beeing ready and everything to do with the Nostalrius team trying to force Blizzard's hand by threatening them (this is oh so clever).

Definitely. It almost sounds like Blizzard has been working on it, but... who knows. Probably not.
 
Several people including me played on Nostalrius. It's, in our opinion, a way better game than live WoW is, we know it because we've tried both.

I'm currently playing on Kronos (Nost was better scripted than Kronos is), simply because I enjoy vanilla more than I enjoy live. I'm probably gonna start playing on a TBC server soon (Ares when it's released) because I miss TBC too.

Some of us are just way too nostalgic, you know.

For context i just figured i'd let you and everyone else who quoted med know that I've played WoW consistently since 2005, but i have never played on private servers.
 
Top Bottom