Yeah baby, take me back to when talent trees were actually cool
Yeah baby, take me back to when talent trees were actually cool
Then never?
What is this legacy server request? All I know is Blizzard shutting down fan servers which is a dick move. Is this related to that?
What is this legacy server request? All I know is Blizzard shutting down fan servers which is a dick move. Is this related to that?
Explain how it is a "dick move".What is this legacy server request? All I know is Blizzard shutting down fan servers which is a dick move. Is this related to that?
I loved the talent trees in the first 3 expacs, now it's just so plain and boring. I liked having more skills and all that, yes I'm one of them.
I would do this. Warriors with 2000 HP, Rogues with 800, Mages with 650...
God, I loved the original Rock / Paper / Scissors design of vanilla WoW.
What is this legacy server request? All I know is Blizzard shutting down fan servers which is a dick move. Is this related to that?
Yeah baby, take me back to when talent trees were actually cool
As someone who went from Everquest to WoW vanilla, I can't see people enjoying it. It sounds great when talking about it but playing it, it takes a LOT more time to do anything than it is now. Have fun farming scholo/ubrs and doing onyxia weekly and MC with strict spawn times that gives like 2 attempts before reclearing.
Or class that only had one viable spec. Enjoy leveling a priest.
What is that even supposed to mean? Meeting people while questing? Running to get to your destination? That's still happening, so I don't really get it. I guess I could somewhat understand that if we were still in WoD when people barely left their Garrison, but that's in the past now.
I loved the talent trees in the first 3 expacs, now it's just so plain and boring. I liked having more skills and all that, yes I'm one of them.
That excitement of leveling up, opening your talent tree and putting a point in "your main nuke now casts 0.1s faster".
Priest is the easiest class to level. Shadow dominates anything besides Warlorks or PoM mages who get the jump on you. I leveled a SPriest on Nos just for the pure enjoyment of tanking 3+ players at once in PvP.
I want them to implement "Vanilla Servers" just so people can see how badly the vanilla game compares to today.
Thread title is completely missleading.
Nostalrius deems on their own that all technical "hurdles/problems" are solved just because they shared with them some of the emulation tools they used.
This has nothing to do with Blizzard beeing ready and everything to do with the Nostalrius team trying to force Blizzard's hand by threatening them (this is oh so clever).
I loved Nostalrius but never played vanilla previously. The absurd amount of activity the player base helped quite a bit.It's not better, at all. But people long for the feeling of that time, and they'll chase it happily.
Until this actually comes out, and most of those people are reminded of all the shit that sucks in Vanilla.
I'm sure, however, that there are still thousands of people that'll be into it.
Far more exciting than leveling up and getting... Absofuckinglutely nothing.
New talent system is an aberration.
Yes, getting practically nothing was so much more exciting. The actually exciting talents came around every 10 points or so and you had to climb there with filler. Making the talent system to have only the exciting talents and getting the filler stuff automatically was one of the better changes they've done.
Yes, getting practically nothing was so much more exciting. The actually exciting talents came around every 10 points or so and you had to climb there with filler. Making the talent system to have only the exciting talents and getting the filler stuff automatically was one of the better changes they've done.
The pre-Burning patch was a perfect time. It contained all the goodness of vanilla with a variety of QoL fixes to the base game.When people say vanilla WOW, they usually refer to some idealized version of the game. Which patch is old enough to be considered vanilla? When warlocks were OP? When hunters were really annoying? When mages would one shot you? Exactly what patch number should Blizzard bring it back to?
Beyond that, they would have to change many aspects of the game to work with their current battle.net infrastructure. It's not as simple as emulating servers like Nostalrius did because Blizzard are an actual company with standards for their products and customer service departments.
Add to that the fact that the game would never receive new content, be horribly unbalanced and that the appeal of this is already niche, and a sub fee on top of it, this just seems like something people would get bored of very quickly, except for a few hundred people or a couple thousand at best. Not worth it for Blizzard.
The pre-Burning patch was a perfect time. It contained all the goodness of vanilla with a variety of QoL fixes to the base game.
I don't understand people's hate towards those who want vanilla servers. If you have some vehement hate towards the old school playstyle then don't play it? Its clearly popular enough that Blizzard is looking into it and multiple private servers continually pop up. No one is forcing people to play the vanilla style, they just want an official server so they don't have to worry about progression wipes when the next private server eventually gets taken down.
Price-wise if it does happen officially its clearly going to be included under the already existing subscription. And saying only a hundred or thousand people are going to play is hilarious, because you look at EverQuest and its still got 200,000+ playing that very old school game. That's easy change that Blizzard would happily sweep up.
That excitement of leveling up, opening your talent tree and putting a point in "your main nuke now casts 0.1s faster".
Tbf nostralous player counts were probably highly inflated simply because it was completely free.
So I don't think it actually says anything.
I was referring to Nostalrius player counts.
Just have to wait for that artifact knowledge to add up to access it.Artifact Traits are pretty much the old talent system.
Bunch of percentage uppers leading to a good ability that you prioritize.
Hell yeah, much better than what we have now.
Why? Because you like the illusion of choice?Hell yeah, much better than what we have now.
Just no. Instead of every spec being a fully fledged sup-class like they are now, you had garbage design like Enhancement (melee) Shaman (my 11 year main) having no direct melee strike abilities at all until you mainlined into Stormstrike at level 40/60. Otherwise you cast shock one every 6 sec and prayed for windfury procs. Compared to the Enhancement Shaman of today, that kind of design is unacceptably primitive.
Every class, and most specs, have similar stories.
I wonder if they understand that they don't stand a snowballs chance in hell against Blizzard's legal team if they went against their wishes.
It's great that people could potentially get official nostalgia servers now but the Nostalrius ultimatum rings pretty hollow and sounds petulant.Is that a threat lol?
Or can they legally operate WoW servers against Blizzard's wishes?
Never leveled a shammy so can't comment on that.
The talent trees just looked cooler back then and getting a point every level was so much better.
I'd love for them to announce something at Blizzcon though I won't be holding out for it.
I'd be all over an official legacy server because I'd imagine they'd allow us to have an Aussie version also, so low latency! No more 300+ ping.
A lot of the game would probably feel broken going back to it but there was always an addictive charm to the game despite it's problems.
It's weird that some of the stuff I miss is gear related like stacking spirit when you're leveling a priest and wanding down mobs to get back mana. Or in tbc, getting into outland zones as fury and getting enough hit so your off hand starts hitting back to back. Just dumb stuff like that.
Im still getting PTSDs remembering how awful the leveling experience was as a shadow priest. I cant believe ppl actually want this back. Fighting a single mob felt like a boss fight and having something add was basically a wipe. Never again...
This! Blizzard's obsession with exponential itemization is completely offputting. It's the worst aspect of Diablo 3, and it ruined WoW for me.
I haven't played since they removed the atunement processes for keys to Magtheridon (or something like that) in BC... but surely that's incredibly high-tier gear the mage is wearing? Not to mention that picture is including a Stamina Buff. Thinking back, I definitely undercut those figures. I think it was 5000 for Warriors, 2500 for Rogues, 2000 for Mages. But 4000 for a mage seems way too high? Weren't Molten Core tanks with every possible buff around 8K? And I'm almost positive I used to 1-shot mages with 2K dmg ambushes.