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Blizzard sues a studio that's suing a studio

Hey, Riot should join in, too. That Archer clearly rips off Ashe :P

Ya, except Riot didn't create the character that archer is based off of :P. This is basically why Valve has had to change the names and looks of multiple Dota characters because they were copies of Warcraft characters. Both these games on the other hand....made no attempt to try and hide the fact that the characters are clearly just chibi versions of Warcraft characters.
 
Ya, except Riot didn't create the character that archer is based off of :P. This is basically why Valve has had to change the names and looks of multiple Dota characters because they were copies of Warcraft characters. Both these games on the other hand....made no attempt to try and hide the fact that the characters are clearly just chibi versions of Warcraft characters.

But one of those still has some sort of artistic integrity, while the other one is a straight rip-off.
 
Im still surprised Bliz didnt sue Gameloft into oblivion for "Order and Chaos"

orderandchaos-bigpatch-epl-410-1365632863.jpg


https://www.youtube.com/watch?v=1YUGbooNm9M

I'm surprised several publishers haven't tried to sue Gameloft yet.

Gameloft is owned by Ubisoft. Pretty sure they worked out a deal.

I think it's that the CEO of Ubisoft and his brother are also the owners of Gameloft. I guess Ubi may have shares in them, but I don't think they own them outright.

Well, the dev of DayZ was hired by Bohemia to create the standalone version, so they do indeed.

Wasn't Rocket already an employee of Bohemia when he created the DayZ mod?
 
Gameloft is owned by Ubisoft. Pretty sure they worked out a deal.
It is not. They were both founded by the same family but they are separate companies.

I think it's that the CEO of Ubisoft and his brother are also the owners of Gameloft. I guess Ubi may have shares in them, but I don't think they own them outright.
Ubisoft was founded by the five brothers, after which Michael Guillemot also founded Gameloft. So Michael played a part in both Ubisoft and Gameloft.
 
Maybe because it's early and my eyelids are feeling heavy, but why does Blizzard sue a studio that's suing another studio for plagiarism. Does Blizzard have a similar type of game or are they the owner of this "ucool"?
 
Maybe because it's early and my eyelids are feeling heavy, but why does Blizzard sue a studio that's suing another studio for plagiarism. Does Blizzard have a similar type of game or are they the owner of this "ucool"?

Have you tried reading the thread? The characters in said game(s) are blatant ripoffs of DOTA characters.
 
Maybe because it's early and my eyelids are feeling heavy, but why does Blizzard sue a studio that's suing another studio for plagiarism. Does Blizzard have a similar type of game or are they the owner of this "ucool"?

Only thing I can think of is that they believe that Lilith Games will win the case over Ucool and get Heroes Charge blown up, which then Blizzard will come in and blow Soul Clash up, taking money from not only Lilith, but the money they got from Ucool also. Why fight against 2 different companies when fighting against the company that made the original will accomplish the same thing with less effort?

That and well....they own just about all of the character designs in both games.

Have you tried reading the thread? The characters in said game(s) are blatant ripoffs of DOTA characters.

You mean ripoffs of Warcraft characters right? Dota and it's character designs weren't a thing until WC3 created them.
 
Have you tried reading the thread? The characters in said game(s) are blatant ripoffs of DOTA characters.
I have read the OP and it wasn't clear that Blizzard owned the IP. I'm not too familiar with it. I thought Valve owned it, so how about you bother someone else.

Only thing I can think of is that they believe that Lilith Games will win the case over Ucool and get Heroes Charge blown up, which then Blizzard will come in and blow Soul Clash up, taking money from not only Lilith, but the money they got from Ucool also. Why fight against 2 different companies when fighting against the company that made the original will accomplish the same thing with less effort?

That and well....they own just about all of the character designs in both games.

Yeah, that makes sense. The two pictures in the OP do look almost identical, I'm not even sure which one is suppose to be which.
 
*Reminder:
Most of the original DotA stuff is straight up taken from Warcraft 3. Basically anything Valve changed going into DotA2, the reason is that it was Warcraft stuff.
Warcraft models, names, skills, etc.

Yeah. It was a mod for Warcraft 3. So it's obvious that most of the assets was from that game. And valve took the creator of Dota under his wings and let him design a game that he always wanted to make (without limitations of warcraft 3 engine). Maybe I read to much into it. But are you implying that valve ripped-of Dota too ?
 
Yeah. It was a mod for Warcraft 3. So it's obvious that most of the assets was from that game. And valve took the creator of Dota under his wings and let him design a game that he always wanted to make (without limitations of warcraft 3 engine). Maybe I read to much into it. But are you implying that valve ripped-of Dota too ?

Most of the original Dota 2 heroes are about as blatant ripoffs of the war 3 characters as you can get. They've changed a lot of them over time because of it. It still surprises me that they left them so simialr to begin with (and many are still extremely close).
 
Most of the original Dota 2 heroes are about as blatant ripoffs of the war 3 characters as you can get. They've changed a lot of them over time because of it. It still surprises me that they left them so simialr to begin with (and many are still extremely close).

Yeah but most of War 3 characters are based on fantasy archetypes. Paladin, Archmage, Elf, Elemental,Undead,Orc. Brewmaster is only one remotly oryginal. And you cannot copyright spells and skills. The only original thing that warcraft has is the lore that binds it all together. Maybe I'm wrong but that's how I feel about it.
 
Yeah but most of War 3 characters are based on fantasy archetypes. Paladin, Archmage, Elf, Elemental,Undead,Orc. Brewmaster is only one remotly oryginal. And you cannot copyright spells and skills. The only original thing that warcraft has is the lore that binds it all together. Maybe I'm wrong but that's how I feel about it.

Good example would be Furion (Nature's Prophet) who is only known as "Prophet" in Dota 2, because Furion is an established Character in Warcraft Lore. Same goes with King Leoric (Skeleton King), who is a character from the Diablo universe (known only as Skeleton King in Dota 2, nowadays as Wraith King). Or the skill "Frostmourne" from Abaddon (Lord of Avernus), which was renamed in Dota 2. Another example would also be the various Pandaren, which were completely changed in Dota 2 (Brewmaster, Storm/Ember/Earth Spirit), so they do not look like Pandaren at all, which is a race in Warcraft.

And from what I get, all of these things were simply not changed in these games. So Blizzard's case is not against the game itself, or the name "Dota", but the copy of names from their established Warcraft/Diablo/whatever universe.
 
*Reminder:
Most of the original DotA stuff is straight up taken from Warcraft 3. Basically anything Valve changed going into DotA2, the reason is that it was Warcraft stuff.
Warcraft models, names, skills, etc.

Not to mention characters from Blizzards other franchises like Leoric the Skeleton King(Diablo), hence why he is probably Wraith King now in DotA 2.

edit: also there are a bunch of characters based off of non Blizzard IPs in DotA, such as Lina Inverse (even has the same spell names) and Rikimaru the stealth assassin named after Rikimaru from Tenchu: Stealth Assassins.
 
Maybe this is immature of me, but I secretly hope these IAP rip-off studios sue each other into oblivion so that maybe in their ashes we're left with a business model that doesn't suck the life out of gaming.
 
Wow. Sylvanas Windrunner. It's a blatant copy.

It actually looks more like Drow Ranger from Dota 2, with the armor and white hair. But she's based on Sylvanas, so there's that.

The game actually seems to blend the designs of Warcraft with Dota 2. Some characters look like Dota 2 (Lina and Drow for example) but others are distinctly Warcraft.
 
In the OP, I was having a hard time figuring out what was wrong. I mean, why are they showing two screenshots of the same game, and which of the games is it? It wasn't until I looked at the file name of the image that the penny dropped.

That's some egregious plagiarism right there.
 
The balls on these guys to sue someone else after ripping off Blizzard/Valve themselves. :lol

The perverse thing about this is that the mobile cloners (the first company, not the cloners of the cloners) are, legally speaking, in a much better position to sue.

That code has been stolen/reverse-engineered is much easier to prove than that character designs, lore and abilities have been ripped off. Even if a cursory glance by anyone reveals this obviously to be the case, it's not as easy top get this fact acknowledged by a court. Especially if a company doing the stealing is in China.
 
Im still surprised Bliz didnt sue Gameloft into oblivion for "Order and Chaos"

orderandchaos-bigpatch-epl-410-1365632863.jpg


https://www.youtube.com/watch?v=1YUGbooNm9M

In which case any form of ANime Elf can sue blizzard for Elves with long/big (doesn't have to be long) ears.
And GW can sue Blizzard for Story and art stealing (more inspiration;)).
And Blizzard can sue GW for the small changes happening to the Orcs/Orks after Warcraft 1 was released.
And every studio Blizzard ever made a tongue and cheek reference to or stole story ideas from can sue Blizzard.

And BLizzard can sue Valve for the art style of DOTA 2.

And Valve can sue Blizzard for...

YOU know what... let's hire Kyle's dad for the case of "EVERYBODY vs EVERYBODY!".. a case in which everybody loses, unless your a lawyer.
 
Most of the original Dota 2 heroes are about as blatant ripoffs of the war 3 characters as you can get. They've changed a lot of them over time because of it. It still surprises me that they left them so simialr to begin with (and many are still extremely close).
And Blizzard blatantly ripped off Games Workshop. They've changed a lot over time because of it. It still surprises me that Blizzard left them so similar to begin with, and many are still extremely close.

Where will this madness end?!

Yes, I'm aware of GW not being entirely original too. ;-)
 
I feel they're suing them more as a "Bitch, don't go suing people for copyright infringement on stuff that you stole in the first place" more so than actually caring about the copyright infringement.

That's what it seems like to me.

Surprisingly enough I find myself respecting Blizzard as a company more and more since they lost me with the D3 release.


looooooooooool
 
Yeah but most of War 3 characters are based on fantasy archetypes. Paladin, Archmage, Elf, Elemental,Undead,Orc. Brewmaster is only one remotly oryginal. And you cannot copyright spells and skills. The only original thing that warcraft has is the lore that binds it all together. Maybe I'm wrong but that's how I feel about it.

We're not talking about archetypes, we're talking about the designs of the characters. "paladin" is generic. "Zombie" is generic. Pudge looking exactly like a warcraft abomination is not.

And Blizzard blatantly ripped off Games Workshop. They've changed a lot over time because of it. It still surprises me that Blizzard left them so similar to begin with, and many are still extremely close.

Where will this madness end?!

Yes, I'm aware of GW not being entirely original too. ;-)

Aside from orcs being green and savage, the actual looks of anything in Warcraft are more stylistically similar (and really only in the first two RTS games as you pointed out) than actual design ripoffs. Conceptual ripoffs, but they rarely look all that close, unlike valve with the dota 2 designs.
 
Maybe this is immature of me, but I secretly hope these IAP rip-off studios sue each other into oblivion so that maybe in their ashes we're left with a business model that doesn't suck the life out of gaming.

Heroes Charge is hardly a rip-off game (other than rip-offing character designs :)). It's pretty great and you don't have to pay much or anything, really.
 
We're not talking about archetypes, we're talking about the designs of the characters. "paladin" is generic. "Zombie" is generic. Pudge looking exactly like a warcraft abomination is not.



Aside from orcs being green and savage, the actual looks of anything in Warcraft are more stylistically similar (and really only in the first two RTS games as you pointed out) than actual design ripoffs. Conceptual ripoffs, but they rarely look all that close, unlike valve with the dota 2 designs.

Ya, GW orcs and Blizzard orcs look nothing alike, and the humans from GW are based off renaissance Holy Roman Empire/Prussia, and not based off generic medieval humans.
 
I wonder when/why a company like Blizz decides to sue like this. I'm sure there are shittons of iOS games with blatant rip-offs based on well known gaming franchises.
 
This thread reminds me, did Blizzard ever did anything about Banpresto stealing WarCraft 2 music for SRW K and W?

I know Banpresto apologuised to Square for stealing Chrono Trigger music, but i never heard neither about them apologuising to Blizzard, nor Blizzard doing anything about it.
 
Heroes Charge is hardly a rip-off game (other than rip-offing character designs :)). It's pretty great and you don't have to pay much or anything, really.

Hardly a ripoff when the game is literally the same thing as Soul Clash? The mechanics are exactly the same, the ui is exactly the same other than being mirrored, character designs are exactly the same other than having a few color changes and accessories on some of the characters. It's literally the same damn thing and it's somehow "barely" a ripoff? Then again, the same can be said about most mobile games, not just these 2.
 
I wonder when/why a company like Blizz decides to sue like this. I'm sure there are shittons of iOS games with blatant rip-offs based on well known gaming franchises.

Probably the news of Lilith suing uCool. Seeing Lilith act like hot shit with "their" creation, Blizz is putting it's foot down and both Lilith and uCool are going to crash and burn from this. It's an obvious open and shut case in favor of Blizz.
 
Aside from orcs being green and savage, the actual looks of anything in Warcraft are more stylistically similar (and really only in the first two RTS games as you pointed out) than actual design ripoffs. Conceptual ripoffs, but they rarely look all that close, unlike valve with the dota 2 designs.
Haha, no.

http://www.mmo-champion.com/threads...d-Warcraft-was-intended-to-be-a-Warhammer-RTS

Lawsuit.

http://www.gamereplays.org/starcraf...name=how_warhammer40k_inspired_starcraft&st=2

Surely you cannot be blind to it?
 
Ya, GW orcs and Blizzard orcs look nothing alike, and the humans from GW are based off renaissance Holy Roman Empire/Prussia, and not based off generic medieval humans.

Erm no, there is more that Blizzard borrowed (Activision Blizzard I shoulkd say) than just the looks. Far more really. Furthermore storywise WOW is a bit 1 dimensional, also shown by your own quote.

Humans as 1 coherent blob or Orcs as one coherent blob do no exist in Warhammer (and also in Warcraft for a long while until WOW, and even there one can argue that realistically one cannot lump all of a specific race into a faction or culture).

For instance yes the Sigmar Humans are based on Prussia and the Holy Roman Empire, but you also have Humans around that are based on the French aristocracy. The russian Aristocracy, several of the Asian cultures, British.. and most of it medieval or slightly later.

Just as not all High Elves are of the same house either.

I know you wish to "wipe the street clean" infront of Blizzard's mansion, but really it is a copmany, there is no need to defend them (Same goes for GW, gosh that company hates its fans sometimes :D).

Blizzard did rip a shitload of from the GW Warhammer FB universe. Not saying they didn't write stuff on their own though. But ripping each other off happens constantly, that is why Blizzard shouldn't sue this company for protecting a game they made (as in this case the whole game was copied). Ripping off is one thing, blatant copy of code, looks and gameplay a whole different thing all together.

If we start suing too much, we'll get "Everybody vs Everybody" as really we all did something wrong to someone else ;).
 
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