If they increased prices to, say $70, then in a year we'd have the same amount of DLC AND the game would cost $70 on top of that
The problem lies within games' marketing budgets: why a does a game that costs 20 millions need a marketing budget of another 20M? In 2015 there are many ways to reach your audience. And that does not include celebrities or superbowl commercials.
Why raise the games to $65 when you can basically start out at $59(base game) and $40(season pass/premium).
It really is a dumb picture. I don't think I've ever bought a game where I needed the DLC. Only some where I wanted it.
Yes, that picture righteously infuriates me, because it's not even remotely indicative of the actual current state of the industry and DLC. Most of the games that I have with DLC are like the left pic. The only ones even close to the right pic are the Ubisoft titles and it's more like they're just missing the Lettuce. Then there's Dynasty Warriors which should basically have 75 pieces of lettuce surrounding the picture.
Season Passes are actually pretty rare. Of my 91 PS4 games only 7 of them have Season Passes:
Assassin's Creed IV: Black Flag, Destiny, Dying Light, Far Cry 4, Middle-earth: Shadow of Mordor, The Evil Within, Watch_Dogs. The Ubisoft games, Mordor, and Dying Light give you some lite-content packs and a bunch of chopped up little things and aren't very good, sure, but not every Pass is bad. Destiny's Expansion Pass and The Evil Within's Season Pass give you pretty big chunks of Expansion Pack-like content. Both of those are very good if you're into those games and they are the type of extra content that people should be making.
AC Unity also had a season pass and then they decided to cancel it and give out the DLC for free.
I bought games in the SNES era for more than $100 back then. Street Fighter 2 was $115 if I recall correctly.If U.S. game prices rises to $70 or $80, expect Canadian prices to rise $100 or even more.
I always find it funny that Forbes:atricles threads are usually renamed to Bloggerpinion threads.
Also, we are bad customers. We are not buying enough of it and they claim it MUST be done that way.Nobody asked for 100 million dollar budgets with 100 million dollar advertising campaigns. The big publishers wanted that.
Yuuuuuup. All of these season passes, limited editions, etc. are to entice people to pay what the game should actually be sold for. Games are the cheapest they've ever been yet cost the most to produce.
Yuuuuuup. All of these season passes, limited editions, etc. are to entice people to pay what the game should actually be sold for. Games are the cheapest they've ever been yet cost the most to produce. It's pretty insane that over the past 20 years we've had ONE inflation adjustment for MSRP.
Games need to cost more because AAA are slending a fortune making there games..
Stop spending a fortune making your games.
that is like saying "if more people by digital games will be cheaper because it will lessen the second hand market"
*looks at Battlefield standard edition for 54.99 digital and 49.99 physical..
Stop spending a fortune making your games.
Haha, yeah, I'm sure that if prices were to be higher for the base game companies would stop gouging on DLC.
Because they're generous.
Gaf expectations are cutting edge graphics that max out each system the game is on (using each platform's unique characteristics to their fullest potential)