It's not slight, it's awful
its slight. and its great.
It gives me a headache, letting me toggle it off would improve the game dramatically to me.
Ive never noticed it. Its slight.
you realize you're all correct, yes?
to some it might be "slight", but to others it makes us want to puke our guts out. Much like the shaky cam of Blair Witch and Cloverfield, it makes me want to hurl chunks. I agree that the effect isn't overly pronounced, but the
effect it has on some people is anything but slight.
I'm assuming that's where this disconnect is coming from--how people are defining "slight". To people who don't notice it, I'm sure you think the others are "over-reacting", because you can only judge the world from your own-viewpoint, which tells you it isn't a big deal. When told that it IS a big deal to some people, good 'ole cognitive dissonance kicks in and we're off at the races. Those who are negatively affected by CA feel invalidated when faced with statements that appear to marginalize
their experiences.
I literally just had my eyes checked--I have 20/20 vision, and intentionally messing up my perception of the world just isn't for me thanks. It very negatively affects my experience, and an option to disable it would be great--even if
you deem it to be "slight".
I shouldn't have to play Bloodborne like I'm watching the game being shot through a shitty lens ala
Chronicle--its an incredible distraction and immersion killer.
I mean, Mass Effect didn't force a freaking film grain effect over the whole game--it was an option.
For the insane.
