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Bloodborne - New screenshots and info.

So the last console game I purchased was Dark Souls 2 on its release day, and it's the only game I've played since then. Bloodborne looks great but I'm thinking I need a bit of a palate cleanse before I can jump back in. Any suggestions?
 
Is there any variety in the game world? Whilst I love the gothic London streets can see it getting a bit boring after a while. Don't think they have showed anything else off yet?

I loved the variety in DS2, like the underground sandy cavern place with the hydra was awesome.
 
I loved the variety in DS2, like the underground sandy cavern place with the hydra was awesome.

I believe you're thinking of Ash Lake in DS1. There are no Hydras in DS2.

And based off of the Tokyo Game Show trailer, there's a lot of variety even in glimpes we've seen so far. This new batch of screens also reveals this swamp like level, shown here:
1418904629-4.jpg
 
Is there any variety in the game world? Whilst I love the gothic London streets can see it getting a bit boring after a while. Don't think they have showed anything else off yet?

I loved the variety in DS2, like the underground sandy cavern place with the hydra was awesome.

I think in the PSX info Miyazaki said the game would have 10 large "areas", so these should all be quite distinct.

I wouldn't expect Dark Souls 2 level of variation, probably close to Dark Souls 1.
 
The darkness of the places weve so far seen is just to keep the same overall aesthetic. Im assuming areas will for the most part look/feel oppressive and cold. The variation will come from the layout and architecture of the different zones.
 
I believe you're thinking of Ash Lake in DS1. There are no Hydras in DS2.

And based off of the Tokyo Game Show trailer, there's a lot of variety even in glimpes we've seen so far. This new batch of screens also reveals this swamp like level, shown here:

Yea that's the place, I really liked that area aside from getting cursed by the mushroom things was an awesome section.

Cool looking forward to seeing some magical world crafting from the FromSof team. I enjoyed both previouse games, both had their pluses but DS1 had a different vibe to it. More tightly integrated is the best way I can describe it.

On a side note did enemies scale with coop in the previous games? It's looks like coop will be a lot easier this time round so was wondering if it could get too easy having 2-3 guys with you.
 
There are some brighter enviornments... which still look cold and oppressive!

Oh no doubt there are brighter places like in that pic. But the overall color palate is still mostly orange, grey, and blue.

I feel like the game is going to look amazing in the day time though.
 
Just curious, but was Demon's Souls ever downgraded?

I didn't see anyone answer you - no it wasn't.

At least not in the way that people see "downgrades" nowadays. Apparently they did go through heck towards the end of development, so read into that what you will when considering the final product.

Man, if you think this is a negative thread you clearly haven't visited many threads!

Almost everyone here is excited for the game, with a bit of cautious optimism from those not quite sold. Lot's of praise for the art style and atmosphere, lot's of love for From's previous games. A few mentions of Dark Souls 2 lighting downgrades or jokes about poor frame rates, some people pointing out that the IQ isn't going to be as clean as these screens (just setting expectations accordingly). But the overall tone in this thread is pretty positive from where I'm standing.

Most of the people who have posted in this thread are already sold on the game.

Absolutely. I get a bit weirded out by peoples' priorities and concerns sometimes (personally, I don't consider high IQ screenshots a deciding factor when purchasing games) - but people can remain cautiously optimistic if that helps them stay sane.

I don't think screenshots are really ever supposed to sell a game. They are put out there for people who are already sold, or close to being sold (i.e. people who check the official site), to tantilise them and stir their excitement even more. Most people will forgive the odd "bullshot" here and there if the final product is entertaining.

DS2 didn't quite live up to its name for some people, not because of the "lighting downgrade" (seriously, I would like to know the percentage of people playing the game who got up in arms about this), but because of the stigmas surrounding the project even before release (B-Team, director change, etc.). All these things provided confirmation bias for people who were ready to dismiss the game and say "I told you so".

No doubt those people are waiting in the wings of most threads for upcoming games, waiting to do the same. Bloodborne is no exception, and there will always be haters, regardless of the final game's quality and/or graphical fidelity.
 
Is there any variety in the game world? Whilst I love the gothic London streets can see it getting a bit boring after a while. Don't think they have showed anything else off yet?

I loved the variety in DS2, like the underground sandy cavern place with the hydra was awesome.

I wouldn't expect as much variety as far as bright environments/time of day is concerned. I'm expecting/hoping for an atmosphere closer to Demon's Souls, where at least three out of the five worlds were pretty dark and gloomy.
 
DS2 didn't quite live up to its name for some people....because of the stigmas surrounding the project even before release (B-Team, director change, etc.). All these things provided confirmation bias for people who were ready to dismiss the game and say "I told you so".

Well, for me anyway, DS2 didn't quite live up to it's name because of less intricate level design and lots of recycled, overly easy or uninspired bosses :P

I have really no concerns about Bloodborne though. Even if it strays from the Souls formula by quite a bit, I'm okay with that.
 
Well, for me anyway, DS2 didn't quite live up to it's name because of less intricate level design and lots of recycled, overly easy or uninspired bosses :P

I have really no concerns about Bloodborne though. Even if it strays from the Souls formula by quite a bit, I'm okay with that.

And to be fair, it might even be TIME for that.

I was so scared by shields going, but the more I think of it, the more I realise I was probably going to get burnt out on another Souls, so quickly. I mean, I guess I'd still be into a Demon's Souls for the lore, but Bloodborne seems like a necessary departure.
 
I don't think screenshots are really ever supposed to sell a game. They are put out there for people who are already sold, or close to being sold (i.e. people who check the official site), to tantilise them and stir their excitement even more. Most people will forgive the odd "bullshot" here and there if the final product is entertaining.

DS2 didn't quite live up to its name for some people, not because of the "lighting downgrade" (seriously, I would like to know the percentage of people playing the game who got up in arms about this), but because of the stigmas surrounding the project even before release (B-Team, director change, etc.). All these things provided confirmation bias for people who were ready to dismiss the game and say "I told you so".

No doubt those people are waiting in the wings of most threads for upcoming games, waiting to do the same. Bloodborne is no exception, and there will always be haters, regardless of the final game's quality and/or graphical fidelity.

Yeah, screen shots with improved IQ are the norm really and I don't see anything wrong with this. Things have been done this way for a very long time. These are promotional images so of course they would want to present the game in it's best light. If it's a blatant misrepresentation of the game it's different story (with photoshopped effects etc), but just from looking at these screens it seems pretty obvious they are the "real deal" just super sampled.

I was pretty salty about the Dark Souls 2 lighting downgrade, but I would never let something purely cosmetic ruin my enjoyment of a game. Especially titles like the Souls games which have never been about being technical showcases! Ultimately I didn't like it quite as much as Dark Souls 1 but the way some people talk about it you'd think it was a DMC 2 level sequel. I struggle to see how someone could LOVE Demons + Dark and dislike DS 2. But, you know, opinions and all that so if people have solid reasoning I'd be willing to listen to their arguments. I do feel like, as you said, a lot of people were determined to dismiss the game before even playing it.

But, you know, that's just the commentary surrounding most game releases. It's especially true of games with passionate fanbases and exclusives, so there's obviously going to be a bit of hoopla surrounding Bloodborne, but what mostly shines through is the excitement and optimism for this title.
 
DS2 didn't quite live up to its name for some people, not because of the "lighting downgrade" (seriously, I would like to know the percentage of people playing the game who got up in arms about this), but because of the stigmas surrounding the project even before release (B-Team, director change, etc.). All these things provided confirmation bias for people who were ready to dismiss the game and say "I told you so".
I think another issue was that it didn't release on current gen consoles. I know for me, I had no interest in buying a PS3 game at that point. I'll definitely play it when it comes out on PS4 next year. But it definitely ruined the hype for a few people I know.
 
Well, for me anyway, DS2 didn't quite live up to it's name because of less intricate level design and lots of recycled, overly easy or uninspired bosses :P

That's fair. It was far from perfect, and a lot of the complaints about the game itself were justified. I was mainly referring to the graphics issues in terms of not meeting expectations.

But, you know, that's just the commentary surrounding most game releases. It's especially true of games with passionate fanbases and exclusives, so there's obviously going to be a bit of hoopla surrounding Bloodborne, but what mostly shines through is the excitement and optimism for this title.

You are a smart poster. Staying positive is healthy, and potentially means we'll enjoy games more once they're in our hands. A bit of cautious optimism is fine here and there, but that's best reserved for games we're truly in the dark about. The majority of fans know what to expect from BB and are looking forward to it with good cause - not misguided through some pre-release screens or tainted by prior experiences.

I think another issue was that it didn't release on current gen consoles. I know for me, I had no interest in buying a PS3 game at that point. I'll definitely play it when it comes out on PS4 next year. But it definitely ruined the hype for a few people I know.

Interesting how that was an issue for some. I'm glad to know that you will be able to enjoy not one, but two great games from the same studio next year. Hopefully you'll drink it all in slow and won't get too burned out on Souls ;)
 
So the last console game I purchased was Dark Souls 2 on its release day, and it's the only game I've played since then. Bloodborne looks great but I'm thinking I need a bit of a palate cleanse before I can jump back in. Any suggestions?
For the ultimate cleanser, Dragon Age: Inquisition is RPG polar opposite of DS2.

You're swamped with people wanting to be your friend, the mood is upbeat, the color is bright, and the gameplay is flashy.
 
Have an week of extra vacation this year and I am taking it on release day. 7 days of Bloodborne with curtains drawn, chinese food on speed dial and the phone OFF.


Pls hurry, March.
 
In terms of graphics, you guys are so quick to believe From again after the thing they pulled off with Dark Souls 2, lol.

This isn't comparable to the Dark Souls 2 situation.

  • It's a different team that's working on the game
  • They're not restricted by last-gen hardware this time
  • Sony is helming the development and they have a repuation to uphold when it comes to the look of their PS4 exclusives
  • Sony hasn't downgraded the graphics of any of their titles this generation.

Apart from the IQ in these screens (which are obviously bullshots) I'm certain the game will end up looking exactly as shown here.
 
This isn't comparable to the Dark Souls 2 situation.

  • It's a different team that's working on the game
  • They're not restricted by last-gen hardware this time
  • Sony is helming the development and they have a repuation to uphold when it comes to the look of their PS4 exclusives
  • Sony hasn't downgraded the graphics of any of their titles this generation.
Also it seems Miyazaki would rather give us 15fps than downgrade the visuals :D
 
This isn't comparable to the Dark Souls 2 situation.

  • It's a different team that's working on the game
  • They're not restricted by last-gen hardware this time
  • Sony is helming the development and they have a repuation to uphold when it comes to the look of their PS4 exclusives
  • Sony hasn't downgraded the graphics of any of their titles this generation.

also, Namco Bandai handled all press release assets/info pre release for DS2. The downgrade was in full effect before launch and ppl seem to forget that even though there were screens indicating otherwise prior to release, just no statement from NB.
 
This isn't comparable to the Dark Souls 2 situation.

  • It's a different team that's working on the game
  • They're not restricted by last-gen hardware this time
  • Sony is helming the development and they have a repuation to uphold when it comes to the look of their PS4 exclusives
  • Sony hasn't downgraded the graphics of any of their titles this generation.

Apart from the IQ in these screens (which are obviously bullshots) I'm certain the game will end up looking exactly as shown here.

We'll see.

I am gonna be cautiously optimistic about this one. It looks great, sure, and for it is something that I will buy, sure, but regardless of your points above it doesn't change the fact that this IS from a company that pulled off that kind of shady trickery that is Dark Souls 2.

I am sorry, but they don't deserve anyone's full trust again after that kind of stunt. But we'll see.
 
People still complaining, and I guess after ds2 it's kind of valid but honestly if you know the studio and the quality gameplay, lore, and atmosphere you know what your getting into. If you're someone who never played anything in the series or looking for things to nitpick then feel free to temper your expectations.

Me I'm down no matter what. Even with the contentious sequel I still enjoyed myself and will double dip for a fresh experience with the dlc but Bloodbourne is my game for next year. The lead on the game has proven to provide experiences I enjoy and impressions have been ectreamly positive so as long as the game doesn't ship broken no amount of fps whining and jaggy counting will stop me from being hype for this game.
 
This isn't comparable to the Dark Souls 2 situation.

  • It's a different team that's working on the game
  • They're not restricted by last-gen hardware this time
  • Sony is helming the development and they have a repuation to uphold when it comes to the look of their PS4 exclusives
  • Sony hasn't downgraded the graphics of any of their titles this generation.

Apart from the IQ in these screens (which are obviously bullshots) I'm certain the game will end up looking exactly as shown here.

isn't sony getting sued over killzone ps4 due to a graphics issue?
 
isn't sony getting sued over killzone ps4 due to a graphics issue?

A minor resolution issue. Guerrilla said it was 1080p native. And it is, in single player. And in multiplayer it uses a technique to get 'the feel of 1080p', and by technical terms, its still 1080p.

If that's the bareometer for game companies getting sued, a whole lt of them should be paying out the ass right now. Its clear the guy just wants money. "Agh, the blurryness of the display almost made me go blind! The agony! Must...have...Sony...pay....doctor's bills!"
 
In terms of graphics, you guys are so quick to believe From again after the thing they pulled off with Dark Souls 2, lol.

Dude, I like you in the PSN/Vita thread. Don't make me come over there...

Seriously though, whether you were disappointed with DS2's graphics or not, From didn't "pull" anything. At worst it was poor communication with/by the publisher, so please don't go there making it out to be some heinous plan the developer conceived to trick people. We had enough of that back when the game released.
 
In terms of graphics, you guys are so quick to believe From again after the thing they pulled off with Dark Souls 2, lol.

Well to begin with, it was Bamco that handling the marketing for Dark Souls 2, especially in overseas market where they have the rights to Dark Souls series.

Also those who hoping for graphic technical masterpiece from Fromsoft are just plain hopeless. It's like you hoping a aesthetically pleasing and dressed food from a (delicious) street vendor. Even after tasting 60fps Dark Souls in PC, I'm not naive enough, like hoping Fromsoft achieved solid 30fps, let alone 60fps. It was aesthetic aspect that matters me most in the souls games, not technical (though in this case, Dark Souls 2 aesthetic is actually ruined by the downgrade, but still I'm not disappointed in that matter since there are more glaring, fatal flaws).
 
This isn't comparable to the Dark Souls 2 situation.

  • It's a different team that's working on the game
  • They're not restricted by last-gen hardware this time
  • Sony is helming the development and they have a repuation to uphold when it comes to the look of their PS4 exclusives
  • Sony hasn't downgraded the graphics of any of their titles this generation.

Apart from the IQ in these screens (which are obviously bullshots) I'm certain the game will end up looking exactly as shown here.

Sony hasn't what now? Cmon dude their first party studios have certainly put out some bull shots/bull vids, and so has From software. If you think this game is going to have super sampled AA like that you probably deserve the eventual disappointment.
 
I'm not really sure why people are skeptical about the framerate for the areas in these shots. We've already seen it running -- these areas specifically -- and it's really smooth. With framerates often being the last thing that's locked down, it can really only get better.
 
We'll see.

I am gonna be cautiously optimistic about this one. It looks great, sure, and for it is something that I will buy, sure, but regardless of your points above it doesn't change the fact that this IS from a company that pulled off that kind of shady trickery that is Dark Souls 2.

I am sorry, but they don't deserve anyone's full trust again after that kind of stunt. But we'll see.
Depends on who pulled it, From or Namco.
 
Sony hasn't what now? Cmon dude their first party studios have certainly put out some bull shots/bull vids, and so has From software. If you think this game is going to have super sampled AA like that you probably deserve the eventual disappointment.

But he already said in the post you quoted that the IQ was obviously not going to be pristine like this pics. But in terms of everything else, its fair to assume it stays.
 
I'm not really sure why people are skeptical about the framerate for the areas in these shots. We've already seen it running -- these areas specifically -- and it's really smooth. With framerates often being the last thing that's locked down, it can really only get better.

We haven't seen the swamp yet as far as I know.
 
In terms of graphics, you guys are so quick to believe From again after the thing they pulled off with Dark Souls 2, lol.

lol that was the B team and Namco trying to develop a new engine.

Demons Souls and Dark Souls had no issues. With SCEJ helping as well there is no doubt the game will look like this.
 
also, Namco Bandai handled all press release assets/info pre release for DS2. The downgrade was in full effect before launch and ppl seem to forget that even though there were screens indicating otherwise prior to release, just no statement from NB.

Yeah many people are continuously missing this detail and keep on blaming From Software when Namco was actually the one responsible for trying to missguide the fans.
 
Apart from the IQ in these screens (which are obviously bullshots) I'm certain the game will end up looking exactly as shown here.

lol no, you're fooling yourself if you think the game will have that good AA. Just look at the fucking trees in that swamp bullshot.

I'm not really sure why people are skeptical about the framerate for the areas in these shots. We've already seen it running -- these areas specifically -- and it's really smooth. With framerates often being the last thing that's locked down, it can really only get better.

The latest trailer showed tons of frame drops, for example when he kills that group of monsters with his self-made flamethrower.
 
You can catch a bit of the swamp in the PSX presentation of the Chalice Dungeon.

The player enters the swamp at around 1:30 in the video on this page.

Looks like it's currently running fine, even with all the stuff going on with the big flaming scythe enemy.

Hmmm. True. But there're no insects there. I think I remember a lot of them slowing down the game in Demon's Souls. We'll have to wait and see.

Edit: Dammit watching that video again made me more hyped lol
 
Hmmm. True. But there're no insects there. I think I remember a lot of them slowing down the game in Demon's Souls. We'll have to wait and see.

Edit: Dammit watching that video again made me more hyped lol

I guess you're hyped so that's cool, but I honestly can't tell if you're joking with the bolded...
 
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