Iced_Eagle said:
Of all the games I've been reading about, there have been a few types that have been interesting.
- Co-op games where the players have to work together.
- Games where one player turns out to be a traitor in secret (it just sounds like it could be interesting)
I think Zalasta's pretty much covered the ground on these. Shadows over Camelot is the classic that covers both bases, and it sounds like Battlestar Galactica is going to be very similar.
Another one that was mentioned earlier in the thread is Arkham Horror - it's quite a long game to play and needs a lot of table space, and you shouldn't expect to win all the time (or much of the time at all with the expansions, which can make it far more brutal) but it's great fun. It's an H P Lovecraft themed co-operative game, where the players try to prevent a Great Old One from awakening and killing everything. Works for pretty much any number of players up to 8, which is nice. You can even play it solo.
A slightly less hardcore take on these things would be Betrayal at House on the Hill. The players explore a haunted house, and at some point it turns out that one of them is a traitor, and depending on what exactly happened when this was revealed one of a large number of different things happens. There's a separate booklet for the traitor and the players, so they don't necessarily know exactly what the other one is trying to do. A couple of games we played included the traitor shrinking the other players to the size of mice and setting his cats on them (while the players tried to escape in a model airplane) and the traitor becoming a vampire and attempting to kill and/or turn the other players before they could escape. It's good fun, and doesn't require the players to be hardcore gamers to enjoy it. Against that, it's 3-6 players (and plays better at the higher end of that, IMO).
The ultimate co-op game, of course, is Warhammer Quest, but it's out of print (and has been for a long time), requires stacks of miniatures to play properly, and is pretty expensive on eBay. One of the few games where I'll happily set aside an entire weekend just to play the one game, though.
One other title to consider would be Fury of Dracula. Works best with 2, 3 or 5 players (4 is doable, but you end up with one character left over and players having to share control of them). It pits one player as Dracula against the rest playing vampire hunters. They need to follow trails of rumours to track down Dracula - preferably during the day - and kill him. Dracula needs to kill/turn the players, or survive for long enough to create enough vampire servants to make resistance completely futile. The movement system is inspired - the hunters move around the board visibly, but Dracula uses a series of cards to indicate where he is and where he's been recently - each time a hunter arrives in a new city, if Dracula has been there in the last five turns or so the card showing that is revealed, which means they know how far away he is and can start to box him in and hunt him down. It can be a little arbitrary at times, in that an unlucky start for Dracula (where the hunters identify his most recent locations early in the game) can cause him serious trouble. But I'm already thinking up some house rules to avoid that, and the game's good enough that this one problem's perfectly forgiveable (and can be avoided by a skilled Dracula player anyway...)
Iced_Eagle said:
I played Ticket to Ride on XBLA and I thought it was pretty fun, so getting that is also a possibility.
I'd recommend the Marklin edition then, if you can find it. All in all it's the best version of the game, IMO - the best combination of rules and the best map.
Iced_Eagle said:
I just now need to find a good place to buy the games. I live in Bellevue, WA. I don't want to get a game online unless I have to.
Can't help there personally, but Google turns up a number of hits, including
this one.