Neverfade said:
Have the RftG expansion, 1960, and Puerto Rico in my cart at coolstuff, need something else to get that free shipping...hmmm....
I generally keep a copy of
Guillotine in my game bag, which makes for a cheerfully violent little card game to play between longer games. If you've never played, the theme is that it's the Reign of Terror and you're all taking turns decapitating a line full of hapless members of the upper classes one at a time. The trick is that you also have a hand full of cards that shuffle people around in the line, allow you to kill two at once, and so forth. It's a hoot and is well worth checking out.
For something that is absolutely not a light, between-games sort of experience, this past weekend I finally got a chance to play my copy of
Through The Ages.
It's essentially Civilization the Board Game the Computer Game the Board Game.
Here's an excellent, detailed, lengthy review; I'll try to give you the short version as well. Through the Ages is a medium length civilization building game that, in the full game, goes from Antiquity through to the modern age. Each player has a mat that shows their population (the more folks you have, the more food it takes to feed 'em), the amount of resources at your disposal, the happiness level of your population (which you want to stay high, lest you have uprisings), and your military strength. The latter is entirely abstracted, by the way - there is no map, which means you aren't moving units around for hours on end or anything like that. Then off to the side you have the sort of cards that are entering the game, representing improvements in technology (such as going from bronze to iron), wonders of the world (which do things such as provide victory points), leaders (who give special powers), and so forth. Cards are more expensive to obtain as they arrive, becoming cheaper as they move along until they are removed from the game, so there's a lot of resource management that goes into planning how you want to improve your civilization.
My friend and I wound up playing for roughly six hours over the course of two learning games, one simple and one advanced, and we both thoroughly enjoyed it. Game play moves pretty quickly with only two, but I can see things getting somewhat bogged down with three and I don't really like to contemplate a full four player game. The game is chock full of flavor and it's fun to see which stage of civilization you're at and to get excited about the appearance of, say, the Scientific Method or the Kremlin. There is a lot of strategy to keep you occupied and I can see where poor decisions could absolutely screw you. (I won both games through luck more than anything; I wasn't doing a good job of building up my resource generating engine, but I was able to really crank out the all-important culture points. If the second game had gone into the modern age I would have been hosed.) On the flip side, there's a ton of bookkeeping involved; I'm hoping another couple of games will get my friend and I to the point where we aren't forgetting details every round. Overall, however, I was impressed at how smoothly everything flows once you get rolling and I really enjoyed it. For someone looking for a meaty strategy game, but not one that's going to take you over 3-4 hours to play, I recommend it highly. After all, Through the Ages isn't rocking the
fifth place spot on boardgamegeek for nothing.
FnordChan