Neverfade said:P.S. This isn't a double post if its a day apart is it? :lol
joeyjoejoeshabadoo said:Finally got to play a five player game of BSG last night. It started out slow but, holy shit it got viscious towards the end of the game. We were at each other's throats trying to figure out who the Cylon was. In the end we all had a great time and we are looking forward to our next session.
jason10mm said:Played some more Last Night on Earth this weekend with the wife and another couple. WOW, that game has some real hooks! Simple enough mechanics and a theme that everyone can understand. Probably the best gateway tactical wargame out there
I'm looking for some other relatively light games, as the FFG ones like Arkham and Runebound take soooo long. Looking at Touch of Evil since it seems to play similar to LNoE and also has a good theme, the new Talisman (not sure about play time though) and Dominion since that seems to be hella popular.
I thought I could get the wife into Space Hulk, but the one time I played it (with another friend) she seemed uninterested.
What I need is a Game of Thrones themed version of Descent. The wife would definitely be down for that. When is that GOT adventure game coming out?
slayn said:What is the Game of Thrones board game like? I am intrigued but can't find a good video review that goes over the components and reviews.
My girlfriend, Roommate and I love Colosseum. My thoughts are in a post somewhere up above, but in a nut shell it's a fast moving game that can get very competitive. The components are great, it's got an interesting theme (producers competing for the best show in Aincent Rome), and I love the scoring system.slayn said:The last reccomendation I got from gaf rocked, so I'm back again to see if people can reccomend another good game for me to buy.
Here are my requirements:
Needs to support and play well with 4-5 people
Can not be obscenely long. 3 hours maximum time limit.
We value theme. Games rich in theme get a thumbs up. I don't currently have a really good sci-fi game. If I could find one meeting these requirements that would be great.
Should have some degree of randomness for excitement. I have agricola and I enjoy it quite a bit, but our group is not even on the skill of these games and so after about 5 or 6 games of agricola I am still undefeated.
Should be competitive. I looked into Race for the Galaxy because the theme grabbed me, but the problem I have with it (I say this having never played the game myself nor seen it played) is there does not seem to be enough player interaction. There is some in the choices of what phase to play since everyone leaches off of that, but other than that you have no way to impact another person's game. Games where someone can point out the leader and have everyone gang up on them are good. Games where everyone just does their own thing and he who does it best are boring.
Current games we play are:
Curse of Dracula - awesome, awesome game. Probably my favorite board game.
Last Night on Earth - really fun. We've probably played this game more than any other.
Doom - I like it, but it has some problems. Only supports a maximum of 4 people, and is pretty unbalanced against the marines.
Risk - always a comfortable fallback
Agricola - I like it, but again it needs a little more randomness (not a huuuge amount, but just a little for a dash of excitement) and it is also kind of light on the player interaction. I count this as another game where players just do their own thing rather than being competitive, but it is a good enough game for me to overlook it.
Betrayel at House on the Hill - I don't own it but have played it a couple times and liked it. Haven't been able to find a copy that wasn't prohibitively expensive yet.
I have Arkham Horror but we don't play it because it takes too long.
I also have Kingsburg but we don't play it because I felt it didn't offer anything that Agricola didn't do better.
8 is terrible. 3-4 is the sweet spot reallyslayn said:edit:
I think we also once played arkham horror with something like 8 people and that sort of made everyone universally hate the game. Sort of like getting food poisoning at one chance encounter at a resteraunt and then never wanting to go there again.
Neverfade said:Through the Ages
platypotamus said:This one is on my christmas wish list. I'm pretty interested, but pretty afraid of the long game time scaring off some of my group. Looks sooooo good though.
I too have had TTA for a while, but have yet to break it out. I'm guessing it would take up an entire session alone to get through 1 beginner game counting ramp-up time.platypotamus said:This one is on my christmas wish list. I'm pretty interested, but pretty afraid of the long game time scaring off some of my group. Looks sooooo good though.
slayn said:What are people's thoughts on Chaos in the Old World? Just started reading about it and the idea of everyone playing unique demon princes out to destroy or corrupt each other makes me feel all warm and tingly.
I have 0 knowledge of warhammer though.
jason10mm said:Just to add to the length of this post, my brother-in-law (where I played Power Grid) has a HUGE collection of old Avalon Hill games adn the entire Battletech run. Brings tears to my eyes to see games with 1000 little cardboard chits, rule books 80 pages thick, EIGHT games covering the civil war, etc. He also has the 50th anniversay Axis and Allies game, that game is SWEET! I think it runs $200-300 these days, I'm struggling not to get it!
jason10mm said:Played Power Grid for the first time this weekend.
AWESOME! Probably my first real experience with a eurogame + large group and I'm hooked! I loved the efficiency management aspect, as well as the competitive bidding. I think I "broke" it a bit by rallying all the other players to block every available space to prevent the lead player from getting to 14 cities (6 player game), buying me time to get more power stations and beat him in Phase 3 (after one player declared it was "mathematically impossible for that guy to lose). The more seasoned eurogamers seemed to think that kind of play was not in the spirit of the game, but fuck it, no retreat, no surrender!!
Now I'm looking at Stone Age, Agricola, and Puerto Rico, as well as physical copies of Catan and Carcassone.
platypotamus said:The one thing I've got going for me is my wife's increasingly hardcore nature. She's been down for two player gaming a lot, including 2 player Agricola and Le Havre. So I think we should be able to do a game or two of TTA two players to learn, to make teaching other people easier, and if no one else will play with us, she'll probably still be in.
She still hates Power Grid though :-\
Rookie mistake! Should have played San Juan first.Flynn said:I'm not sure I'm ever going to get my wife on the Board Game train. She'll play Catan by herself on the Xbox, but she's not super keen on tabletop competition. I may have set myself back a month or two by talking her and her sister into playing Race For The Galaxy.
AstroLad said:Rookie mistake! Should have played San Juan first.
Look around BGG and this thread if you have time, but off the top of my head I suggest starting with stuff like:mrklaw said:50-something pages!? Is it unusual that I've never heard of most of these games?
Is there a summary for recommendations for a 2-player game suitable for a smart 8 year old? He plays chess already but that sometimes runs a bit long, so something a bit shorter but involving some strategy/thinking, not just roll the dice pot luck.
mrklaw said:Is there a summary for recommendations for a 2-player game suitable for a smart 8 year old? He plays chess already but that sometimes runs a bit long, so something a bit shorter but involving some strategy/thinking, not just roll the dice pot luck.
jason10mm said:No, we literally bought EVERY available spot! Took all the other players, but we had every 10 and 15 point city space coveredSo he was stuck at 13, while most of the rest of us were around 10-12. For some reason, the 6 player version told us to block off a section, which probably reduced the number of spots and enabling this tactic.
2 turns later we got the "phase 3" card, which I also snuck in by auctioning up a dinky 15 point plant and getting my sister to buy it, which brought up a 47 point plant I needed to get to 16 power, opened up the 20 point cities, and let me buy 16 cities and beat his 15.
It was a little slimy, and was probably breaking a rule in there somewhere, but still felt good
My previous attempt to block him was to have everyone buy up all the resource he needed to power his plants, but I think he still would have had the 3 oil he needed.
The reverse order mechanic is just one of the things I love about this game!!
Zalasta said:I'm sorry but that's just a retarded way to play Power Grid. It isn't a negotiation game nor is it a gang-up-on-the-leader style. The whole point to the reverse order mechanic is so that other people can catch up, since the "perceived leader", the guy with the most earning, would be the last to buy resources and to build the plants. Everything in Power Grid is open information (with exception to money, depends how you play it), so it should be fairly obvious what you could do to delay the game ending condition, whether through resources or taking valuable connections. To have to "coordinate" an effort among everyone just to block one guy is poor taste, this isn't Risk or History of the World.